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    [Plugin][$] TopoShaper - v2.7b - 30 Jan 26

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    • fredo6F 離線
      fredo6
      最後由 編輯

      I found the problem, which seems specific to SU2019.

      I will publish a fix.

      Fredo

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      • fredo6F 離線
        fredo6
        最後由 編輯

        NEW RELEASE: TopoShaper v2.5a - 16 Feb 19

        Requirement: LibFredo6 8.7a

        TopoShaper 2.5a includes a major fix for SU2019, preventing it to launch correctly .


        Home Page of TopoShaper for information and Download.

        Main post of this TopoShaper thread.

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        • M 離線
          MelResDes
          最後由 編輯

          The update worked! Thank you so much!

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          • fredo6F 離線
            fredo6
            最後由 編輯

            @melresdes said:

            The update worked! Thank you so much!

            Thanks for signaling the problem.

            Fredo

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            • M 離線
              MelResDes
              最後由 編輯

              Hello Fredo,
              Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
              Thanks!

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              • fredo6F 離線
                fredo6
                最後由 編輯

                @melresdes said:

                Hello Fredo,
                Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
                Thanks!

                You can use the native Sketchup Sandbox, or Artisanby Whaat (pay plugin).

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                • M 離線
                  MelResDes
                  最後由 編輯

                  Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    @melresdes said:

                    Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

                    Did you build the terrain from iso-contours (so you get a quadmesh) or from a cloud of points (so you get a triangulated mesh)?

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                    • pbacotP 離線
                      pbacot
                      最後由 編輯

                      A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • M 離線
                        MelResDes
                        最後由 編輯

                        @pbacot said:

                        A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

                        Thanks! That is what I was doing wrong. I appreciate the help.

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                        • R 離線
                          Rom1br
                          最後由 編輯

                          Hi , I try to figure out how I can create a terrain from a 3D dwg file I'm given.
                          When you import this in SU and you keep the points and explode the components you see that Entity info confirms that they are Guide Points.
                          I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).
                          I upload the dwg file if someone is kind enough to tell me what I'm doing wrong .
                          Thanks for the good job though , big fan of your work .
                          Thanks everybody


                          115145 topo CL 04 03 2019.dwg

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @rom1br said:

                            I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).

                            Did you enclose all guide points within a group and then launch TopoShaper on this group?

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              NEW RELEASE: TopoShaper v2.5b - 11 Apr 19

                              Requirement: LibFredo6 8.7a

                              TopoShaper 2.5b includes another major fix for SU2019, preventing it to launch correctly .


                              Home Page of TopoShaper for information and Download.

                              Main post of this TopoShaper thread.

                              1 條回覆 最後回覆 回覆 引用 0
                              • pbacotP 離線
                                pbacot
                                最後由 編輯

                                Working on a issue here. The main hill in my terrain is coming out deflated. In the screen shot, have selected "Show contours used by each node of the mesh". It looks like a lower contour is coming into play. (is this query relevant?) I have the hilltops set to "rounded". There is no straight line like is highlighted here connecting that contour below. No hidden lines. Maybe the contour file is too rough there are some gaps and big hole as you can see. At least I am reading the manual now.

                                I can see there is a point where I can see these erroneous closing of contours (the straight lines). At this point in cleansing I can ignore the contour or simplify it. I wonder what steps I should take a that point to correct the straight line connections.


                                Screen Shot 2019-04-26 at 7.11.44 PM.png

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • pbacotP 離線
                                  pbacot
                                  最後由 編輯

                                  I think I am really pushing it here. Two large a sample. Everything with this file is super slow. But it appears that I can find these troublesome contours and have TopoShaper ignore them--it doesn't hurt the outcome.I just seem to have quite a few of these contours trying to close from far away.
                                  The bad contour did not show until after "Calculating Contours" I selected it and noted the elevation. Went back to "Cleansing"and right-click: exclude the contour from calculation of mesh(sorry I can't remember exactly what the contextual menu called it). I also just have to run smaller chunks of contours at a time.


                                  Screen Shot 2019-04-26 at 9.17.35 PM.png

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    @pbacot,

                                    Would you have the model so that I have a close look at the issue.

                                    Fredo

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                                    • pbacotP 離線
                                      pbacot
                                      最後由 編輯

                                      I'll pm you, Fredo. Thanks!

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • C 離線
                                        clairem
                                        最後由 編輯

                                        Hi everyone. I'm came to this community to use the seemingly wonderful TopoShaper but nothing happens on my end... I followed the simple instructions and i get this lines in Ruby :

                                        Error: #<Errno::ENOENT: No such file or directory @ rb_file_s_mtime - /Users/claire/Library/Application Support/.LIBFREDO6_DATA_Dir/LibFredo6_all_defaults.dat>
                                        /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in mtime' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in need_reload?'
                                        /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:118:in init' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:141:in store'
                                        /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1281:in usage_use' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1269:in command_invoke'
                                        /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1252:in block (2 levels) in build_config_commands' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6traductor.rbe:1361:in block in add_command'

                                        I'm not code savvy and im new to Point clouds too.
                                        Can anyone offer assistance here?
                                        I'm using Sketchup Pro 2019 on a MacBook Pro...

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          @clairem

                                          Could you try with this version LibFredo6 8.9b.

                                          It might come from your installation, but I made theis portion of the code more resilient.

                                          Fredo

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                                          • C 離線
                                            clairem
                                            最後由 編輯

                                            Thanks a lot!! Un gros merci @fredo6, ça marche 😄

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