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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • I 離線
      ivreich
      最後由 編輯

      Hi Fredo

      File with bad results attached...

      Thanks again!

      J


      bad results

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      • bobpineoB 離線
        bobpineo
        最後由 編輯

        @fredo6 said:

        @bobpineo said:

        Fredo,
        first of all thank you again for your most excellent Plugin.
        I have a question, how do you suggest modeling contours around a retaining wall?

        Unfortunately, cliff cannot be handled in the current version of Toposhaper, because it is based on a Grid concept where each point of the grid corresponds to one altitude.

        Currently, you have to post-process the shape by cutting the wall manually.

        Fredo

        Thank you Fredo, How hard is that to incorporate into the plugin, its is christmas pretty soon after all!
        thanks Again.
        BP

        Bob Pineo, Design Develop LLC http://www.designdevelop.org.

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        • fredo6F 離線
          fredo6
          最後由 編輯

          @bobpineo said:

          Thank you Fredo, How hard is that to incorporate into the plugin, its is christmas pretty soon after all!
          thanks Again.
          BP

          Before Christmas, you may use the Sandbox stamp and then JointPushPull to extrude the sahpe surrounded by walls.

          Handling cliff is rather complex, because I need first to introduce a feature where the mesh is adapted to follow exactly some contours and then change the mesh logic to handle several altitudes for the same grid node.

          Fredo

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          • J 離線
            jcorreiadefreitas
            最後由 編輯

            Hi,

            Tried the plugin today and it does wonders... however i am wondering if it is possible to clip or "limit" the terrain generation to a line as i dont want it to generate in terrain beyond the lowest contour...

            1.jpg

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @jcorreiadefreitas said:

              Hi,

              Tried the plugin today and it does wonders... however i am wondering if it is possible to clip or "limit" the terrain generation to a line as i dont want it to generate in terrain beyond the lowest contour...

              [attachment=0:3eevq3al]<!-- ia0 -->1.jpg<!-- ia0 -->[/attachment:3eevq3al]

              If all contours are enclosed within a big one, then this big contour is taken as the limit.

              So it should work in your case.

              Otherwise, just send me the model so that I have a look.

              Fredo

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              • T 離線
                tspco
                最後由 編輯

                Error in SU make, I installed toposhaper in SU make this morning, and got this error. I used the same terrain in SU8 no error using the same procedure. Just wanted to let someone know.


                2014-02-05_065225.jpg

                SU make 2017, /Twilight Render Hobby
                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  @tspco

                  I will publish a fix for this error.

                  However, I am interested in seeing your model, as it may be related to defects in the contours.

                  Fredo

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                  • T 離線
                    tspco
                    最後由 編輯

                    I just tried again this morning and it worked, but somehow things were different, not sure what is going on. The model was simply a geolocation grab, from within SketchUp.

                    SU make 2017, /Twilight Render Hobby
                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                    • mariochaM 離線
                      mariocha
                      最後由 編輯

                      As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
                      On Mac (french) and PC (english) same error.
                      %(#0000BF)[**Une erreur s'est produite dans
                      L'opération a été annulée

                      undefined method `unshift' for nil:NilClass

                      TopoShaperTool.rb:: 1457 -- registry_info_new
                      TopoShaperTool.rb:: 1389 -- registry_info_get
                      TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
                      TopoShaperAAMixin.rb:: 176 -- contour_analysis
                      TopoShaperAlgo.rb:: 330 -- top_analysis_contour
                      TopoShaperAlgo.rb:: 228 -- top_processing
                      TopoShaperTool.rb:: 559 -- algo_processing
                      TopoShaperTool.rb:: 581 -- algo_load_from_attr
                      TopoShaperTool.rb:: 973 -- onLButtonUp**]

                      %(#0000BF)[**An error occured in CALCULATING TERRAINS
                      The operation is fully aborted

                      undefined method `unshift' for nil:NilClass

                      TopoShaperTool.rb: 1457 -- registry_info_new
                      TopoShaperTool.rb: 1389 -- registry_info_get
                      TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
                      TopoShaperAAMixin.rb: 176 -- contour_analysis
                      TopoShaperAlgo.rb: 330 -- top_analysis_contour
                      TopoShaperAlgo.rb: 228 -- top_processing
                      TopoShaperTool.rb: 559 -- algo_processing
                      TopoShaperTool.rb: 581 -- algo_load_from_attr
                      TopoShaperTool.rb: 973 -- onLButtonUp**]

                      Contour file attached


                      Contours-plats.skp

                      %(#008000)[Mario C.
                      Every rule has exceptions, but some.]

