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    [Plugin][$] TopoShaper - v2.7b - 30 Jan 26

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    • G 離線
      Gmansu8
      最後由 編輯

      Folks:

      I've installed Fredo6's fabulous TopoShaper. However, the menu bar that pops up (across the top of my computer screen) doesn't seem to "size" properly. The text is too large for the menu rectangles that should restrain them. I've tried changing font sizes for the operating system (Win7), but the issue (too large text) persists.

      Anyone have a solution?

      Thanks to All.

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      • G 離線
        Gmansu8
        最後由 編輯

        Okay, I think I've resolved my problem. Win7 has a font multiplier (125%, 150%) above normal (100%). It seems only normal sizing (100%) functions properly with the TopoShaper operation menu.

        If Fredo6 could find a way to make the TopoShaper operations menu size itself dynamically that would help those of us with suboptimal vision.

        Hey, it's Christmas! I can ask, right?

        Fredo, you're a Rock Star (...ends cadence on power chord "A").

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        • fredo6F 離線
          fredo6
          最後由 編輯

          @gmansu8 said:

          If Fredo6 could find a way to make the TopoShaper operations menu size itself dynamically that would help those of us with suboptimal vision.

          Hey, it's Christmas! I can ask, right?

          You are right. It's Christmas and the impossible can be ordered, with probable delivery for the next one 😄

          Actually, the Ruby API completely lacks control about text display (size, color, fonts, ....) and this is something that would be welcome. For info, the hottest issue today is on Mac with Retina screens.

          Fredo

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          • pbacotP 離線
            pbacot
            最後由 編輯

            Yes some rubies are unusable with a retina screen.

            Actually SU is not that great on it either. It looks nice, but the lines are very thin and one sometimes cannot easily see what lines and faces are selected.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • bobpineoB 離線
              bobpineo
              最後由 編輯

              Fredo,
              first of all thank you again for your most excellent Plugin.
              I have a question, how do you suggest modeling contours around a retaining wall?
              I have been testing a variety of options, but can't quite get a clean surface that would approximate this detail.
              There would be a lot of clean up to get the surface correct, and I was hoping you could comment on a work around...
              Or dare I say it, and added function to the plugin..?
              Not sure even how to explain it, (let alone figure out how to go about adding this function)...but could it be possible to designate areas that are to remain flat?
              For example a surface at the top of a retaining wall.
              Thank you in advance TIG, and I am dropping by your donation tab to give you a much appreciated thank you!
              Best.
              BP


              Plan view of topographic lines around a retaining wall


              Perspective view


              Result after running toposhaper


              Deviation of mesh from contour

              Bob Pineo, Design Develop LLC http://www.designdevelop.org.

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              • I 離線
                ivreich
                最後由 編輯

                Hi Fredo

                I'm having problems running your latest version of Topo Shaper. Everything works fine up until I hit "generate terrain" at the last step, then the model goes crazy and i end up with a bunch of unexpected geometry (guide lines, blank rectangle face)

                No error warnings in the ruby console either...

                I've attached the SU 2013 file, could you help me have a look?

                Thanks!

                Joel


                SU 2013 File with contours


                Preview Mode works fine...


                Unexpected end-results...

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  @ivreich said:

                  Hi Fredo

                  I'm having problems running your latest version of Topo Shaper. Everything works fine up until I hit "generate terrain" at the last step, then the model goes crazy and i end up with a bunch of unexpected geometry (guide lines, blank rectangle face)

                  No error warnings in the ruby console either...

                  I've attached the SU 2013 file, could you help me have a look?

                  Thanks!

                  Joel

                  I tried, with SU13 (since your model is SU13) and get a correct result with a 50x and 100x grid. However, I noticed a small problem (which requires a model fix), most probably in a small triangle of the skirt.

                  Ivreich topo.png

                  Ivreich_Topo.skp

                  Could you send the bad-generation file.

                  Fredo

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    @bobpineo said:

                    Fredo,
                    first of all thank you again for your most excellent Plugin.
                    I have a question, how do you suggest modeling contours around a retaining wall?

                    Unfortunately, cliff cannot be handled in the current version of Toposhaper, because it is based on a Grid concept where each point of the grid corresponds to one altitude.

                    Currently, you have to post-process the shape by cutting the wall manually.

                    Fredo

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                    • I 離線
                      ivreich
                      最後由 編輯

                      Hi Fredo

                      File with bad results attached...

                      Thanks again!

                      J


                      bad results

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                      • bobpineoB 離線
                        bobpineo
                        最後由 編輯

                        @fredo6 said:

                        @bobpineo said:

                        Fredo,
                        first of all thank you again for your most excellent Plugin.
                        I have a question, how do you suggest modeling contours around a retaining wall?

                        Unfortunately, cliff cannot be handled in the current version of Toposhaper, because it is based on a Grid concept where each point of the grid corresponds to one altitude.

                        Currently, you have to post-process the shape by cutting the wall manually.

                        Fredo

                        Thank you Fredo, How hard is that to incorporate into the plugin, its is christmas pretty soon after all!
                        thanks Again.
                        BP

                        Bob Pineo, Design Develop LLC http://www.designdevelop.org.

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @bobpineo said:

                          Thank you Fredo, How hard is that to incorporate into the plugin, its is christmas pretty soon after all!
                          thanks Again.
                          BP

                          Before Christmas, you may use the Sandbox stamp and then JointPushPull to extrude the sahpe surrounded by walls.

                          Handling cliff is rather complex, because I need first to introduce a feature where the mesh is adapted to follow exactly some contours and then change the mesh logic to handle several altitudes for the same grid node.

