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    [Model] Contemporary Standard Lamp

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    • HieruH Offline
      Hieru
      last edited by

      I just wanted to share a simple standard lamp I quickly put together for a scene.

      The attached file includes the proxy used to create the shade. A Thea mod pack is available from my website.

      GeoLampSU.jpg
      Lamp.jpg


      Geo_Lamp.zip

      www.davidhier.co.uk

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      • HieruH Offline
        Hieru
        last edited by

        I thought you might want to do that πŸ˜‰

        www.davidhier.co.uk

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        • cottyC Offline
          cotty
          last edited by

          Nice model!
          I have added a link to this post in the Artisan examples...

          my SketchUp gallery

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Nice gesture, great model and excellent render πŸ‘

            Download the free D'oh Book for SketchUp πŸ“–

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            • bazB Offline
              baz
              last edited by

              Great lamp, thanks. I like your website too.
              BTW. The lamp is very high poly, (44500 edges, 26500 faces) I put it thru Artisans 'Reduce polygons, 50%' and got the count down about 30% with marginal loss in quality.
              Reduced polys on left

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              • HieruH Offline
                Hieru
                last edited by

                Thanks Baz. I hadn't thought of reducing the ploys.

                Since its only really intended for mid distance use, it would be good to see a side by side render test.

                www.davidhier.co.uk

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                • P Offline
                  pibuz
                  last edited by

                  That's wonderful!
                  Thanks Hieru!

                  WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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