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Vray reflection render issue

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  • B Offline
    brknbrkn
    last edited by 26 Jul 2012, 17:22

    Hello all,

    I'm trying to add a reflection to my material using 'Add > reflection layer"

    However when I make a render using default settings it just show my material in gray-scale. No matter what I change in the settings, the output is always in a gray-scale. What could be the reason for this?

    Using SU 8 with vray 1.48.93

    Thanks.

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    • E Offline
      eidam655
      last edited by 27 Jul 2012, 08:03

      you have either Override Material ON in Global settings, or in VFB you accidentally turned off one of the colour channels.

      I'm using SketchUp 2017, V-Ray 3.4

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      • A Offline
        andybot
        last edited by 27 Jul 2012, 10:30

        @brknbrkn said:

        Hello all,

        I'm trying to add a reflection to my material using 'Add > reflection layer"

        However when I make a render using default settings it just show my material in gray-scale. No matter what I change in the settings, the output is always in a gray-scale. What could be the reason for this?

        Using SU 8 with vray 1.48.93

        Thanks.

        Do you have an environment around your object? Make sure there's something to reflect. Can you post an example of your render?

        http://charlottesvillearchitecturalrendering.com/

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        • B Offline
          brknbrkn
          last edited by 27 Jul 2012, 15:24

          Thanks for ther replies. Running Vfs 1.48.93

          I allready made sure override material was unchecked and in the VFB everything is set to default. Allthough whenever i want to save the render to a .jpg it automatically makes an Alpha image of it :S

          Also I understand you need something around the object to get a reflection but the problem is that it isnt even showing the orange color I assigned to it, but just a grayscale.

          Screenshot:

          http://www.efpp.nl/weird.jpg

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          • O Offline
            oganocali
            last edited by 27 Jul 2012, 19:39

            It looks like you are seeing the reflection of the sky. Try giving something to reflect to your reflection layer.

            good luck
            Ogan

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            • B Offline
              brknbrkn
              last edited by 28 Jul 2012, 09:15

              @oganocali and the rest.

              I am quite new to rendering scenes, so how and what could I add in the scene to get the result.
              I understand by adding a object to the scene I will give something to the material to reflect to but what I dont understand is that as soon as I add a reflection layer to a material the complete object will be in grayscale..

              Maybe it is usefull to add my scene, download here: http://www.efpp.nl/flatdown.rar

              Screenshot (settings):
              [xxl-img:2hqy9t7t]http://www.efpp.nl/settings.jpg[/xxl-img:2hqy9t7t]

              Screenshot (no reflection layer on material):

              http://www.efpp.nl/noreflection.jpg

              Screenshot (with reflection layer on material):

              http://www.efpp.nl/reflection.jpg

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              • D Offline
                dbrhoten
                last edited by 1 Aug 2012, 18:54

                Try clicking the "m" button (Mapping) next to the Reflection color and adding a fresnel effect. You are making the face a perfect mirror, and as such, you are getting the whole plane reflecting the color of the sky/background, and NOT a reflection on top of your diffuse color.

                Dave

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