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    Color face normals / reversed faces

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    • peter_shawP Offline
      peter_shaw
      last edited by

      hi guys,
      i'm working on an imported model of a bonsai tree 3dscan, simplified with meshlab. looks like this: http://imgur.com/ZQahI

      i think there might be some reversed faces, is there any way to see them more clearly than with face style->monochrome?

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      • cottyC Offline
        cotty
        last edited by

        You can change the backface color to something very remarkable (style dialog)...


        backfacecolor.jpg

        my SketchUp gallery

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        • cottyC Offline
          cotty
          last edited by

          A very nice plugin for changing the orientation is the ReverseOrientFaces as a part of FredoTools ...

          my SketchUp gallery

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          • Dave RD Offline
            Dave R
            last edited by

            Cotty's suggestion for changing the back face color is a good.

            For me the default back face color is often difficult to discern as different from shaded white front faces so I changed it in my default templates to a green that I would never intentionally use in the model. For me this green is easy to see even if there''s only a few pixels of it showing. That makes it easier to pick out the back faces and holes in the model.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • peter_shawP Offline
              peter_shaw
              last edited by

              thanks for the quick help guys, love this community!

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