sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Refer to entities from code

    Scheduled Pinned Locked Moved Developers' Forum
    19 Posts 5 Posters 548 Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      dacastror
      last edited by

      wow! thank you very much TIG is exactly what I needed, just some things I do not understand, that is .image?, break and break if hit

      and one more question, is there anything I can use instead of .make_unique? is that the documentation say it is an outdated method

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        The API docs are sometimes wrong, .make_unique IS needed if you want to change only one instance of a component, AND it's quite possible to have more than one instance of a group too...
        However you only need to do it if there's more than one instance, so I suggest you change the code to:
        if entity.is_a?(Sketchup::Group) && entity.entities.parent.instances[1] entidades[i-1].make_unique elsif entity.definition.instances[1] ### it's a component-instance entidades[i-1].make_unique end
        Note we have to have two ways to access the object's definition and thereby its instances.
        The instance.definition works for a component-instance, but there's no equivalent for a group, for that we get the group's entities-object's parent - which is actually the definition.

        There is a 'collection' called model.definitions which contains all of the definitions in the model.
        A definition can be a Component, or a Group, or an Image.
        Groups and Images just being special kinds of 'components' if you will...
        There are two tests - d.image? and d.group? - which return true if the 'type' matches; because we aren't looking for an image when we iterate through the definitions I added
        next if d.image? which stops processing the current definition and goes on to the next one.
        Similarly when we iterate the instances and get a match on the 'idd' we set 'hit' to refer to that instance and we break - to stop iterating the instances because we have got match. Also after that the line break if hit stops iterating the definitions, when we have found a match.
        We don't actually need to skip an iteration, or stop it - because it'll carry on to the end of the lists; however, when we get a match we will waste time continuing to look because we won't find it, so it's best to learn how to use next and break to exit 'loops' ans streamline the code to do just what it needs, and no more.

        TIG

        1 Reply Last reply Reply Quote 0
        • jolranJ Offline
          jolran
          last edited by

          Hi, just want to jump in and doublecheck a little.

          So group.make_unique in the case for a group is safe to use then?

          Made a clone(instance) of the userselection group and the group was affected by transformations made (not surprisingly) if not made uniq on the original. But that anoying warning freaks me out in the ruby consol.

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            The deprecated warning IS a mistake in the API.
            You CAN safely make a group unique, indeed sometimes you MUST.

            However, you can side step it, by making an empty new-group in the intended entities context and adding an instance of the copy-group into it and explode that inside it, the new-group is then equivalent to the original BUT not connected...
            new_group = some_entities.add_group() new_copy = new_group.entities.add_instance(original_group.entities.parent, original_group.transformation) new_copy.explode
            The 'new_copy' replicates 'original_group' with no 'connections'...

            TIG

            1 Reply Last reply Reply Quote 0
            • D Offline
              dacastror
              last edited by

              I'm reading carefully the lines of code and I'm learning TIG proposes several things, another question arises me, suppose that I assign a different name to each dictionary of each entity and I want to find the entity using the name of the dictionary. How can I modify the condition
              " if i.get_attribute("dacastor 666", "id", nil)==idd "?
              (google translator)

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                If you have say three different dictionaries you can use something like:
                ` nlist=["dacastor123", "dacastor666", "dacastor999"]###***
                ###... etc
                d.instances.each{|i|
                ###... etc
                nlist.each{|dict|
                if i.get_attribute(dict, "id", nil)==idd
                ###.... etc ### do stuff here
                end
                }

                } ###... etc`

                ***### 'nlist' is an array of possible dictionary names... set up before you start iterating collections of things...
                'dict' refers to each "string" name, inside the 'nlist' [array]...

                Note that the attribute dictionary 'names' AND the 'keys' should not contain 'spaces' or other puncuation - it should start with a-z, then more or 0-9, but you can include an '_'

                TIG

                1 Reply Last reply Reply Quote 0
                • D Offline
                  dacastror
                  last edited by

                  TIG thank you very much, I will try that 😄

                  I was trying something, but is a bit more complicated:

                  
                  idd = "dic1"
                  hit = nil
                  mod.definitions.each{|d|
                     next if d.image?  
                     d.instances.each{|i|
                        next if i.attribute_dictionaries.to_a.size<1
                        dictio = i.attribute_dictionaries.to_a
                        if dictio[0].name==idd
                           hit=i           
                           break
                        end
                     break if hit
                     }
                  }
                  
                  1 Reply Last reply Reply Quote 0
                  • jolranJ Offline
                    jolran
                    last edited by

                    Hah 😄 , yes thats exactly just what I did.

                    I ran into trouble deleting the newly created definition, with something like :
                    gp=Sketchup.active_model.active_entities.add_instance(@su_gp.definition, ORIGIN)

                    Also since @su_gp (in my case) could be either a group or component I had to put in some ifs and nots as well. With entities.parent for groups just like you described.
                    Not a big deal to explode, performance-vise. Feels safer.

                    Thanks for reasuring about the group unique thing. Not gonna use it this time though 😄 .

                    BTW hope this issue was related to the topic.

                    1 Reply Last reply Reply Quote 0
                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      @dacastror said:

                      ... suppose that I assign a different name to each dictionary of each entity and I want to find the entity using the name of the dictionary. How can I modify the condition
                      " if i.get_attribute("dacastor 666", "id", nil)==idd "?
                      (google translator)

                      if i.attribute_dictionary(idd)

                      or

                      unless i.attribute_dictionary(idd).nil?

