Colourizing a material
-
Thanks Guys. I knew about the external editor. Within other 3D packages you can do a layering effect, similar to the old encyclopaedias that had the human body as a see-through layer. So you would have a material (brick), then you could add a new layer as a colour (purple) and set the transparency. This would allow you to use one material texture, but have an endless colour variation.
Thanks for the help...
-
-
Note however that TIG's method does not actually colourize the image itself so when you export your model to a 3rd party application, you will get the base material.
-
Gai,
When does that apply? I ran a test in Maxwell fire, and as I thought, if I color a texture via the materials menu SU it shows colored in Maxwell. Perhaps I am not thinking "3rd Party" correctly?
Peter
-
Hm. Does that run under SU?
Try to colourize a material then right click > texture > edit texture image. It should get the original image only.
(It was in a topic lately where someone was suffering with this and I also tested and could not get the coloured material to render).
-
@gaieus said:
Hm. Does that run under SU?
Try to colourize a material then right click > texture > edit texture image. It should get the original image only.
(It was in a topic lately where someone was suffering with this and I also tested and could not get the coloured material to render).
That's right. If I send to GIMP, it is only the original uncolored image. I thought you meant for rendering, which does seem to get the coloring fine....
-
Well, the same happens when exporting (say) to collada (I think) so probably some external renderers would still not see the colouring.
-
Maybe has to do with a dedicated exporter. Kerky and Maxwell pick it up.
-
Well, I don1t know Maxwell but I know that Tomasz puts a lot of care and love into his exporters.
-
vray doesn't recognize sketchup-colorized textures. it just renders the base image.
-
What about the import to Photoshop link, providing one has Photoshop.
Advertisement