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    Render problem

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • C Offline
      chamferman
      last edited by

      V Ray Version 1.49.01
      SU 8

      Hello folks
      I am pretty new to v-ray. so find my self on a steep learning curve at the moment πŸ˜• I am loading a flooring vismat into my material editor & then applying to my material selection which is a rectangular surface. The floor proportions look great until i render then they become too small. Could someone tell me what I need to do to stop this happening?

      http://i514.photobucket.com/albums/t342/simuk_2008/Renderedfc.jpg

      http://i514.photobucket.com/albums/t342/simuk_2008/Sufc.jpg

      Thanks in advance

      Simon

      SketchUp 8, V-Ray 1.49.01

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      • stefanqS Offline
        stefanq
        last edited by

        Yes, I had this issue in the past. My problem was that the face (surface) was reversed. Use the monochrome style to see if your floor have this problem.
        Cheers!

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        • eidam655E Offline
          eidam655
          last edited by

          [questionable]i would say that the moment when a texture is loaded into the vray material editor, it doesn't make sense to edit the texture size in SU Material editor.[/questionable]

          the solution, imho, is to change the u/v repeat values in the TexBitmap slot. (so to make the texture bigger, the repeat number needs to be lower.)

          I'm using SketchUp 2017, V-Ray 3.4

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          • C Offline
            chamferman
            last edited by

            @stefanq said:

            Yes, I had this issue in the past. My problem was that the face (surface) was reversed. Use the monochrome style to see if your floor have this problem.
            Cheers!

            Hi thanks for the suggestion already tried this.

            @eidam655 said:

            [questionable]i would say that the moment when a texture is loaded into the vray material editor, it doesn't make sense to edit the texture size in SU Material editor.[/questionable]

            the solution, imho, is to change the u/v repeat values in the TexBitmap slot. (so to make the texture bigger, the repeat number needs to be lower.)

            Hello thanks for the quick response, this solved my problem πŸ˜„

            SketchUp 8, V-Ray 1.49.01

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