Question
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OK. You don't need a plugin for that. Make copies of the components/groups placed throughout the model as needed. Create layers that can be associated with the scenes. Then assign the layers to the components/groups that you want to show in each scene.
So you might have a component in Position 1 in Scene 1 and that component is associated with Layer 1. All other layers are turned off for Scene 1. Then in Scene 2, the component in Position 2 is on Layer 2 and all other layers are turned off.
That's how I made this animation.
[flash=640,510:2y2e33ww]http://blip.tv/play/AYLBv28A?p=1[/flash:2y2e33ww]
http://blip.tv/designclick-build/lock-stitch-animation-5267339 -
Thank you very much for your explanation
If this is how I work with the layer and components or groups. But it is more simple, just move objects and save your position in each scene.
Keyframeanimator is a good plugin, but payment and more complex.
I just want a simple tool that allows to keep the same object is different positions, different scenes -
I don't think you'llo get what you're after for free. You might as well buck up and get Keyframe.
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@jorge2011 said:
Thank you very much for your explanation
If this is how I work with the layer and components or groups. But it is more simple, just move objects and save your position in each scene.
Keyframeanimator is a good plugin, but payment and more complex.
I just want a simple tool that allows to keep the same object is different positions, different scenesYou might could try proper animation? http://forums.sketchucation.com/viewtopic.php?t=10946
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Mover ?
Make animation of any object : start / End
And you can of course use any movment of the scenes in the same time!
What do you want more ? -
Thanks for your reply
Pilou: only moves the plug to move or rotate objects, this plugin not support saving different positions for groups or components in different scenes
humpmetwice, this plugin is very good, but complex.
No need to animate objects. Only save different positions in different scenessimilar to:
Youtube VideoI only need a funsion similar to the first part of the video that records the position of the groups
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There may be some folks out there looking at your subject line and having questions of their own, like what does this guy think the subject line is for? Better to put some meat on that hook if you want to catch something. Otherwise they may think you don't mind wasting their time... Do you know what I mean?
~ Curm
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sorry, not understand. my English is a little bad
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I often struggle with it.
You were doing pretty well, though.
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@dave r said:
OK. You don't need a plugin for that. Make copies of the components/groups placed throughout the model as needed. Create layers that can be associated with the scenes. Then assign the layers to the components/groups that you want to show in each scene.
So you might have a component in Position 1 in Scene 1 and that component is associated with Layer 1. All other layers are turned off for Scene 1. Then in Scene 2, the component in Position 2 is on Layer 2 and all other layers are turned off.
That's how I made this animation.
[flash=640,510:fx0xaozk]http://blip.tv/play/AYLBv28A?p=1[/flash:fx0xaozk]
http://blip.tv/designclick-build/lock-stitch-animation-5267339All this was done with just different scenes and layers? If so amazing job and I bet very time consuming!
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@unknownuser said:
No need to animate objects. Only save different positions in different scenes
So what is the problem ?
SU makes that automatically no ?
You want an export image of each different position ?Have you an example of what do you want exactly ?
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thanks for their answers.
Pilou
Forexample.
1 - I want to make an office and try 10 different ways to arrange the furniture. After show my client and titrated in 3d it the most interesting options.
I do not need the image, I need the 3D options, then go adjusting the most interesting.
This can be done by creating groups and components, duplicate, and show different layers and different scenes. But this makes duplicate geometries and is a bit annoying to go hiding and showing. -
@jorge2011 said:
But this makes duplicate geometries and is a bit annoying to go hiding and showing.
You are right about the duplicates but not about the annoying. Once you create the different scenes there is no delay to speak of and the hiding and showing is all done for you. You can have transitional effects and animate it if impressing is in your program.
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@jorge2011 said:
hola. A question.
There is a plugin, simple and easy, allowing save componenes or groups in different positions and different scenes?Something like this?
[flash=800,600:30l6ffb1]http://www.youtube.com/v/MfVDs_zvhfA[/flash:30l6ffb1]
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That's very accommodating of you, Sam, but you've surely opened a hole in the dike...
Could we have some animation and transitional effects with that, please?
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I,m sure you are right Brooke.
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sdmitch excellent. is possible to test this plugin?
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@unknownuser said:
sdmitch excellent. is possible to test this plugin?
http://sdmitch.blogspot.com/ and search Scene Manager !
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gracias PILOU.
This plugin is interesting.
I would like, if possible, add some features.?1 - to use different components and groups.
2 - to usr many identical components.
3 - add an interface to sin, perhaps, html or something similar to the interface of this plugin: http://www.smustard.com/script/RepeatCopythank you very much
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