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What's the best way ?! [Organic Shapes - Buildings]

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  • P Offline
    pjbazel
    last edited by 12 Jan 2013, 17:30

    @unknownuser said:

    @unknownuser said:

    PS Have you seen the little Conoรฏde membrane problem?
    It's for you! ๐Ÿ˜‰

    haha.. i haven't opened that thread yet.. and i better not -- i have some things to do today..
    ok.. maybe just a peek ๐Ÿ˜„

    [EDiT].. same thing for that as this.. the conoid membrane is literally a 30 second deal in rhino and that's how i would draw something like that.. since this is a sketchup forum, i'll refrain from posting "use rhino for this" in yet another thread.. ๐Ÿ˜†

    Jeff, Please don't refrain from comparing with rhino. Im learning it currently, and Im very interested to see how you attack these problems with Rhino. I've see it on a few threads. Im Very curious how to make the conoid membrane with Rhino. Im really quite new with it.

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    • J Offline
      jeff hammond
      last edited by 13 Jan 2013, 01:14

      @pjbazel said:

      Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?

      how does it look? it sounds like it looks similar to the (incorrect)example i posted at the top of this page(3) whereas the picture posted in the original post has a pattern of alternating triangles... a pretty big detail both structurally and visually..

      V^V^V^V^ and not |\|\|\|\|

      (lol at me trying to draw the pattern using the keyboard)

      [eDIT]-- oh.. and hey.. i'll be the first to admit, i'm usually pretty damn picky when it comes to detail..
      (ie- most of the stuff i draw irl has to then be built.. i can't just draw a sort of shape then start pulling vertices around (ffd style) and say 'ok, that looks about right' then go try to build it.. that would be a nightmare build and it would more likely than not, collapse ๐Ÿ˜‰ )

      so, when you see the sketchup method i posted on page 2, realize it's an attempt at making properly outlined geometry (systematic geometry? understandable geometry? idk) for building purposes as opposed to viewing purposes)

      dotdotdot

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      • P Offline
        pjbazel
        last edited by 13 Jan 2013, 02:11

        PS. I also took a run at this.

        I used the same technique as gill to get the Basic shape.

        Then I use lattice maker but with a depth of 0 to generate a lattice structure with windows (essentialy offset faces) - sure to assign separate colors/textures to the glass and lattice so you can 'select by color' later.

        So, I have the 2d structure. From there I just used JPP to get the thickness of the lattice, selecting by color, pulling outward.

        I finish the building with JPP, select by color and creative grouping and ungrouping to get proper depth and placement for windows, which are two pane and inset.

        Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?


        Tornado in the desert.jpg

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        • P Offline
          pilou
          last edited by 13 Jan 2013, 02:30

          @Gilles
          Rรฉclamations! ๐Ÿ’š
          The 2 files are V8! ๐Ÿ˜ฎ

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • J Offline
            jeff hammond
            last edited by 13 Jan 2013, 03:02

            @pjbazel said:

            <added image>

            ๐Ÿ‘ that looks nice..

            @yitzhar.. do what bazel is doing.. it's a lot simpler than that path i'm trying to lead you down ๐Ÿ˜†

            dotdotdot

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            • J Offline
              jeff hammond
              last edited by 13 Jan 2013, 03:33

              fwiw.. one reason why the approach i went after might seem longer than necessary was that i was trying to draw the actual building from the original post (within reason).. it wasn't until later in the thread that yitzhar said he only was after that style and not the building itself..

              Screen Shot 2013-01-12 at 10.28.42 PM.png

              dotdotdot

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              • P Offline
                pjbazel
                last edited by 13 Jan 2013, 03:36

                @unknownuser said:

                @pjbazel said:

                Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?

                how does it look? it sounds like it looks similar to the (incorrect)example i posted at the top of this page(3) whereas the picture posted in the original post has a pattern of alternating triangles... a pretty big detail both structurally and visually..

                V^V^V^V^ and not |||||

                (lol at me trying to draw the pattern using the keyboard)

                [eDIT]-- oh.. and hey.. i'll be the first to admit, i'm usually pretty damn picky when it comes to detail..
                (ie- most of the stuff i draw irl has to then be built.. i can't just draw a sort of shape then start pulling vertices around (ffd style) and say 'ok, that looks about right' then go try to build it.. that would be a nightmare build and it would more likely than not, collapse ๐Ÿ˜‰ )

                so, when you see the sketchup method i posted on page 2, realize it's an attempt at making properly outlined geometry (systematic geometry? understandable geometry? idk) for building purposes as opposed to viewing purposes)

                Ahhhhh, That what I imagined. Your approach at getting the shape seemed so systematic and precise, I figured there was a world of secondary (arguably primary) considerations I was not getting, as a pretty picture maker...hahah

                Yes, precise systematic geometry. I get it.

                Glad you like, im going to throw a roof on that puppy keep playing.

