Vray reflection render issue
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Hello all,
I'm trying to add a reflection to my material using 'Add > reflection layer"
However when I make a render using default settings it just show my material in gray-scale. No matter what I change in the settings, the output is always in a gray-scale. What could be the reason for this?
Using SU 8 with vray 1.48.93
Thanks.
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you have either Override Material ON in Global settings, or in VFB you accidentally turned off one of the colour channels.
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@brknbrkn said:
Hello all,
I'm trying to add a reflection to my material using 'Add > reflection layer"
However when I make a render using default settings it just show my material in gray-scale. No matter what I change in the settings, the output is always in a gray-scale. What could be the reason for this?
Using SU 8 with vray 1.48.93
Thanks.
Do you have an environment around your object? Make sure there's something to reflect. Can you post an example of your render?
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Thanks for ther replies. Running Vfs 1.48.93
I allready made sure override material was unchecked and in the VFB everything is set to default. Allthough whenever i want to save the render to a .jpg it automatically makes an Alpha image of it :S
Also I understand you need something around the object to get a reflection but the problem is that it isnt even showing the orange color I assigned to it, but just a grayscale.
Screenshot:

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It looks like you are seeing the reflection of the sky. Try giving something to reflect to your reflection layer.
good luck
Ogan -
@oganocali and the rest.
I am quite new to rendering scenes, so how and what could I add in the scene to get the result.
I understand by adding a object to the scene I will give something to the material to reflect to but what I dont understand is that as soon as I add a reflection layer to a material the complete object will be in grayscale..Maybe it is usefull to add my scene, download here: http://www.efpp.nl/flatdown.rar
Screenshot (settings):
[xxl-img:2hqy9t7t]http://www.efpp.nl/settings.jpg[/xxl-img:2hqy9t7t]Screenshot (no reflection layer on material):

Screenshot (with reflection layer on material):

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Try clicking the "m" button (Mapping) next to the Reflection color and adding a fresnel effect. You are making the face a perfect mirror, and as such, you are getting the whole plane reflecting the color of the sky/background, and NOT a reflection on top of your diffuse color.
Dave
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