Will pay for rendering help
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Hello Hellnbak,
I've just had a quick look through your thread on your Kerkythea offer and your problems.
If you still haven't a clue where to start I am willing to help you. I assume you have downloaded and installed the sketchup to Kerkythea export plugin? Once you have used it a few times you will find it quite easy ... Honest!
Aquatarkus
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@carrozza said:
@unknownuser said:
[...]Kerkythea can handle x64 CPU's and last version has a great rendering speed improvement in comparison with Twilight.[...]
Does it means that the current 1.5 Twilight release is based on Kerkythea 2008 Echo (2.0.19) and NOT 2008 Echo Boost (2.5.2)?
yes, but cannot recall if there where some additional bugfixes.
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@unknownuser said:
[...]Kerkythea can handle x64 CPU's and last version has a great rendering speed improvement in comparison with Twilight.[...]
Does it mean that the current 1.5 Twilight release is based on Kerkythea 2008 Echo (2.0.19) and NOT 2008 Echo Boost (2.5.2)?
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I use Kerkythea quite a bit. I'm swamped right now though. Maybe post some specific questions, or are you completely lost on how to start?
It's actually a very simple program.
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Thanks, Notareal, I was not aware of this.
Given the average 33% rendering speed increase of Kerkythea 2008 Echo Boost that's enough for me to give up on Twilight and refresh Kerky libraries and my muscle memory.
In the end what was attracting me to Twilight was the handy rendering preset system, but I see that Kerkythea has a very similar approach, if not exactly the same. -
@carrozza said:
Thanks, Notareal, I was not aware of this.
Given the average 33% rendering speed increase of Kerkythea 2008 Echo Boost that's enough for me to give up on Twilight and refresh Kerky libraries and my muscle memory.
In the end what was attracting me to Twilight was the handy rendering preset system, but I see that Kerkythea has a very similar approach, if not exactly the same.You can always use Twilight as a exporter to Kerkythea, after all TWL has a nice UI. Meny cases the speed difference is not that critical, specially if you let work render over night.
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@notareal said:
You can always use Twilight as a exporter to Kerkythea, after all TWL has a nice UI. Meny cases the speed difference is not that critical, specially if you let work render over night.
That's why I also suggested Twilight in the first round.
I do not know what the technical details of Twilight are at the moment (i.e. if it can run as 64 bit app inside SU which is only 32 bit) but since it isinside SU, I would always expect some limitations compared to its "studio mother", Kerkythea.
So the normal workflow (for me if wishing to use the 64 bit power and high poly capacity of Kerkythea) would be to start the project in Twilight, exploit those cool material presets and all - and at a point, when you cannot develop it further inside SU, export it and go on inside Kerkythea.
Also, those Twilight materials are professionally created materials which you can examine after the export - and learn extremely much from them (after all, it is not only that you want to make a nice render as I understand from this topic but also learn Kerkythea).
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Been busy for a while around the house. After waiting 17 years they finally installed a gas line along my road! Got a new gas dryer, water heater, converted my furnace, gonna shop for a new gas stove soon. For the past four years I've kept it between 50 and 55 degrees in here in the Winter, trying to stretch the very expensive LP. Frozen fingers make it very difficult to use the keyboard, and I can't wear gloves when I'm typing. Funny thing is, now that I have the much less expensive natural gas I can't seem to bring myself to turn the temp up. Guess I've gotten used to it, and having it warmer makes me feel guilty somehow. Oh well, I'll just save even more.
Anyhow, I've been studying all the videos and tutorials for Kerkythea and Twilight. Haven't done much actual hands-on experimenting yet, want to get as familiar with them as I can so I don't get discouraged and give up on them. I've got high hopes of succeeding this time.
While I was researching the Ambers Texaco Station I came across a number of other interesting old stations along Route 66, and figured I would try my hand at another one. I chose the one in Odell, IL. Build in 1932, it was recently renovated and added to the National Registry of Historic Places in 1997.
The background was just pulled from the Warehouse, and I haven't figured out how to do a decent landscape yet (obviously), but maybe someday.Still needs work, many details missing, but I think it's getting there.
Here's how it looks in real life today...and how it looked before the restoration
This architecture stuff is kinda fun, and there are any number of old gas stations along 66 that are just begging to be modeled.
Thanks again to everyone for their help and suggestions, and I'll keep you posted on my progress (or lack of).
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Steve WOW hell of a job man
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