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    [WIP] '69 Dodge Charger

    Scheduled Pinned Locked Moved WIP
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    • thomthomT Offline
      thomthom
      last edited by

      Thank to this:
      http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

      I can now make this:
      Catmull-Clark sub-divisions compatible with QuadFace Tools

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • andybotA Offline
        andybot
        last edited by

        ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ

        Great day!!! Wow Thomas, I can only wait to see what comes next out of your mad scientist workshop! ๐Ÿ‘ ๐Ÿ‘

        http://charlottesvillearchitecturalrendering.com/

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        • daleD Offline
          dale
          last edited by

          Wow. Wow Again. Wow Some more ๐Ÿ˜ฎ

          Just monkeying around....like Monsanto

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          • Bryan KB Offline
            Bryan K
            last edited by

            @ely862me said:

            That's a great start.
            Few things that is good to keep in mind when using artisan :
            1.Keep all the diagonals oriented in the same way
            2.If you can't go all the way quads then you have to have all the way triangles(at least don't let single quads in the middle of triangles), otherwise the smoothed geometry won't be that nice .

            Now THAT is interesting. Thanks for the tip.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • ely862meE Offline
              ely862me
              last edited by

              @thomthom said:

              Thank to this:
              http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

              I can now make this:
              [attachment=0:3t2oq4fm]<!-- ia0 -->Catmull-Clark_Charger.png<!-- ia0 -->[/attachment:3t2oq4fm]

              Well, that looks awesomely cool ! Very smooth and arranged geometry !

              **@unknownuser said:

              Now THAT is interesting. Thanks for the tip.

              You are welcome , Bryan !**

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • thomthomT Offline
                thomthom
                last edited by

                @ely862me said:

                Very smooth and arranged geometry !

                The mesh is still the same as in the sample I posted earlier - lots of non-planar quads. But that doesn't matter - because the mesh is treated as quads. The underlying triangulation is ignored. One less thing to worry about. ๐Ÿ˜„
                If only I understood the math - Rich got me really interested in edge weighting vs crease loops. I'd be very nice to be able to the edge weight creasting instead.

                Got a cold brewing - so no modelling today. ๐Ÿ˜ž

                Next task is to work out the loops for that door.

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • okomtaO Offline
                  okomta
                  last edited by

                  i think you must see this one,, http://ixlrlxi.livejournal.com/113673.html#cutid1
                  but sorry in russia language,,but you can watch "the step by step" of his action.
                  (sorry my poor english),,

                  good luck man ๐Ÿ˜„

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @okomta said:

                    i think you must see this one,, http://ixlrlxi.livejournal.com/113673.html#cutid1
                    but sorry in russia language,,but you can watch "the step by step" of his action.
                    (sorry my poor english),,

                    Yea - that guy makes some amazing models and really nice renders. I've been following him on deviantArt for a while. ๐Ÿ‘ ๐Ÿ‘

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • panixiaP Offline
                      panixia
                      last edited by

                      @thomthom said:

                      Thank to this:
                      http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

                      I can now make this:
                      [attachment=0:358bdgss]<!-- ia0 -->Catmull-Clark_Charger.png<!-- ia0 -->[/attachment:358bdgss]

                      oh my god! a dream coming true.
                      i don't know if you will make this for free or commercial, but i will give you a donation in both cases.. i think you really deserve it!

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
                        ColouredCube-Results01.png

                        When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

                        But I digress - need to get back to modelling this car. ๐Ÿ˜ณ

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • andybotA Offline
                          andybot
                          last edited by

                          @thomthom said:

                          The cold caught up with the and I'm home sick today.

                          hope it passes quickly!
                          @unknownuser said:

                          But I digress - need to get back to modelling this car. ๐Ÿ˜ณ

                          But think of all the cars (to say the least) the rest of us can model if this makes it out of your lab ๐Ÿ˜„

                          http://charlottesvillearchitecturalrendering.com/

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            [off:3dee1n0w]
                            @thomthom said:

                            The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
                            [attachment=0:3dee1n0w]<!-- ia0 -->ColouredCube-Results01.png<!-- ia0 -->[/attachment:3dee1n0w]

                            When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

                            But I digress - need to get back to modelling this car. ๐Ÿ˜ณ
                            I DL'd and I've been trying out a Catmull-Clark tool but it does not give such good results with or without quads. Sry but I can't figure out what ruby it is as it is not named clearly and doesnt show in any search of text.[/off:3dee1n0w]

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @pbacot said:

                              Sry but I can't figure out what ruby it is as it is not named clearly and doesnt show in any search of text.

                              What I used to produce what you see in my previous screenshots? It's not part of any plugin released. At the moment it's just an experimental code snippet I cobbled together the other day. Until today I activated it with the console.
                              I just got taken astray from my modelling when I wanted to see how well the mesh subdivided. This car project was suppose to be an exploration of what new features to add to Vertex Tools - but now I'm not sure what I've stumbled over. ...but I'm excited... ๐ŸŽ‰ ๐Ÿ˜„

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • romboutR Offline
                                rombout
                                last edited by

                                wow that script you made look promising

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  It IS exciting. Looks great.

                                  Well that was one C-C routine that I found somewhere. I'll send it to you for comparison if you like--and I can figure out which it is.

                                  [Edit: Ah it's this one http://www.smustard.com/script/Subdivide]

                                  Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @pbacot said:

                                    Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                                    You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... ๐Ÿ˜• )

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • pbacotP Offline
                                      pbacot
                                      last edited by

                                      yes that's what I mean but if you want to use the gizmo wouldn't it be good to lock the mirror plane edge so that soft selection doesn't mess it up?

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @pbacot said:

                                        yes that's what I mean but if you want to use the gizmo wouldn't it be good to lock the mirror plane edge so that soft selection doesn't mess it up?

                                        Yes, that is a good point. I have on my list of features I'd like to see a "Lock Vertices" feature. Also a Soft Selection by connected edges feature to avoid the soft selecting leaping over disconnected geometry.

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          @thomthom said:

                                          @pbacot said:

                                          Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                                          You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... ๐Ÿ˜• )

                                          if you are modelling in quads you can easily select only the outer ring, then turn off soft selection and scale it to 0 on the mirror plane.
                                          e.g. if your mirror plane is parallel to red/blue axis then scale the last ring to 0 on green axis so you can properly match the two mirrored component.
                                          just an idea..

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @panixia said:

                                            @thomthom said:

                                            @pbacot said:

                                            Since you were looking for ideas, and IF I can make a humble, and perhaps unreasonable, suggestion: Your car experiment brings to mind the idea--what if vertex tools could be made to work on one side of a locked plane or set of edges so you can freely work on a half model.

                                            You mean like for mirroring a mesh? For that I just use components. (Or maybe I didn't understand the request... ๐Ÿ˜• )

                                            if you are modelling in quads you can easily select only the outer ring, then turn off soft selection and scale it to 0 on the mirror plane.
                                            e.g. if your mirror plane is parallel to red/blue axis then scale the last ring to 0 on green axis so you can properly match the two mirrored component.
                                            just an idea..

                                            Hey, that's a neat little trick. I was mucking about with intersection and thinking I had to add a tool that projected the vertices to a plane.

                                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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