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    Questions raised by Nick Sonder's videos

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    • porch_unpluggedP Offline
      porch_unplugged
      last edited by

      Good suggestions there.

      I've posted another thread with my procedures. Quite similar to Nicks by the looks of it.

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      • porch_unpluggedP Offline
        porch_unplugged
        last edited by

        Nick, if you're out there... I was just watching your videos again, and something stuck in my mind. You seem to be spending a lot of time doing out your linework for export to Layout, any reason why you don't use 'Section cut face'? thought it would have been ideal for your work process.

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        • TIGT Offline
          TIG Moderator
          last edited by

          @porch_unplugged said:

          Nick, if you're out there... I was just watching your videos again, and something stuck in my mind. You seem to be spending a lot of time doing out your linework for export to Layout, any reason why you don't use 'Section cut face'? thought it would have been ideal for your work process.
          I discussed my SectionCutFace with Nick at Basecamp... What he does manually from a grouped section-cut set of edges has a few advantages: he is used to doing it his way [and had only recently 'found' plugins and has yet to 'experiment'], and he can also treat the cut window-frames etc differently from walls, as the dimensioning is to the 'hole'...

          TIG

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          • S Offline
            sonder
            last edited by

            Tig is correct. I am a pretty much a stock SU user. I don't use many plugins at all that are related to modeling. One of my hopes this year is to experiment a little more. It doesnn't take me all that long to generate the line work for a plan with my current process. At most 10 minutes per floor with a larger home, but that does add up. I certainly would love to have the linework generated perfectly with a simple click.

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            • porch_unpluggedP Offline
              porch_unplugged
              last edited by

              Section Cut face is a great tool (many thanks TIG 👍 ). It doesn't always get it 100% right, but it usually takes just a few clicks to fix and then you're done.

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              • M Offline
                mwm5053
                last edited by

                @mike lucey said:

                Edson, thanks for kicking this thread off. I see that we have Nick here to advise also TIG to keep us on the 'straight and narrow' 😉

                I'd like to suggest that some kind of a simple house model is agreed / worked on so that we can all try out the various processes and compare notes. It might make life easier all around.

                What do you all think?

                Well seems no one wanted to take Mayor Mike up on his suggestion so I'll lay myself out here. The model was done using Housebuilder plugin, section cut face and Vali Architect instant roof plugin (free). In using the HB plugin it puts the layered skin on Layer0_skin so I put all the wall studs on a separate layer called stud walls to control visibility. I haven't textured this model or put moldings in it yet. I use a different model of the same house with textures and vegetation for rendering purpose.


                House 1b.skp

                2011 iMac
                SU 2015 Pro, 2017 Make
                V2 Twilight
                macOS Sierra 10.12.5

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                • S Offline
                  sketchy
                  last edited by

                  The Sonders videos were quite an inspiration to me. I have been modeling in SketchUp and printing plans in AutoCad. I have tried LO a few times and found it too slow and unstable however I am looking forward to trying out his workflow. He seems to have created a workaround for these problems with LO. I'm happy because I sort of despise AutoCad.

                  Anyway my question about his workflow is how he uses SU and scenes. He mentions that he doesn't like to have too many scenes per model so he will use one file as the master file and then reference this master model in other SU files but only change the scenes. Any editing of the model is done exclusively in the master file and the others are just a way to alter presentation and views of the master. Note that I am not talking about doing this in LO but in SU.

                  This is something I didn't realize that SU could do and I'm sure it's a simple procedure but couldn't find info for how to do it. Could someone walk me through it?
                  thanks so much.

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                  • S Offline
                    sonder
                    last edited by

                    Hi Sketchy:

                    You simply open a new SU file. Under File/Import, you select the file established as your base file. It then inserts the file as a component into the new file. After you edit the base file, right click or select the inserted component and select "reload". It will then update the file based upon the last save.

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                    • S Offline
                      sketchy
                      last edited by

                      Thanks for the quick reply, I thought it would be something along those lines. So I imagine you lock it as a component and then just change styles, scenes, and sections to display as you like.

                      Thanks again for your contributions and willingness to share your well thought out workflow.

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                      • M Offline
                        mwm5053
                        last edited by

                        @ Sonder I've been following this but you lost me when you said "File/Import " ,only options I see are Image file, texture or match photo

                        2011 iMac
                        SU 2015 Pro, 2017 Make
                        V2 Twilight
                        macOS Sierra 10.12.5

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                        • S Offline
                          sketchy
                          last edited by

                          @mwm, if you select "File > Import... > Files of type" then change to .skp you will then be able to import a sketchup model as Sonder described.

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                          • M Offline
                            mwm5053
                            last edited by

                            thanks

                            2011 iMac
                            SU 2015 Pro, 2017 Make
                            V2 Twilight
                            macOS Sierra 10.12.5

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