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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • M Offline
      MelResDes
      last edited by

      Hello Fredo,
      Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
      Thanks!

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      • fredo6F Offline
        fredo6
        last edited by

        @melresdes said:

        Hello Fredo,
        Is there a tool I can use to manipulate a mesh created by Toposhaper? I am looking for a way to push or pull the grade around the house model I have placed on the mesh. I tried to use the native smoove tool in Sketchup but it did not want to cooperate with the Toposhaper mesh and it locked up.
        Thanks!

        You can use the native Sketchup Sandbox, or Artisanby Whaat (pay plugin).

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        • M Offline
          MelResDes
          last edited by

          Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

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          • fredo6F Offline
            fredo6
            last edited by

            @melresdes said:

            Thank you. I tried to use the native sandbox tools but it locked up SketchUp. I will look into the Artisan plugin.

            Did you build the terrain from iso-contours (so you get a quadmesh) or from a cloud of points (so you get a triangulated mesh)?

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            • pbacotP Offline
              pbacot
              last edited by

              A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • M Offline
                MelResDes
                last edited by

                @pbacot said:

                A problem with the native sandbox tool--don't pre-select the mesh. Vertex Tools ($) also helps for some work.

                Thanks! That is what I was doing wrong. I appreciate the help.

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                • R Offline
                  Rom1br
                  last edited by

                  Hi , I try to figure out how I can create a terrain from a 3D dwg file I'm given.
                  When you import this in SU and you keep the points and explode the components you see that Entity info confirms that they are Guide Points.
                  I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).
                  I upload the dwg file if someone is kind enough to tell me what I'm doing wrong .
                  Thanks for the good job though , big fan of your work .
                  Thanks everybody


                  115145 topo CL 04 03 2019.dwg

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @rom1br said:

                    I select them all and try to use the Points cloud fonction of the plugin but it fails or crash my SU ( pro 2018 on Mac btw ).

                    Did you enclose all guide points within a group and then launch TopoShaper on this group?

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      NEW RELEASE: TopoShaper v2.5b - 11 Apr 19

                      Requirement: LibFredo6 8.7a

                      TopoShaper 2.5b includes another major fix for SU2019, preventing it to launch correctly .


                      Home Page of TopoShaper for information and Download.

                      Main post of this TopoShaper thread.

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        Working on a issue here. The main hill in my terrain is coming out deflated. In the screen shot, have selected "Show contours used by each node of the mesh". It looks like a lower contour is coming into play. (is this query relevant?) I have the hilltops set to "rounded". There is no straight line like is highlighted here connecting that contour below. No hidden lines. Maybe the contour file is too rough there are some gaps and big hole as you can see. At least I am reading the manual now.

                        I can see there is a point where I can see these erroneous closing of contours (the straight lines). At this point in cleansing I can ignore the contour or simplify it. I wonder what steps I should take a that point to correct the straight line connections.


                        Screen Shot 2019-04-26 at 7.11.44 PM.png

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          I think I am really pushing it here. Two large a sample. Everything with this file is super slow. But it appears that I can find these troublesome contours and have TopoShaper ignore them--it doesn't hurt the outcome.I just seem to have quite a few of these contours trying to close from far away.
                          The bad contour did not show until after "Calculating Contours" I selected it and noted the elevation. Went back to "Cleansing"and right-click: exclude the contour from calculation of mesh(sorry I can't remember exactly what the contextual menu called it). I also just have to run smaller chunks of contours at a time.


                          Screen Shot 2019-04-26 at 9.17.35 PM.png

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @pbacot,

                            Would you have the model so that I have a close look at the issue.

                            Fredo

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              I'll pm you, Fredo. Thanks!

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • C Offline
                                clairem
                                last edited by

                                Hi everyone. I'm came to this community to use the seemingly wonderful TopoShaper but nothing happens on my end... I followed the simple instructions and i get this lines in Ruby :

                                Error: #<Errno::ENOENT: No such file or directory @ rb_file_s_mtime - /Users/claire/Library/Application Support/.LIBFREDO6_DATA_Dir/LibFredo6_all_defaults.dat>
                                /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in mtime' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in need_reload?'
                                /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:118:in init' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:141:in store'
                                /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1281:in usage_use' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1269:in command_invoke'
                                /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1252:in block (2 levels) in build_config_commands' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6traductor.rbe:1361:in block in add_command'

                                I'm not code savvy and im new to Point clouds too.
                                Can anyone offer assistance here?
                                I'm using Sketchup Pro 2019 on a MacBook Pro...

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @clairem

                                  Could you try with this version LibFredo6 8.9b.

                                  It might come from your installation, but I made theis portion of the code more resilient.

                                  Fredo

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                                  • C Offline
                                    clairem
                                    last edited by

                                    Thanks a lot!! Un gros merci @fredo6, ça marche 😄

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @clairem said:

                                      Thanks a lot!! Un gros merci @fredo6, ça marche 😄

                                      Merci a toi.
                                      Peux tu confirmer que tu n'avais jamais installé LibFredo6 auparavant

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                                      • C Offline
                                        clairem
                                        last edited by

                                        Non, c'était bien la première fois. J'ai supprimé les plugins installés dans l'Extension manager et j'ai installé le nouveau lien que tu as posté, fermé SU, réouvert, puis ensuite ré-installé TopoShaper. J'ai réussi à faire un mesh avec les points que j'avais!

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          So we have a solution ?


                                          Nous avons donc une solution?

                                          😄

                                          TIG

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                                          • M Offline
                                            mozzie
                                            last edited by

                                            Thanks for Toposhaper - it is wonderful!!!
                                            I'm using it on the last Google version of Sketchup (8), and have had no problems over a long period. I recently updated to v2.5b (and LibFredo v8.9b) and have not been able to complete the final build.
                                            I would appreciate your suggestions - I know that SU 8 Pro is now very outdated, but it is a all I need!

                                            NOTE: The latest versions work fine on Sketchup Make 2015, but fail on the final stage with SU 8.
                                            CLEANSING - no problems
                                            PREVIEW - no problems
                                            Choosing flat or rounded - no problems
                                            Generate Terrain - Ruby error here is the log file.

                                            Date; 22-Jun-19 21;30;15
                                            An error occurred in GENERATION OF TERRAIN
                                            The operation is fully aborted
                                            
                                            undefined method `hovering_notification' for #&lt;Traductor;;Palette;0x1bd6e938&gt;
                                             
                                            (eval); 102 -- onMouseMove
                                            (eval); 870 -- onMouseMove
                                            (eval); 865 -- onMouseMove_zero
                                            (eval); 1309 -- geometry_terminate
                                            (eval); 449 -- call
                                            (eval); 449 -- terminate_execution
                                            (eval); 332 -- next_step
                                            (eval); 2548 -- geometry_step_exec
                                            (eval); 2493 -- geometry_execute
                                            (eval); 370 -- call
                                            (eval); 370 -- step_geometry
                                            (eval); 419 -- start_execution
                                            (eval); 2493 -- geometry_execute
                                            (eval); 1280 -- geometry_execute
                                            (eval); 668 -- execute_validate
                                            (eval); 130 -- execute_from_palette
                                            (eval); 76 -- notify_from_palette
                                            (eval); 431 -- getMenu
                                            body_Lib6Tool.rb; 1478 -- call
                                            body_Lib6Tool.rb; 1478 -- show
                                            (eval); 102 -- call
                                            
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