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    ComponentInstance name and Group name

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    • thomthomT Offline
      thomthom
      last edited by

      Yes - as Dan says never ever use .typename.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Offline
        TIG Moderator
        last edited by

        There is NO || ????
        You could try alternative tests: e.g. if it's an instance get the instance.definition.name etc

        Also methods [def] should start with a lower-case letter...
        😕

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          Let's put this another way... 😕
          What are you trying to do?
          [In words, not 'code'...]
          I deduce that it's to find if something is an instance and then check that instance.definition.name against a 'text' pattern ??

          If so it is much easier than you are making it...

          TIG

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          • N Offline
            njeremy2
            last edited by

            thx ! I'll try this tomorrow

            Hmmm let me explain, it's little bit difficult for me to explain that in English

            I want to create a plugin which count every components and groups in the design.
            With this plugin, you can calculate the texture you need for a group or component (Tomorrow, I will take screenshot to show you my work (but it's in French...)

            For example, I have a component called "Wood Table" (definition name) and you call it "Table 200x300"
            My plugin will count how many tables I have on design and how much texture of Wood I apply on all tables.
            If I don't the plugin calculate the texture (I hope you understand this sentence 😄 ), I have to put "_" (character n° 95 in ASCII TABLE) and the plugin ignore the Table. (ex: "Table 200x300 --> "_Table 200x300")
            But in my case, it only work for the name of groups and component, but I want to add the case for component-name. How should I do ?

            Thanks a lot to everyone ! 😉

            Jeremy

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            • TIGT Offline
              TIG Moderator
              last edited by

              Instead of iterating entities to get all instances and then find their definitions, why not iterate the definitions list to get their instances ?

              TIG

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              • N Offline
                njeremy2
                last edited by

                @tig said:

                Instead of iterating entities to get all instances and then find their definitions, why not iterate the definitions list to get their instances ?

                I just beginning ruby for sketchup less than 7 days, I don't know anything... 😞

                I just modified the code from someone.
                Tomorrow, I will show you exactly what i'm trying to do.
                I don't have sketchup in that computer

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I wrote a summary about instances and definitions in SketchUp: http://www.thomthom.net/thoughts/2012/02/definitions-and-instances-in-sketchup/
                  Hope it might help.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • N Offline
                    njeremy2
                    last edited by

                    @thomthom said:

                    I wrote a summary about instances and definitions in SketchUp: http://www.thomthom.net/thoughts/2012/02/definitions-and-instances-in-sketchup/
                    Hope it might help.

                    I already read it 😉 thanks you !

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                    • N Offline
                      njeremy2
                      last edited by

                      My plugin :

                      http://img850.imageshack.us/img850/4889/99044371.png

                      http://img844.imageshack.us/img844/2120/46271262.png

                      http://img198.imageshack.us/img198/9208/98217431.png

                      http://img59.imageshack.us/img59/1905/86462454.png

                      http://img32.imageshack.us/img32/4237/71551261.png

                      My group has a name : "GroupWood"
                      2 same components : 1 with name "Bench1" and the 2nd without name.
                      The plugin will retrive all informations and put that in table in HTML webpage.
                      In component section, if the name of component is empty, the plugin retrive definition name. If it has a name, it takes the name.

                      If I put "" before the name of the group or name of component, the plugin ignore the texture of them.
                      But if I put "
                      " before the definition name, it doesn't work. I would like to add this third condition my program.

                      Someone can help me ? 😄

                      http://img42.imageshack.us/img42/2721/36062394.png

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        You are not making this easy by hiding your code from use and then expecting us to 'fix' it.
                        Here is how I would check some text [refernced as 'str'] to see it it starts with a ''
                        str=~/^_/
                        If there's no match it returns 'nil' if there's a match you get 0.
                        So to test a 'name' against the pattern just use
                        ` if name=~/^
                        /

                        do something

                        endTest the group.name, instance.nameand instance.definition.name` in turn 😕

                        TIG

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                        • N Offline
                          njeremy2
                          last edited by

                          I'm not hiding anything, I just forgot to sent you! ^^

                          
                          =begin
                          author ; njeremy2
                          # This software is provided as an example of using the Ruby interface
                          # to SketchUp.
                          
                          # Permission to use, copy, modify, and distribute this software for 
                          # any purpose and without fee is hereby granted, provided that the above
                          # copyright notice appear in all copies.
                          
