A two-part material question
-
This exported as one texture as a .kmz for me
-
@rich o brien said:
This exported as one texture as a .kmz for me
[attachment=0:1oucbrdy]<!-- ia0 -->coke machine.skp<!-- ia0 -->[/attachment:1oucbrdy]
Well, I didn't export the Coke machine to check the textures, I just deleted it from my gas station model and then exported it, and the small textures went away. Does that give you any insight as to what's going on?
-
so what exactly is yor problem now?
your original post was 'why do I have so many textures?' Then 'why is it taking ages to triangulate?'
So I took those to mean your were trying to export this as kmz to see if you get lots of textures?
-
@rich o brien said:
so what exactly is yor problem now?
your original post was 'why do I have so many textures?' Then 'why is it taking ages to triangulate?'
So I took those to mean your were trying to export this as kmz to see if you get lots of textures?
Well, I went thru everything again, and discovered that I had made a major mistake. When I thought I had just deleted the Coke machine, I had in fact also deleted the red trashcan. When I export just the trashcan, I get all the tiny textures.
My apologies, I'm tired, I'm cold, and I need coffee.
-
no worries, can i have the can to do the can can?
-
@rich o brien said:
no worries, can i have the can to do the can can?
Advertisement