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    What's the best way ?! [Organic Shapes - Buildings]

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    • R Offline
      rv1974
      last edited by

      @unknownuser said:

      But not optimum in the last case : crossing modules are overlaping!

      Are there options in GEM to treat nicely those junctions?


      Capture.JPG

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      • I Offline
        ivreich
        last edited by

        @unknownuser said:

        Maybe Paracloud Gem can make something also πŸ˜„

        Paracloud has been dead for a long time...been monitoring their website for a while and nothing is happening there. Never responds to emails either.

        Also, paracloud is an expensive option just for a paneling tool. The UI needs a whole lot of work as well.

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        • S Offline
          Stermo
          last edited by

          Is someone know some similar or alternative on gem and modeler(ParaCloud) because I can't find even trial version of this software

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          • pilouP Offline
            pilou
            last edited by

            Profil builder makes the junction between 2 elements! Pro or free

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • jolranJ Offline
              jolran
              last edited by

              Have you had a look at Sdmitch Panelization plugin?
              Havent tried it, but looked at the tuturial.

              http://sdmitch.blogspot.se/

              Otherwise TIG's latticemaker or Windowizer should do the trick if windowslooking components are desired, as mentioned.

              Rhino looks nice though..

              Regarding premade component patterns and tiling:

              In Sketchup, this is a tough nut to crack if the panels are scewed and one wish to have the end result as 1 solid component without overlapping geometry.
              So if any booleans are gonna be made with so many instances its going to cost time.

              Been experimenting with this for Hatchfaces, different scenario than this though, with only 1 face and tiled components. But same type of problems arise.

              So I think the fastest solution would be to include some options for pushpull and/or translate faces based on face-materials.
              Working on it πŸ˜‰ But it's a pain to keep track of faces after Pushpulls cause they gets lost(return nil) after each pushpull 😲
              But as usual there's a workaround for that, and again that adds up to the already slow calculations, sighhh...

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              • pilouP Offline
                pilou
                last edited by

                I don't believe that Gem Paracloud makes the junction!
                Grasshopper is now on the place πŸ˜„

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • I Offline
                  ivreich
                  last edited by

                  @jolran said:

                  Have you had a look at Sdmitch Panelization plugin?
                  Havent tried it, but looked at the tuturial.

                  I've also been asking around for a long time for a panelization plugin. had a look at sdmitch's panelization plugin and it accomplishes almost exactly what I think we're all talking about, but could use plenty of improvement, e.g.:

                  -user input for height/offset of panelised component (like what paracloud offers)
                  -compatible with thomthom's quadface definition, so as to allow panelisation of quad-based surfaces in any orientation

                  Any idea whether sdmitch is working on beefing up the script at all? it looks very very promising. As far as I can tell it's been around for a long while; one of those hidden gems. It's not on Sketchucation's plugins list.

                  Joel

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                  • S Offline
                    Stermo
                    last edited by

                    @unknownuser said:

                    I don't believe that Gem Paracloud makes the junction!
                    Grasshopper is now on the place πŸ˜„

                    Thank you Pilou

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                    • jolranJ Offline
                      jolran
                      last edited by

                      @unknownuser said:

                      Any idea whether sdmitch is working on beefing up the script at all? it looks very very promising

                      I have no idea. I'm working on my own plugin πŸ˜‰ . But he is very productive so I reckon something is going on over there..

                      I would also have a look again in TIG's pluginlist if I was you. He has a lot of geometry moving plugins.

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                      • jolranJ Offline
                        jolran
                        last edited by

                        Do anyone have a simple mesh of this tower to share?
                        Preferably 1 version with quads and 1 version with triangles.

                        I could model this myself, but it would steal time from coding so I'm not even going to try πŸ˜„

                        It's for plugintesting BTW..

                        Edit: Oh there was one in the first posts.. May be difficult to keep quads when twisting I noticed...

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                        • D Offline
                          DOD3R
                          last edited by

                          Hi Jolran,
                          If you are writing some prametric modeleng plugin and you want some betatesters here i am voluntering.

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                          • jolranJ Offline
                            jolran
                            last edited by

                            Thats great DOD3R!

                            It's in a very experimental stage for new a feature in Hatchfaces. Tiling on surfaces.
                            Would that sort of thing be of interest?

                            http://sketchucation.com/forums/viewtopic.php?f=323&t=38637&start=315

                            (scroll down last)

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                            • A Offline
                              Alstair
                              last edited by

                              WOW! the designs are really elegant.

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