                Can we expect a picture of a wooden version in the next few days? ๐Ÿ˜†

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                • J Offline
                  jeff hammond
                  last edited by 13 Jan 2013, 03:41

                  @pjbazel said:

                  Can we expect a picture of a wooden version in the next few days? ๐Ÿ˜†

                  haha.. no
                  hopefully something that starts to approach the coolness of this building though a lot smaller.

                  dotdotdot

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                  • P Offline
                    pjbazel
                    last edited by 13 Jan 2013, 03:42

                    PS. Jeff BZ-Convert in step 2 of your technique. Can you elaborate.

                    I understand the top and bottom must have equal segments to get the nice/proper quads from the loft, just not sure what role that plays?

                    I see the beauty of your technique, all about the accuracy.

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                    • J Offline
                      jeff hammond
                      last edited by 13 Jan 2013, 04:19

                      @pjbazel said:

                      PS. Jeff BZ-Convert in step 2 of your technique. Can you elaborate.

                      I understand the top and bottom must have equal segments to get the nice/proper quads from the loft, just not sure what role that plays?

                      I see the beauty of your technique, all about the accuracy.

                      oh.. right.. i guess those 'instructions' i wrote are very vague

                      if you have fredo's BezierSpline plugin installed and you right click on a SU curve, you'll see an item called 'BZ- Convert to >'... within the flyout menu that comes up, i chose 'Polyline Segmentor'.. this will enable you to divide a curve into a given number of segments of the same length.. here's an example using an ellipse
                      bzconvert.jpg

                      (but this also works for changing the # of segments.. the ellipse didn't need to have 10 to begin with.. i'm just using it as an example to show a SU ellipse will not have equal segment lengths in the same way a circle will)

                      the reason you can't do this on the vertical profiles is because the floors would end up at wrong heights.. when the building is close to true vertical, it would have ,say, 12' floors and the more bent parts would end up with maybe 8' floors..

                      that said, i've thought of an easier way to do that step instead of using the arrayed plane.. not sure why i did the planes in the first place ๐Ÿ˜‰

                      dotdotdot

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                      • Y Offline
                        yitzhar
                        last edited by 13 Jan 2013, 12:41

                        jaff, i you right about the way you wrote, the meening of all this treade is not just making
                        almost the same shapes, as an architect we want to the design accurate for later building
                        in the real life and not just for the show.

                        jaff i think the way you present for doing that is the best way, i tried to do the V shape
                        but i dont realy understands the prosess of the drawing the v shapes.

                        look for us on facebook : creatioIL

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                        • P Offline
                          pjbazel
                          last edited by 14 Jan 2013, 08:53

                          Ahhhhhhhhhhhhh, paneling tools why are you so sweet !!! Yes!

                          Seems relevant to mention that it took Rhino like 4 seconds to generate those panels....Just saying.

                          Both planar and 3d panels.


                          PT 3.PNG


                          PT 4.PNG


                          PT 1.PNG


                          PT 2.PNG


                          PT 6.jpg

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                          • J Offline
                            jeff hammond
                            last edited by 14 Jan 2013, 14:08

                            @pjbazel said:

                            Ahhhhhhhhhhhhh, paneling tools why are you so sweet !!! Yes!

                            Seems relevant to mention that it took Rhino like 4 seconds to generate those panels....Just saying.

                            Both planar and 3d panels.

                            haha.. that's what i was trying to say way back in this thread ๐Ÿ˜† .. use rhino to do this kind of stuff..
                            i guess it doesn't sink in until you try drawing it in sketchup and in rhino..

                            dotdotdot

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                            • P Offline
                              pilou
                              last edited by 15 Jan 2013, 10:58

                              Maybe Paracloud Gem can make something also ๐Ÿ˜„

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • P Offline
                                pilou
                                last edited by 15 Jan 2013, 16:19

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • J Offline
                                  jolran
                                  last edited by 15 Jan 2013, 20:42

                                  Oooohhh Paracloud ๐Ÿ˜ฒ

                                  Almost discouraging.

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                                  • P Offline
                                    pilou
                                    last edited by 15 Jan 2013, 21:52

                                    But not optimum in the last case : crossing modules are overlaping!

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • topic:timeago-later,21 days
                                    • R Offline
                                      rv1974
                                      last edited by 6 Feb 2013, 08:52

                                      @unknownuser said:

                                      But not optimum in the last case : crossing modules are overlaping!

                                      Are there options in GEM to treat nicely those junctions?


                                      Capture.JPG

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                                      • I Offline
                                        ivreich
                                        last edited by 6 Feb 2013, 23:33

                                        @unknownuser said:

                                        Maybe Paracloud Gem can make something also ๐Ÿ˜„

                                        Paracloud has been dead for a long time...been monitoring their website for a while and nothing is happening there. Never responds to emails either.

                                        Also, paracloud is an expensive option just for a paneling tool. The UI needs a whole lot of work as well.

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                                        • topic:timeago-later,14 days
                                        • S Offline
                                          Stermo
                                          last edited by 20 Feb 2013, 16:53

                                          Is someone know some similar or alternative on gem and modeler(ParaCloud) because I can't find even trial version of this software

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