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    CONCEPT_CAR_LADYBUG_REVISITED

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    • pbacotP 離線
      pbacot
      最後由 編輯

      Nice, and what are the differences in technique that give you the new topology?

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • iichiversiiI 離線
        iichiversii
        最後由 編輯

        A lot more awareness of managing the topology would be the main approach but tools Ill be using would be TTs vertex tools and to smoothen it out ill be using artisans SDS, Ill be making a high detailed and low poly version, I would like to apply the low poly version to a game made in unity to be played on mobile devices, ill also be paying alot more attention to how the thrusters will animate so it looks and works more effectively

        Bring on the Rain...

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        • iichiversiiI 離線
          iichiversii
          最後由 編輯

          It just goes to show you sometimes its better to model from the start rather than trying to fix the original model, huge difference in topology here 😄
          LADYBUG_REVISITED_2.png

          Bring on the Rain...

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          • renderizaR 離線
            renderiza
            最後由 編輯

            Nice concept!

            Who knows...Maybe in a few more years we can build this type of machines for the public.

            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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            • iichiversiiI 離線
              iichiversii
              最後由 編輯

              Well there is something similar, don't know if you have ever heard of the mullor skycar, think that's what it's called, if you dig deep enough on YouTube you will find some test flights but height restrictions due to being a prototype, mine is just a further into the future version

              Bring on the Rain...

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              • renderizaR 離線
                renderiza
                最後由 編輯

                Guess we are closer than I thought!

                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                • iichiversiiI 離線
                  iichiversii
                  最後由 編輯

                  My goal with this is to redo it so it looks like it would work in the real world, for example if you look at the old you will wonder how does it take off, it has no visual evidence that it has VTOL capabilities but it was intended to, so this time around it will have thrusters to allow VTOL and the main engines wings will be getting a complete make over compaired to the rushed older version, once all done ill bring this into unity and create a very basic sim where you can test flight the end result via a webplayer, Once that is complete I will improve so you can have the view inside and fly it from a POV perspective all with animated components to add the realism, it will take a few wks to complete but it's something my son keeps asking, "can I fly it daddy" since it was him who inspired the concept I feel as tho it needs to be complete and give it virtual flight 😄

                  Bring on the Rain...

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                  • iichiversiiI 離線
                    iichiversii
                    最後由 編輯

                    Re-working how this machines engines will work LADYBUG_REVISITED.png


                    LADYBUG_REVISITED0.png

                    Bring on the Rain...

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                    • iichiversiiI 離線
                      iichiversii
                      最後由 編輯

                      This is the lowpoly version, still a WIP but alot better by far
                      LADYBUG_REVISITED_lightup(no scene)_2012-11-19_1216.jpg

                      Bring on the Rain...

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                      • Bryan KB 離線
                        Bryan K
                        最後由 編輯

                        Looking good but the dark colors make it hard to see the lines/shape.

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • iichiversiiI 離線
                          iichiversii
                          最後由 編輯

                          Apologies, ill update the image later to be more clear

                          Bring on the Rain...

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                          • sh00ksS 離線
                            sh00ks
                            最後由 編輯

                            Great improvement in ordening and minalizing of the faces/lines!

                            Was your firtst model build by using 'follow me' technique?

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                            • iichiversiiI 離線
                              iichiversii
                              最後由 編輯

                              No I user curviloft originally which didn't create the best geometry but now I'm creating it manually using vertex tools and it's coming along a lot better, 😄

                              Bring on the Rain...

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                              • iichiversiiI 離線
                                iichiversii
                                最後由 編輯

                                Sorry that was meant to say used curviloft 😄

                                Bring on the Rain...

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                                • sh00ksS 離線
                                  sh00ks
                                  最後由 編輯

                                  I have the same difficulties with CurviLoft when trying to use it for such models. I too started using vertex tools/Artisan for this. Takes up some more time, but the results are way better, especialy file size/complexity 😄

                                  Vertex tools FTW 😄

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                                  • iichiversiiI 離線
                                    iichiversii
                                    最後由 編輯

                                    I agree, vertex tools is the new way of modelling in sketchup and it's very beneficial, with time I found i can model faster now using it and more effectively may I add 😄

                                    Bring on the Rain...

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