                          Fredo

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                          • J 離線
                            jcorreiadefreitas
                            最後由 編輯

                            Hi,

                            Tried the plugin today and it does wonders... however i am wondering if it is possible to clip or "limit" the terrain generation to a line as i dont want it to generate in terrain beyond the lowest contour...

                            1.jpg

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              @jcorreiadefreitas said:

                              Hi,

                              Tried the plugin today and it does wonders... however i am wondering if it is possible to clip or "limit" the terrain generation to a line as i dont want it to generate in terrain beyond the lowest contour...

                              [attachment=0:3eevq3al]<!-- ia0 -->1.jpg<!-- ia0 -->[/attachment:3eevq3al]

                              If all contours are enclosed within a big one, then this big contour is taken as the limit.

                              So it should work in your case.

                              Otherwise, just send me the model so that I have a look.

                              Fredo

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                              • T 離線
                                tspco
                                最後由 編輯

                                Error in SU make, I installed toposhaper in SU make this morning, and got this error. I used the same terrain in SU8 no error using the same procedure. Just wanted to let someone know.


                                2014-02-05_065225.jpg

                                SU make 2017, /Twilight Render Hobby
                                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @tspco

                                  I will publish a fix for this error.

                                  However, I am interested in seeing your model, as it may be related to defects in the contours.

                                  Fredo

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                                  • T 離線
                                    tspco
                                    最後由 編輯

                                    I just tried again this morning and it worked, but somehow things were different, not sure what is going on. The model was simply a geolocation grab, from within SketchUp.

                                    SU make 2017, /Twilight Render Hobby
                                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                    • mariochaM 離線
                                      mariocha
                                      最後由 編輯

                                      As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
                                      On Mac (french) and PC (english) same error.
                                      %(#0000BF)[**Une erreur s'est produite dans
                                      L'opération a été annulée

                                      undefined method `unshift' for nil:NilClass

                                      TopoShaperTool.rb:: 1457 -- registry_info_new
                                      TopoShaperTool.rb:: 1389 -- registry_info_get
                                      TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
                                      TopoShaperAAMixin.rb:: 176 -- contour_analysis
                                      TopoShaperAlgo.rb:: 330 -- top_analysis_contour
                                      TopoShaperAlgo.rb:: 228 -- top_processing
                                      TopoShaperTool.rb:: 559 -- algo_processing
                                      TopoShaperTool.rb:: 581 -- algo_load_from_attr
                                      TopoShaperTool.rb:: 973 -- onLButtonUp**]

                                      %(#0000BF)[**An error occured in CALCULATING TERRAINS
                                      The operation is fully aborted

                                      undefined method `unshift' for nil:NilClass

                                      TopoShaperTool.rb: 1457 -- registry_info_new
                                      TopoShaperTool.rb: 1389 -- registry_info_get
                                      TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
                                      TopoShaperAAMixin.rb: 176 -- contour_analysis
                                      TopoShaperAlgo.rb: 330 -- top_analysis_contour
                                      TopoShaperAlgo.rb: 228 -- top_processing
                                      TopoShaperTool.rb: 559 -- algo_processing
                                      TopoShaperTool.rb: 581 -- algo_load_from_attr
                                      TopoShaperTool.rb: 973 -- onLButtonUp**]

                                      Contour file attached


                                      Contours-plats.skp

                                      %(#008000)[Mario C.
                                      Every rule has exceptions, but some.]

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @mariocha said:

                                        As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
                                        On Mac (french) and PC (english) same error.
                                        %(#0000BF)[**Une erreur s'est produite dans
                                        L'opération a été annulée

                                        undefined method `unshift' for nil:NilClass

                                        TopoShaperTool.rb:: 1457 -- registry_info_new
                                        TopoShaperTool.rb:: 1389 -- registry_info_get
                                        TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
                                        TopoShaperAAMixin.rb:: 176 -- contour_analysis
                                        TopoShaperAlgo.rb:: 330 -- top_analysis_contour
                                        TopoShaperAlgo.rb:: 228 -- top_processing
                                        TopoShaperTool.rb:: 559 -- algo_processing
                                        TopoShaperTool.rb:: 581 -- algo_load_from_attr
                                        TopoShaperTool.rb:: 973 -- onLButtonUp**]

                                        %(#0000BF)[**An error occured in CALCULATING TERRAINS
                                        The operation is fully aborted

                                        undefined method `unshift' for nil:NilClass

                                        TopoShaperTool.rb: 1457 -- registry_info_new
                                        TopoShaperTool.rb: 1389 -- registry_info_get
                                        TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
                                        TopoShaperAAMixin.rb: 176 -- contour_analysis
                                        TopoShaperAlgo.rb: 330 -- top_analysis_contour
                                        TopoShaperAlgo.rb: 228 -- top_processing
                                        TopoShaperTool.rb: 559 -- algo_processing
                                        TopoShaperTool.rb: 581 -- algo_load_from_attr
                                        TopoShaperTool.rb: 973 -- onLButtonUp**]

                                        Contour file attached

                                        I found the error. Will go into the next release.
                                        If you wish to skip this error, select a contour anywhere in the model, then deselect it and select your Terrain Group.

                                        Fredo

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          SAMPLE CONTOURS MODELS

                                          Earthmover Topo 1.skp
                                          Krisidious Hanna Topo.skp
                                          pbacot Contours 1.skp
                                          pbacot Contours 2.skp
                                          Solo Topo 1.skp
                                          utiler Survey 01.skp

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                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            NEW RELEASE: TopoShaper v1.1b - 02 Mar 14

                                            This minor release fixes a bug preventing to reload generated terrains, as signaled by Mariocha

                                            I also published a few sample contours model so that you can exercise TopoShaper

                                            See main post of this thread for Download of TopoShaper.

                                            Fredo

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