                          # THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
                          # IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                          # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                          =end
                          
                          Sketchup;;require 'sketchup'
                          
                          # Conversion pouces² vers m²
                          def p2m2(superficie)
                          	superficie/1550.0
                          end
                          
                          #Conversion pouces3 vers m3
                          def p2m3(volume)
                          	volume/61023.7440947323
                          end
                          
                          #Ajoute à la classe float une méthode permettant d'arrondir avec 2 chiffres après la virgule
                          class Float
                          	def round2
                          		i=((self*100).round.to_f)/100
                          		return i
                          	end
                          end
                          
                          #Permet d'exporter dans un fichier html le nom et la quantité des Composants, Matières, Groupe (+volume). L'utilisateur peut choisir d'exporter les données qu'il souhaite
                          #L'utilisateur peut choisir d'ignorer certains composants ou groupes (comme les végétaux) en les préfixant d'un _
                          class Export
                          	#Initialisation
                          	def initialize
                          		UI.messagebox "Variables chargés 1"
                          		@model = Sketchup.active_model
                          		@entities = @model.entities
                          		@materials = @model.materials
                          		UI.messagebox "Variables chargés 2"
                          		
                          		
                          		
                          		
                          		
                          		
                          		
                          		@tabGroupes = []
                          		@tabMateriaux = []
                          		@tabComposants = []
                          		@nomFichier = @model.path
                          		@cheminScript= '/ATI/scripts/exportS.html'
                          		4.times do
                          			@nomFichier.chop!
                          		end
                          		@nomFichier += "_ExportS.html"
                          		input()
                          	end
                          	
                          	#Demande de renseignements à l'utilisateur
                          	def input
                          		prompts = ["Nom et chemin du fichier à exporter", 
                          			   "Composants",
                          			   "Matières en m²",
                          			   "Groupes"
                          			   ]
                          			   # "Volume des Groupes" supprimé du formulaire
                          		defs = ["#{@nomFichier}", "Oui", "Oui", "Oui", "Non"] # "non" supprimé pour volume des groupes
                          		list = ["", "Oui|Non", "Oui|Non", "Oui|Non"]		
                          		resultats = inputbox(prompts, defs, list, "Paramétrer l'export")
                          		@nomFichier = resultats[0].to_s
                          		@composants = resultats[1].to_s
                          		@matiere = resultats[2].to_s
                          		@groupe = resultats[3].to_s
                          		# @volume = resultats[4].to_s
                          	end
                          	
                          	#Exporte le nombre et le nom de chaque chose dans un fichier html défini par l'utilisateur
                          	def exporter
                          		listerElements()
                          
                          		#Créer le fichier
                          		fichierExport = File.new("#{@nomFichier.to_s}", "w")
                          		
                          		#Ecrire les informations dedans
                          		#Formulaire html
                          		fichierExport.write "<html>"
                          			fichierExport.write "<form method=\"GET\" action=\""
                          			fichierExport.write @cheminScript.to_s
                          			fichierExport.write "\">"
                          			
                          			#Titre en haut a gauche de l'écran (titre du fichier de sauvegarde)
                          			fichierExport.write "<head>"
                          				fichierExport.write "Projet ; <b>"+(@model.title).to_s+"</b><br />"
                          				fichierExport.write "<input type=\"hidden\" value=\"#{@model.title}\" name=\"nomModele\">"
                          			fichierExport.write "</head>"
                          			
                          			#Tableau
                          			fichierExport.write "<table border=\"1\" align=\"CENTER\">"
                          			
                          			#Affichage des têtes de colonnes
                          			fichierExport.write "<tr><td></td><td bgcolor=\"#99FF00\"><b>Nom</b></td><td bgcolor=\"#99FF00\"><b>Quantité ou surface</b></td></tr>"
                          			
                          			#Composants
                          			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Composants</b></td></tr>"
                          			i = 0
                          			@tabComposants.each do |composants|
                          				fichierExport.write "<tr><td></td>"
                          				fichierExport.write "<td>"
                          				if (composants[0].name == "")
                          					fichierExport.write (composants[0].definition.name).to_s
                          					fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].definition.name}\" name=\"nomComposant#{i}\">"
                          					else
                          					fichierExport.write (composants[0].name).to_s
                          					fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].name}\" name=\"nomComposant#{i}\">"
                          				end #endif
                          				fichierExport.write "</td>"
                          				# fichierExport.write "<td>" ## Ajout colonne début
                          				# fichierExport.write (composants[0].definition.name).to_s
                          				# fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].definition.name}\" name=\"nomComposant#{i}\">"
                          				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                          				fichierExport.write "<td>"
                          				fichierExport.write composants[1].to_s
                          				fichierExport.write "<input type=\"hidden\" value=\"#{composants[1].to_s}\" name=\"nbComposant#{i}\">"
                          				fichierExport.write "</td>"
                          				fichierExport.write "</tr>"
                          				i += 1
                          			end			
                          			
