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    How could i get realistic grass? Any suggestions?

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    • andybotA Offline
      andybot
      last edited by

      @zylescozar19 said:

      @andybot said:

      you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

      http://charlottesvillearchitecturalrendering.com/?p=127

      Sir andy. I saw this grass of yours. Can i ask where did u get this? i mean is this a SU model? can i download it?
      Thanks

      Sorry - that's done in vray for blender β˜€

      http://charlottesvillearchitecturalrendering.com/

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      • broomstickB Offline
        broomstick
        last edited by

        @andybot said:

        @zylescozar19 said:

        @andybot said:

        you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

        http://charlottesvillearchitecturalrendering.com/?p=127

        Sir andy. I saw this grass of yours. Can i ask where did u get this? i mean is this a SU model? can i download it?
        Thanks

        Sorry - that's done in vray for blender β˜€

        That's funny: an unofficial version of vray works better than the official version for Sketchup. Chaosgroup needs to address these problems..

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        • andybotA Offline
          andybot
          last edited by

          @broomstick said:

          That's funny: an unofficial version of vray works better than the official version for Sketchup. Chaosgroup needs to address these problems..

          Well, when sketchup gets particle systems, modifiers, etc., maybe it'll get to the level of Blender... 🀣

          oh yeah, and when SU goes to 64bit πŸ’š

          http://charlottesvillearchitecturalrendering.com/

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          • HieruH Offline
            Hieru
            last edited by

            @zylescozar19 said:

            I guess a Video tutorial will do that would be the easiest way 🀣

            In which case Pixel Flakes have a good one that includes the project files (so you can work along):

            www.pixelflakes.com/tutorial/5-concrete-cliff/

            For those of us who already know our way around PS, masks and material ID, this time lapse video is superb:

            www.pixelflakes.com/tutorial/8-1-hour-challenge/

            www.davidhier.co.uk

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            • Z Offline
              Zylescozar19
              last edited by

              @valerostudio said:

              If you're not using MatID channels and Photoshop then you are not taking advantage of the most powerful tool in a render artists kit. Learn as soon as you can!

              😎 yea... thanks

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              • Z Offline
                Zylescozar19
                last edited by

                @hieru said:

                @zylescozar19 said:

                I guess a Video tutorial will do that would be the easiest way 🀣

                In which case Pixel Flakes have a good one that includes the project files (so you can work along):

                www.pixelflakes.com/tutorial/5-concrete-cliff/

                For those of us who already know our way around PS, masks and material ID, this time lapse video is superb:

                www.pixelflakes.com/tutorial/8-1-hour-challenge/

                Thank you so much for the help!!!

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                • dkendigD Offline
                  dkendig
                  last edited by

                  you could try using proxies... πŸ˜‰
                  http://www.youtube.com/watch?feature=player_embedded&v=UQvP9idOijo

                  ValeroStudio just posted an image on our beta forums, using proxies for grass. Matt, would you like to show it off here? You can now!

                  Devin Kendig
                  Developer

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                  • V Offline
                    valerostudio
                    last edited by

                    Proxies will change everything you thought SketchUp could do.
                    grass.jpg

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                    • V Offline
                      valerostudio
                      last edited by

                      And this...

                      SwapTest.jpg

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                      • dkendigD Offline
                        dkendig
                        last edited by

                        thank you Matt πŸ˜„

                        Devin Kendig
                        Developer

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                        • V Offline
                          valerostudio
                          last edited by

                          And this...

                          FYI - this image is totally lit by Dome Light!

                          EvoqueTest2.jpg

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                          • Z Offline
                            Zylescozar19
                            last edited by

                            Thank you so much for your tips.

                            Got already a good tutorial for this.
                            You might try this one. pref. this is photoshop πŸ˜„

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                            • Z Offline
                              Zylescozar19
                              last edited by

                              Oppppppppppss!!! Sorry this one.

                              πŸ˜†

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                              • Z Offline
                                Zylescozar19
                                last edited by

                                Can you give me a link where can i download a vray proxy?

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                                • dkendigD Offline
                                  dkendig
                                  last edited by

                                  proxies are made from within V-Ray for SketchUp 1.6, or from other 3d apps that have the V-Ray plugin installed. Blender, Max, Maya, etc. The .vrmesh should be fully compatible from one V-Ray plugin to another. We don't have a repository of .vrmesh files to download, but we do bundle a conversion tool with our plugin that allows you to easily convert obj, geo, or ply files in to .vrmesh files to be used as proxies in any V-Ray product, without having to go through any sort of host application. Here's a video explaining proxies further:
                                  http://www.youtube.com/watch?v=UQvP9idOijo

                                  Devin Kendig
                                  Developer

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                                  • V Offline
                                    valerostudio
                                    last edited by

                                    I am working on a tutorial that will explain how to use Blender to make meshes. It will be up on the Chaos forums in the next day or so.

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                                    • dkendigD Offline
                                      dkendig
                                      last edited by

                                      @valerostudio said:

                                      I am working on a tutorial that will explain how to use Blender to make meshes. It will be up on the Chaos forums in the next day or so.

                                      for a more light weight and simple solution, have you tried using something like MeshLab in conjunction with our ply2vrmesh converter?

                                      Devin Kendig
                                      Developer

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                                      • holmes1977H Offline
                                        holmes1977
                                        last edited by

                                        @valerostudio said:

                                        I am working on a tutorial that will explain how to use Blender to make meshes. It will be up on the Chaos forums in the next day or so.

                                        Cheers mate
                                        That would be so helpful

                                        Exaggeration makes a dull story better.

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