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    ? about file size/polygon count

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    • KrisidiousK Offline
      Krisidious
      last edited by

      @rose123 said:

      Krisidious -what kind of models do you make that are so large? Are these houses, as I see from your sig? What in them makes them so large? Lots of imported, high-res textures?

      I ask because I am specifically wondering what a range for a house should be. No landscaping, mostly just a focus on the interior. Or a size for just one room, like an elaborate kitchen or bath.

      Actually that one I described is a car, really 4 cars all in one. However some of my houses get pretty big. normally the culprit on large file size is plants, trees, furniture and land and normally these can be optimized for better use.

      Capturecar.JPG

      Most of my houses end up being under 50 megs.

      This building is 42 megs and it's fully furnished.

      Capturehouse.JPG

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • R Offline
        Rose123
        last edited by

        Wow, great models! Thanks for the info.

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        • KrisidiousK Offline
          Krisidious
          last edited by

          Thanks... Now it's your turn.

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • R Offline
            Rose123
            last edited by

            @unknownuser said:

            your turn

            http://i83.photobucket.com/albums/j320/DrawMeAPicture/myhouse_zps52e7b0a9.png

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            • Alan FraserA Offline
              Alan Fraser
              last edited by

              Actually, file size isn't all that important...except as a general indication of complexity or if you need to email it to someone.
              What really counts is the amount of geometry in the model. This translates as the number of nodes/endpoints that SU has to keep track of.
              Generally, your faces are going to be quads or tris, with the odd circle or arc thrown in for good measure, so the number of edges tends to be around 4x the number of faces.
              There are exceptions, however...like if you decided to model a sycamore tree containing a leaf component that, although it was only a single face, had a nicely detailed outline needing 50 edges. No use congratulating yourself that you modeled a tree with only 2000 faces if it has 100,000 edges. A few of those babies are likely to slow you to a crawl.

              My general rule of thumb is that in most arch-viz/interior design situations you are unlikely to get closer than about 3 ft from anything in your renders...so detail it accordingly. For interiors which don't require a plan view, I'd tend to use 2D plants. If necessary, stick them in a 3D pot so they interface more convincingly with the floor or tabletop

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

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              • R Offline
                Rose123
                last edited by

                Alan -so is it possible to have a low file size, but high in geometry (and hence run slow)?

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                • Alan FraserA Offline
                  Alan Fraser
                  last edited by

                  @rose123 said:

                  Alan -so is it possible to have a low file size, but high in geometry (and hence run slow)?

                  Absolutely, Rose. I started a notorious thread some years ago called Geometry is Everything.
                  It had a repeated component of an image-mapped Corinthian column...1000 of them if I remember correctly. It was 125Kb...that's Kb not Mb...and killed most people's system stone dead. 😄

                  EDIT:
                  Correction. Apparently it was 187Kb...but only 100 columns


                  columns.skp

                  3D Figures
                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                  You could be entitled to compensation. Call the Pro Claimers now!

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                  • R Offline
                    Rose123
                    last edited by

                    Froze mine up for a bit, too. That's a lot of columns! Ok, I see your point, it's geometry, not file size. Thanks!

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                    • R Offline
                      Rose123
                      last edited by

                      Another one for Krisidious. I'm off to put some columns in it now...

                      http://i83.photobucket.com/albums/j320/DrawMeAPicture/5-23-20135-57-51PM_zpsc7d6ac7f.png

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                      • KrisidiousK Offline
                        Krisidious
                        last edited by

                        @rose123 said:

                        Another one for Krisidious. I'm off to put some columns in it now...

                        http://i83.photobucket.com/albums/j320/DrawMeAPicture/5-23-20135-57-51PM_zpsc7d6ac7f.png

                        that looks challenging. and decrepit.

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • R Offline
                          Rose123
                          last edited by

                          Ok, one more question, if you don't mind! In the statistics I can see the number of edges, faces, etc. Is there a range for that in which a model should fall? Like what would be small vs large?

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                          • KrisidiousK Offline
                            Krisidious
                            last edited by

                            Well I would say that once you get past 100,000 faces you're going to star noticing... When you go to rotate around your model view you will notice at some point that SU will make your model into a ghost of itself to rotate more quickly and easily. This is the first clue you're getting too big.

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

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                            • R Offline
                              Rose123
                              last edited by

                              A ghost of itself? I just get a freeze and the message, "The program is not responding."

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                              • KrisidiousK Offline
                                Krisidious
                                last edited by

                                The entire model will change to a type of greyed out, simplistic version of itself often showing a bunch of group/component constraints.

                                You get program not responding while rotating around the model? Or while performing a function?

                                One thing about SU, at least the old version, is that while it's thinking you should not attempt to do anything within the software and you might consider not doing anything with your computer period, until it finishes thinking. some plugins that are doing critical calculations use the progressbar.rb to show you what's going on, some don't... You'll learn one indicator is what type of cursor you can see at the time. black for ready to work, white for thinking. Others might be able to shine more light on this for you.

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • R Offline
                                  Rose123
                                  last edited by

                                  I think I have a different SketchUp, the low-rent version or something, lol. Don't know about old, I have 8. I've never gotten a different color cursor or a grayed out model. If the file (geometry, whatever) is too big, it just runs slow and then freezes up.

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                                  • KrisidiousK Offline
                                    Krisidious
                                    last edited by

                                    V8 is just the last version as of a day or so ago. V2013 is the latest.

                                    You could share your model and we could look at it. You could try Goldilocks 2.0 to find what is so big... http://sketchucation.com/forums/viewtopic.php?p=281153#p281153

                                    What are your system specs?

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • Alan FraserA Offline
                                      Alan Fraser
                                      last edited by

                                      Normally, SU will go through a progressive series of display abbreviations as you attempt to navigate a complex model.
                                      In that columns skp I posted earlier, when it's first opened, you will probably find the SU initially refuses to do anything at all for quite a few seconds. However, once it 'gets used to' the model you will most likely find that you can actually rotate it...but you'll lose shadows, all the texturing on the columns...and all the fine detail up top, like the acanthus leaves, is replaced with simple bounding boxes.

                                      3D Figures
                                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                                      You could be entitled to compensation. Call the Pro Claimers now!

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                                      • R Offline
                                        Rose123
                                        last edited by

                                        Alan -oh, I understand now about the display abbreviations. Yes, I've seen that.

                                        Krisidious -I wasn't referencing one model in particular, just in general. Re my system specs, just standard off the shelf. What I have noticed is the difference a specialized video card makes in display, screenshots and exports. At work we have GTX 6000 series cards. I mention this because I've seen past posts from people complaining that their exports look jagged, and answers that suggested plugins and other stuff, but not the video card.

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                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by

                                          I have two GTX 470's running sli. I've never heard of the GTX 6000 do you mean a Quadro 6000? if so that's an impressive card and should handle anything you throw at it.

                                          Try Goldilocks and report back on any file. you've got a bottleneck somewhere.

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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                                          • AdamBA Offline
                                            AdamB
                                            last edited by

                                            Another way of looking at this is "Geometry Density". You want appropriate amounts of detail - with drag and drop of components from external sources, its very easy to add innocuous content that has far too much detail compared to the rest of the model. I've seen simple school room models with more faces in a single coat peg than in the rest of the model!

                                            For this reason, I wrote a free plugin called Goldilocks which can help track down in your model, where you've got geometry objects which have more detail than the surroundings.

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                                            Adam

                                            Developer of LightUp Click for website

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