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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Moving multiple objects to center

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  • G Offline
    GraemeDunne
    last edited by 18 Apr 2013, 18:30

    Hello all.

    How do I move all four legs at once to the center point keeping them on the same plane? I know how to move them up and down, but I can not figure out how to move them all in to the center.


    Table.jpg

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    • D Offline
      Dave R
      last edited by 18 Apr 2013, 18:44

      I don't know of any way to move them all at once toward center. Well, you could open a leg component for editing and move all of the geometry inward but that is a less than desirable method because it moves the geometry relative to the component axes and origin.

      Besides, this good practice for learning to use the Move tool. πŸ˜‰

      Etaoin Shrdlu

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      • B Offline
        Box
        last edited by 18 Apr 2013, 18:48

        Ironically, probably the easiest way would be delete three, move one to where you want it and then rotate array the other three.

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        • D Offline
          Dave R
          last edited by 18 Apr 2013, 18:50

          Yeah. That would be a good way, too.

          Etaoin Shrdlu

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          • G Offline
            GraemeDunne
            last edited by 18 Apr 2013, 18:54

            @Box While that would work, that is kind of a pain because if I want to adjust several times I have to delete and redo the array. There has got to be a solution. I will do that if I have to. Thanks.

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            • B Offline
              Box
              last edited by 18 Apr 2013, 18:59

              Make the table itself out of four quarter components with component leg nested in , then move one moves all. ,

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              • D Offline
                Dave R
                last edited by 18 Apr 2013, 19:00

                If you were only using it to look at to decide where you want it, you could make a nested component that consists of a leg component and a quarter of each of the top and apron. Then copy that around in a radial array to make what appears to be the whole table. Then you can edit a single quarter and move the leg thus moving the other three at the same time. If you decide you want a different number of legs, you would need to divide the top and apron into the same number of sectors. This won't be good for getting a cut list, though.

                Edit: Box beat me to it because he types faster and less. πŸ˜‰

                Etaoin Shrdlu

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                • G Offline
                  GraemeDunne
                  last edited by 18 Apr 2013, 19:07

                  I will work on that idea. I am going to turn this into a schematic for a cut list though. I am still trying to figure out if the apron is going to be one piece or four with tenons. If it is one piece then I am going to notch for the legs and make saddle joints with a couple of braces running crisscross under the top. Still thinking about the best design/stability of it.

                  Let me now if you have more ideas. I will keep playing around with it. Would be good to know how to move multiple object to a center point. I am sure it can be done.

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                  • B Offline
                    Box
                    last edited by 18 Apr 2013, 19:24

                    Sorry about that Dave, it's the quick or the D'oh dave beat me again around here.

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                    • D Offline
                      Dave R
                      last edited by 18 Apr 2013, 19:40

                      @Box, no worries. πŸ˜‰

                      @Graeme, I think you've got the options that exist unless someone has written a plugin. At least with the native tools, there isn't an way to do it other than what we've described.

                      Etaoin Shrdlu

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                      • olisheaO Offline
                        olishea
                        last edited by 18 Apr 2013, 19:59

                        To do this with a plugin, use Eclate/Deplace. You can make things move inwards by using negative values in the dialog box.

                        See attachment. This works on separate groups of geometry such as components and groups.

                        If you leave the Z number at 1.0 the legs won't move up or down. Increase x and y numbers and the legs move out, go negative and the legs move inwards.

                        If the legs are components you don't need the plugin. But I use it anyway because it's quick and effective. πŸ˜„

                        Note, the only parameters I edited were Translation's Coef y and Translation's Coef x

                        Hope this helps, sometime we forget to make components or maybe you have several different components/groups that need to be moved towards their centre.


                        Screen Shot 2013-04-18 at 20.57.03.png

                        oli

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                        • D Offline
                          Dave R
                          last edited by 18 Apr 2013, 20:07

                          Very good Oli,

                          I removed that plugin long ago because I didn't use it for exploded views. Maybe I'll have to reinstall it and keep it around for things like this although I'd probably forget I have it before I need it. πŸ˜‰

                          Etaoin Shrdlu

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                          • G Offline
                            GraemeDunne
                            last edited by 18 Apr 2013, 20:52

                            Thank you Oli. Problem solved by plugin.

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