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    Ruby script for selecting color

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    • thomthomT Offline
      thomthom
      last edited by

      @nithi09 said:

      I tried when I use sketchup inputbox popup use defalt nothing happening. when I choose custom it gives mesage "cannot convert Custom to length" could you tell me why?

      Because you set the default value of the box to an object of the type Length (6.feet) - this means that the input box will try to convert the return value to be of the same type.

      But "Custom" cannot be converted into a valid Length object.

      So instead you'd need to use strings as the default value and handle the conversion back to Length as needed.

      Btw, it's a lot easier to read your code if you wrap it in [code] tags. (I've done it for you so far.)

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Offline
        TIG Moderator
        last edited by

        Well done TT - I didn't spot the mismatch between 6.feet length and "6'" string.
        If you are making a dropdown list it needs to be text, that you convert to a length later...

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          Not
          require 'Sketchup.rb' class Testbox def testbox1
          ...
          Try
          require 'Sketchup.rb' class Testbox def **initialize**()
          ...
          Then use Testbox.new() which will run the initialize...

          TIG

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          • nithi09N Offline
            nithi09
            last edited by

            Thanks you for you help. it's works

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            • nithi09N Offline
              nithi09
              last edited by

              Hi I want to add texture for this box I want to see this box look like glass box any Idea?
              thanks

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              • TIGT Offline
                TIG Moderator
                last edited by

                If you have a glass texture already existing use that by 'Name'.

                If you have added a 'color' material you can get a reference to that after you have made it/added it to a face: mat=base.material and then use mat.alpha=0.5 to add opacity < 1... aka transparency

                TIG

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                • nithi09N Offline
                  nithi09
                  last edited by

                  Hi TIG it's working. but I want to see both way. I mean from outside to inside the box see through fine but inside to outside not see through how do I can do both way? or where do I can find clear glass texture
                  Thanks

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    When you give the first face ['base' ?] its material you need to also apply it to the back face thus:
                    base.material = 'xxxx' base.**back_material** = 'xxxx'
                    where 'xxxx' is the material...

                    TIG

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                    • nithi09N Offline
                      nithi09
                      last edited by

                      Hi TIG how do I can add glass texture to only one wall of box out of four walls.above method applying whole box. I like to try only one wall glass.thanks

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Well... you need to work out how to 'find' the face first, then once you have it give it a [preexisting] material - let's assume it's name is 'Glass'...
                        A face has a 'normal' - which the vector that tells us which way a face is looking...
                        So let's say the collection of faces [along with edges etc] is in ` - then you need to filter that to find just the faces and then from that exact face with a particular 'normal'...
                        Let's also assume it is a box so only one matching face.normal will be found...

                        group.entities.grep(Sketchup;;Face).each{|face|
                          if face.normal==Z_AXIS ### == faces 'UP'... BUT you can use any vector to compare
                            face.material='Glass'
                            face.back_material='Glass'
                            break ### stop looking
                          end
                        }
                        

                        group.entities.grep(Sketchup;;Face).each{|face|
                        if face.normal==Z_AXIS ### == faces 'UP'... BUT you can use any vector to compare
                        face.material='Glass'
                        face.back_material='Glass'
                        break ### stop looking
                        end
                        }[/code:ngl1vctf]

                        TIG

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                        • nithi09N Offline
                          nithi09
                          last edited by

                          Hi TIG how do I find preexisting material on my box? is not 'Glass' thx

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Your materials have names.
                            I used 'Glass' as an example.
                            The material must already exist in the model.
                            [I am skipping explaining how to create a material if it doesn't already exist, change its RGB and opacity etc... that wasn't your original question!]

                            So use any existing material you want - just pass its 'name'... 😕

                            TIG

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                            • nithi09N Offline
                              nithi09
                              last edited by

                              Hi TIG What I am trying to do above creating box one side of box look like see through glass and rest solid coloured any idea???

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                An image of what you expect might help us help you, we are not mind-readers.

                                I have given you a general framework for code that finds "any face" by its direction and gives it a material.
                                The example I gave was for face.normal==Z_AXIS
                                which means it faces directly upwards,
                                BUT you can compare it to any axis
                                X_AXIS
                                Y_AXIS
                                and for the 'opposite direction'...
                                X_AXIS.reverse
                                Y_AXIS.reverse
                                Z_AXIS.reverse

                                You need to find and read code examples more....

                                TIG

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                                • nithi09N Offline
                                  nithi09
                                  last edited by

                                  Hi TIG could you recommend any good book specific for sketchup with code example. I have a book called "Automatic Sketchup" by Matthew Scarpino. It's not enough detail for me.

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @nithi09 said:

                                    Hi TIG could you recommend any good book specific for sketchup with code example. I have a book called "Automatic Sketchup" by Matthew Scarpino. It's not enough detail for me.
                                    That's an excellent start.
                                    Also get examples of others scripts [not too complex to start] and see how others do it...

                                    TIG

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                                    • nithi09N Offline
                                      nithi09
                                      last edited by

                                      Hi TIG It's working thanks.
                                      How do I choose specific one face If I have multiple faces in same direction

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        Find something unique about that face - like its bounds.min x/y/z ?

                                        TIG

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          The sloping, upward looking face will have a normal.z>0 BUT ALSO normal.z<1, it also has a normal.x<0 - so that finds that kind of face ?
                                          The triangular face has normal.x==1, BUT so does the rectangular one next to it.
                                          You can differentiate them using face.vertices.lengthon each, ==3 for the triangle and ==4 for the rectangle ?
                                          Or if the difference is that it is below the red axis, testing face.bounds.min.y<0 will find it...

                                          Tip on bb=object.bounds
                                          bb.width is in X
                                          bb.height is in Y
                                          bb.depth is in Z
                                          this is NOT as you might initially assume - 'height' is NOT the Z - the bounds conventions come from the older CAD concept, where width/height are from the screen, when you typically looked at an object in plan, from above; and the 'depth' is the extent it projected 'out-of-the-screen'. 3D modelers like SketchUp show axes in 3d with Z typically up the screen rather that 'out-of-it'... bb.min, bb.max and bb.center etc should be self-evident ?

                                          TIG

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                                          • nithi09N Offline
                                            nithi09
                                            last edited by

                                            thanks TIG for fast reply I am going to try. I will let you know!!

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