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Render problem

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
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  • C Offline
    chamferman
    last edited by 17 Jun 2012, 18:49

    V Ray Version 1.49.01
    SU 8

    Hello folks
    I am pretty new to v-ray. so find my self on a steep learning curve at the moment ๐Ÿ˜• I am loading a flooring vismat into my material editor & then applying to my material selection which is a rectangular surface. The floor proportions look great until i render then they become too small. Could someone tell me what I need to do to stop this happening?

    http://i514.photobucket.com/albums/t342/simuk_2008/Renderedfc.jpg

    http://i514.photobucket.com/albums/t342/simuk_2008/Sufc.jpg

    Thanks in advance

    Simon

    SketchUp 8, V-Ray 1.49.01

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    • S Offline
      stefanq
      last edited by 17 Jun 2012, 19:49

      Yes, I had this issue in the past. My problem was that the face (surface) was reversed. Use the monochrome style to see if your floor have this problem.
      Cheers!

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      • E Offline
        eidam655
        last edited by 17 Jun 2012, 20:45

        [questionable]i would say that the moment when a texture is loaded into the vray material editor, it doesn't make sense to edit the texture size in SU Material editor.[/questionable]

        the solution, imho, is to change the u/v repeat values in the TexBitmap slot. (so to make the texture bigger, the repeat number needs to be lower.)

        I'm using SketchUp 2017, V-Ray 3.4

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        • C Offline
          chamferman
          last edited by 18 Jun 2012, 10:44

          @stefanq said:

          Yes, I had this issue in the past. My problem was that the face (surface) was reversed. Use the monochrome style to see if your floor have this problem.
          Cheers!

          Hi thanks for the suggestion already tried this.

          @eidam655 said:

          [questionable]i would say that the moment when a texture is loaded into the vray material editor, it doesn't make sense to edit the texture size in SU Material editor.[/questionable]

          the solution, imho, is to change the u/v repeat values in the TexBitmap slot. (so to make the texture bigger, the repeat number needs to be lower.)

          Hello thanks for the quick response, this solved my problem ๐Ÿ˜„

          SketchUp 8, V-Ray 1.49.01

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