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @mariocha said:

                        As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
                        On Mac (french) and PC (english) same error.
                        %(#0000BF)[**Une erreur s'est produite dans
                        L'opération a été annulée

                        undefined method `unshift' for nil:NilClass

                        TopoShaperTool.rb:: 1457 -- registry_info_new
                        TopoShaperTool.rb:: 1389 -- registry_info_get
                        TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
                        TopoShaperAAMixin.rb:: 176 -- contour_analysis
                        TopoShaperAlgo.rb:: 330 -- top_analysis_contour
                        TopoShaperAlgo.rb:: 228 -- top_processing
                        TopoShaperTool.rb:: 559 -- algo_processing
                        TopoShaperTool.rb:: 581 -- algo_load_from_attr
                        TopoShaperTool.rb:: 973 -- onLButtonUp**]

                        %(#0000BF)[**An error occured in CALCULATING TERRAINS
                        The operation is fully aborted

                        undefined method `unshift' for nil:NilClass

                        TopoShaperTool.rb: 1457 -- registry_info_new
                        TopoShaperTool.rb: 1389 -- registry_info_get
                        TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
                        TopoShaperAAMixin.rb: 176 -- contour_analysis
                        TopoShaperAlgo.rb: 330 -- top_analysis_contour
                        TopoShaperAlgo.rb: 228 -- top_processing
                        TopoShaperTool.rb: 559 -- algo_processing
                        TopoShaperTool.rb: 581 -- algo_load_from_attr
                        TopoShaperTool.rb: 973 -- onLButtonUp**]

                        Contour file attached

                        I found the error. Will go into the next release.
                        If you wish to skip this error, select a contour anywhere in the model, then deselect it and select your Terrain Group.

                        Fredo

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          SAMPLE CONTOURS MODELS

                          Earthmover Topo 1.skp
                          Krisidious Hanna Topo.skp
                          pbacot Contours 1.skp
                          pbacot Contours 2.skp
                          Solo Topo 1.skp
                          utiler Survey 01.skp

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            NEW RELEASE: TopoShaper v1.1b - 02 Mar 14

                            This minor release fixes a bug preventing to reload generated terrains, as signaled by Mariocha

                            I also published a few sample contours model so that you can exercise TopoShaper

                            See main post of this thread for Download of TopoShaper.

                            Fredo

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                            • guanjinG 離線
                              guanjin
                              最後由 編輯

                              Chinese text dislocation selection panel,Does not affect use. Thank you 👍

                              I come from China, is to learn

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                              • M 離線
                                matt.gordon320
                                最後由 編輯

                                Hi Guys,

                                I wanted to see if anyone might be able to help me figure out what's causing errors in this model. The odd thing is that it doesn't seem to throw out any actual errors, the model just gets to a certain point in the script and stops. No errors, but using any tool, trying to get out of the script or going to revert causes either Windows Runtime Errors or BugSplat.

                                Any thoughts would be appreciated. I'm helping out someone in the office who set up the model, so I have somewhat limited knowledge of her workflow, especially with a bit of a language barrier.

                                Thanks,

                                Matt


                                Topo shaper test.skp

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                                • tt_suT 離線
                                  tt_su
                                  最後由 編輯

                                  @matt.gordon320 said:

                                  causes either Windows Runtime Errors or BugSplat.

                                  What OS and SketchUp version? Did you submit the BugSplats? Did you enter any information we can use to find it?

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                                  • M 離線
                                    matt.gordon320
                                    最後由 編輯

                                    Windows 7 64-bit, running 13.0.4812. The first time the Runtime Error happened, the screen just flickered in a out and then it disappeared. A BugSplat or two timed out on hitting Send, but I'm going to fiddle with it more as I have a little while free now to try to get more info out of it. Appreciate the help gents.

                                    EDIT: Just successfully submitted a BugSplat. Description here: "Attempting to use Fredo6's TopoShaper Plugin with a contour file, strange errors happen. The plugin gets halfway through calculating the 2d Map, then just sort of stops. No errors are generated, but activating other tools does nothing. Right clicking on the group generated by TopoShaper causes a stall, followed by BugSplat."

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                                    • fredo6F 離線
                                      fredo6
                                      最後由 編輯

                                      Matt,

                                      A few point:

                                      1. The model is extremely heavy (24,000+ edges). It deserves some clean up.

                                      2)In particular the second lonely contour from the right of the model is really messy with a lot of tiny edges and edge overlaps. This is the faulty contour

                                      1. In Cleansing mode, make sure you reject the suspicious junctions (the long ones) which do not make sense. TopoShaper does not always propose good junctions!

                                      2. With these cleanup steps, you can obtain a first shape of the terrain.

                                      Matt Gordon - TopoShaper.png

                                      Matt Gordon - Topo shaper test - fixed.skp

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                                      • tt_suT 離線
                                        tt_su
                                        最後由 編輯

                                        hmm... that bugsplat report didn't tell us anything more than it happened deep into Ruby code. Somewhere in the context menu handler when it create new Command objects. Trail stops with little info there...
                                        Are you able to reproduce this crash in SU2014? There's a lot of crash fixes from SU2013 to SU2014.

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                                        • M 離線
                                          matt.gordon320
                                          最後由 編輯

                                          @Fredo: Thanks Fredo, I appreciate the time you took to investigate. I'll pass on the info of cleaning up the file, though I've come to find that usually falls on deaf ears around here. I'd think the benefits of working cleanly and efficiently would be self evident, but oh well! I don't have to work with it!

                                          @tt_su: Thanks ThomThom, I'll try to reproduce the error in SU2014. We're working on getting the whole office upgraded, so once we get that, I'll let you know what I find. Just out of curiosity, where does the BugSplat info get stored on a Windows 7 System? I've tried to look just out of curiosity more than anything, but can't ever seem to find it (I also haven't looked that hard).

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                                          • tt_suT 離線
                                            tt_su
                                            最後由 編輯

                                            You won't be able to get any sensible of the temp files it dump. I'm not sure if they remain for any longer than for the files to be submitted. To get real value out of them you really need to be using the BugSplat backend.

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