                      I'm not here much anymore.

                      1 Reply Last reply Reply Quote 0
                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        @dacastror said:

                        I was trying something, but is a bit more complicated:

                        you can simply do:

                        def find_inst_by_dict_name(dname)
                          found = nil
                          for d in definitions
                             next if d.image? 
                             found = d.instances.find{|i|
                               i.attribute_dictionary(dname)
                             }
                             break if found
                          end # for
                          return found
                        end # def
                        

                        I'm not here much anymore.

                        1 Reply Last reply Reply Quote 0
                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          You/we are starting to conflate the searching for an object that has a named attribute-dictionary attached to it [and which is uniquely named for one object, and is irrespective of any key/value pairs], and then the original code snippets which were about assigning, and then checking for, the 'value' of a specific 'key' in a named attribute-dictionary [where the key and dictionary are commonly named across several objects, and only vary by the key's 'value'].

                          I suggest you step back and decide what it is you are trying to do and how you do it best...

                          TIG

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            dacastror
                            last edited by

                            Thanks Dan, I find it very nice your suggestion, I will give a chance to this

                            Thanks for replying TIG, I really needed to know the two things, I was lost without your help

                            (google translator)

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              dacastror
                              last edited by

                              I did this and I get "error", I couldn't see what is wrong

                              mod = Sketchup.active_model
                              definitions = mod.definitions.to_a
                              
                              def find_entity(dname)
                                found = nil
                                for d in definitions
                                   next if d.image? 
                                   found = d.instances.find{|i|
                                     i.attribute_dictionary(dname)
                                   }
                                   break if found
                                end # for
                                return found
                              end # def
                              
                              entity = find_entity("dic1")
                              
                              1 Reply Last reply Reply Quote 0
                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                you need to move the

                                mod = Sketchup.active_model
                                definitions = mod.definitions.to_a

                                statements inside the def since they are not module variables starting with "@".

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

                                1 Reply Last reply Reply Quote 0
                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  @dacastror said:

                                  I did this and I get "error", I couldn't see what is wrong

                                  I CAN 😳 It is a stupid mistake on my part.

                                  def self.find_entity(dname)
                                    found = nil
                                    for d in Sketchup.active_model.definitions
                                       next if d.image? 
                                       found = d.instances.find{|i|
                                         i.attribute_dictionary(dname)
                                       }
                                       break if found
                                    end # for
                                    return found
                                  end # def
                                  
                                  
                                  entity = find_entity("dic1")
                                  

                                  I'm not here much anymore.

                                  1 Reply Last reply Reply Quote 0
                                  • Dan RathbunD Offline
                                    Dan Rathbun
                                    last edited by

                                    Assume you have a "DiegoCastro" folder:

                                    And in it a "Lib.rb" file for your library methods:

                                    module DiegoCastro
                                    
                                      module Lib
                                    
                                        def find_entity(model,dname)
                                          found = nil
                                          for d in model.definitions
                                            next if d.image? 
                                            found = d.instances.find{|i|
                                              i.attribute_dictionary(dname)
                                            }
                                            break if found
                                          end # for
                                          return found
                                        end # def
                                    
                                      end # Lib sub-module
                                      
                                    end # Author toplevel namespace module
                                    
                                    

                                    Then in SomePlugin you do this... (name it whatever.. "diegotest.rb" etc.)

                                    
                                    module DiegoCastro
                                    
                                      module SomePlugin # <--<< change plugin sub-module name as needed
                                    
                                        class << self # proxy class
                                    
                                          require('DiegoCastro/Lib')
                                          include(DiegoCastro;;Lib)
                                        
                                          def find_inst_by_dict_name()
                                            if @last_dict.nil?
                                              @last_dict = "dynamic_attributes" # initial value
                                            end
                                            dname = UI.inputbox(['Dictionary Name........; '], [@last_dict], "Find by Dicto Name")
                                            if dname # user did not cancel the inputbox
                                              unless dname.empty? || dname[0].length==0
                                                @last_dict = dname[0]
                                                entity = find_entity(Sketchup.active_model,dname[0])
                                                if entity
                                                  UI.messagebox("Found #{entity.inspect}     \nwith dictionary name '#{@last_dict}'     ")
                                                  #
                                                  return entity
                                                  #
                                                else # nothing was found because find returned nil 
                                                  UI.messagebox("No entity found with     \n dictionary name '#{@last_dict}'     ")
                                                end
                                              end
                                            end
                                            return nil
                                          end
                                        
                                        end # proxy class
                                        
                                        unless file_loaded?(File.basename(__FILE__))
                                    
                                          # create menus here;
                                          @@submenu = UI.menu('Plugins').add_submenu('Diego')
                                          @@submenu.add_item('Find entity by Dicto Name') {
                                            find_inst_by_dict_name()
                                          }
                                    
                                          file_loaded(File.basename(__FILE__))
                                    
                                        end
                                    
                                      end # plugin sub-module
                                    
                                    end # Auhtor module
                                    

                                    I'm not here much anymore.

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      dacastror
                                      last edited by

                                      wow thanks Dan, I will take some time to study this code, worth but me several questions arise, I will try to solve the most I can on my own, thank you very much 😄
                                      (google translator)

                                      1 Reply Last reply Reply Quote 0
                                      • 1 / 1
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement