Barley Twist Spirals
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Just a question: why use two plugins instead of one which does very well the job?
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@gilles said:
Just a question: why use two plugins instead of one which does very well the job?
I'm going to try them all. I remeber some time back trying the "draw helix" without the "follow me keep" tool. That was one of the times I gave up. The result from using the native "follow me" is pretty ugly so I thought I would see what this tool was all about.
Again, I wasted a lot of time by not coming here first. -
@gilles said:
screw1_5.rb.
select 3 profiles (in the following case), set start point, set end point, enter n steps n turn and go.
Could you elaborate on using screw1_5??
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Will do later, its late here in France and I should sleep.
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use a whole bunch of profile curves then apply wonky style?
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Just a quick question. In reality, can you turn a Barley Twist, or is it more of a carving exercise?
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Dale, barley twists can be turned, sort of. There's a machine that combines a router with a lathe and gears them together for creating barley twists and other ornamental milling. Check out this link. I used to have one of their machines and used it a lot. Of course now with CNC-driven equipment, it gets even more sophisticated. I can't say I would recommend dealing with the company but the idea was interesting.
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Thanks Dave, really interesting machine. I often wish I was a machinist, boy there would be trouble then.
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@dale said:
Just a quick question. In reality, can you turn a Barley Twist, or is it more of a carving exercise?
Here are two videos of turning a barley twist and then a rope twist on my machine.
http://www.youtube.com/watch?v=LcjVLg0ql7c
Barley Twisthttp://www.youtube.com/watch?v=0zVD22NqgSc>
Rope Twist -
That's Great. So can you directly import from SketchUp to you machine?
( Oh and, I guess I'm still living in the past, as I was thinking of how difficult if not impossible to turn it by hand. ) -
@dale said:
That's Great. So can you directly import from SketchUp to you machine?
( Oh and, I guess I'm still living in the past, as I was thinking of how difficult if not impossible to turn it by hand. )My machine is not a full CNC but a step below it. It is a hydraulic copier so it traces a profile. The indexing function (used for the twisting) however is computer controlled so the setting up of gears and indexing pins that Dave R referred is not necessary. The templates I use for the turning profile are drawn in CAD and sent to a machine shop with a laser CNC so I can get a pretty fine template for tracing
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Archturn, I was just looking at an old book on turning from the Gutenberg Project and toward the end they spend some time talking about doing various spiral turning by hand. They show some pretty cool examples in the photos. I'm sure you're getting them done in a lot less time.
Talk to you tonight with live demo.
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@dave r said:
Archturn, I was just looking at an old book on turning from the Gutenberg Project and toward the end they spend some time talking about doing various spiral turning by hand. They show some pretty cool examples in the photos. I'm sure you're getting them done in a lot less time.
I've had to do 100-200 at a time so it's not really feasible for the turnings I do. God Bless 'em for they were able to do 100 years ago.
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About Screw1_5.rb:
Download to:
http://rhin.crai.archi.fr/rld/plugin_details.php?id=357In fact Screw1_5.rb is version 3 not 1.5 so this the most achieve.
# Name ; Screw 3.0 # Description ; screw/spins a set of edges/components around the # z-axis (if "turns" is a negative number, rotation # is clockwise) # Author ; Frank Wiesner # Usage ; 1. select edges and/or Components # 2. run script # 3. enter desired values in dialog box # 4. pick two points (offset vector) # Note; selecting the "spin" tool is a shortcut for selecting # the "screw" tool and picking two identical points for # the offset vector. # Date ; 25.Jun.2oo5 # Type ; script # History; # 3.0 (25.Jun.2005) - offset vector is picked interactively # 2.2 (31.Aug.2004) - supports spin operation # 2.1 (31.Aug.2004) - remembers turn/step values during SU session # expressions in dialog (i.e. use turns = 483/360.0 for a 483 degrees turn) # 2.0 (30.Aug.2004) - support for ConstructionPoints # instant drawing (although Sketchup does not update during execution) # status info # new algorithm for offset vector # fractional value support # 1.4 (5.Aug.2oo4) - cleaned up ugly transformation code, script now faster # error checking for "add_face'; Points are not planar" errors # 1.3 (4.Aug.2oo4) - support for components # 1.2 (4.Aug.2oo4) - edges are smoothed # 1.1 (3.Aug.2oo4) - if "turns" is a negative number, rotation is clockwise, minor fixes # 1.o (3.Aug.2oo4) - first version
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Thanks Gilles
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Next project?
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Piece of cake...lol
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@gilles said:
Here is a step by step.
Gilles
I've used your method for the barley twist. Thanks to you and Dave R the twist (using the screw plugin) is a piece of cake. The "intersect model" used to join the newel with the twist , however, is another thing altogether. I'm really struggling with that part of it. Can you give me any pointers? -
I've been having a time trying to intersect the barley twisted part into the rest of the newel. watched YTube videos and I'm wondering if there is an issue with intersecting complex surfaces?
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