Default texture size?
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Unless you change the texture size in the Material Editor it defaults to 10" [25.4cm].
IF C4D only uses 'cm' then temporarily change you Model Info > Units to 'cm', export the DAE etc in 'cm'. Change back to your preferred units afterwards.
I don't know what C4D is expecting, but you should be able to set your units to suit
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With your input, this post could be even better π
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