                          			#Groupes
                          			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Groupes</b></td></tr>"
                          			i = 0
                          			@tabGroupes.each do |groupe|
                          				fichierExport.write "<tr><td></td>"
                          				fichierExport.write "<td>"
                          				fichierExport.write (groupe[0].name).to_s
                          				fichierExport.write "<input type=\"hidden\" value=\"#{(groupe[0].name).to_s}\" name=\"nomGroupe#{i}\">"
                          				fichierExport.write "</td>"
                          				# fichierExport.write "<td>" ## Ajout colonne début
                          				
                          				
                          				
                          				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                          				fichierExport.write "<td>"
                          				fichierExport.write groupe[1].to_s
                          				fichierExport.write "<input type=\"hidden\" value=\"#{groupe[1].to_s}\" name=\"nbGroupe#{i}\">"
                          				fichierExport.write "</td>"
                          				# #Si on gère les volumes et que le groupe n'est pas plat, on affiche son volume
                          				# if @volume == "Oui" && p2m3(groupe[0].volume) > 0
                          					# fichierExport.write "<td>"
                          					# fichierExport.write (p2m3(groupe[0].volume).round2).to_s
                          					# fichierExport.write " m3"
                          					# fichierExport.write "<input type=\"hidden\" value=\"#{(p2m3(groupe[0].volume).round2).to_s}\" name=\"volumeGroupe#{i}\">"
                          					# fichierExport.write "</td>"
                          				# end
                          				fichierExport.write "</tr>"
                          				i += 1
                          			end
                          			
                          			if @matiere == "Oui"
                          				#tout péter
                          				nb = eclater(@entities)
                          				
                          				#Calculer la surface des matériaux
                          				calculerSurfaceMateriau(@entities)
                          				
                          				#On purge le tableau des matériaux qui n'ont pas de surface (cas qui peut arriver s'il y a des végétaux et que l'utilisateur à préfixé le nom
                          				#avec un _
                          				@tabMateriaux = purgerTab(@tabMateriaux)				
                          				
                          				#tout reconstruire
                          				annuler(nb)
                          			end
                          			
                          			#Matières
                          			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Matières</b></td></tr>"
                          			i = 0
                          			@tabMateriaux.each do |matiere|
                          				fichierExport.write "<tr><td></td>"
                          				fichierExport.write "<td>"
                          				fichierExport.write (matiere[0].display_name).to_s
                          				fichierExport.write "<input type=\"hidden\" value=\"#{matiere[0].display_name.to_s}\" name=\"nomMat#{i}\">"
                          				fichierExport.write "</td>"
                          				# fichierExport.write "<td>" ## Ajout colonne début
                          				
                          				
                          				
                          				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                          				fichierExport.write "<td>"
                          				fichierExport.write (matiere[1].round2).to_s
                          				fichierExport.write " m²"
                          				fichierExport.write "<input type=\"hidden\" value=\"#{matiere[1].round2.to_s}\" name=\"surfaceMat#{i}\">"
                          				fichierExport.write "</td>"
                          				fichierExport.write "</tr>"
                          				i += 1
                          			end	
                          		
                          			#Nombre de groupes, de composants et de matériau
                          			fichierExport.write "<input type=\"hidden\" value=\"#{@tabGroupes.length}\" name=\"nbGroupes\">"
                          			fichierExport.write "<input type=\"hidden\" value=\"#{@tabComposants.length}\" name=\"nbCompos\">"
                          			fichierExport.write "<input type=\"hidden\" value=\"#{@tabMateriaux.length}\" name=\"nbMats\">"
                          		
                          		#Fermeture des balises et bouton d'export au format csv
                          			fichierExport.write "</table>"
                          			fichierExport.write "<br />"
                          			fichierExport.write "<input type=\"submit\" value=\"Exporter au format csv\">"
                          			fichierExport.write "</form>"
                          		fichierExport.write "</html>"
                          		
                          		#Fermer le fichier
                          		fichierExport.close
                          		
                          		#Message pour l'utilisateur
                          		UI.openURL @nomFichier	
                          		
                          	end	
                          	
                          	#Crée un tableau avec tout les éléments comptés par type
                          	def listerElements	
                          		#On parcours tout les éléments et on les comptes
                          		@entities.each do |groupes|
                          			if groupes.typename == "Group" && @groupe == "Oui"
                          				compter(groupes, 1)
                          			elsif groupes.typename == "ComponentInstance" && @composants == "Oui"
                          				compter(groupes, 2)
                          			end
                          		end
                          		if @matiere == "Oui"
                          			#On purge les matériaux inutilisés
                          			@materials.purge_unused
                          			@materials.each do |materiau|
                          				compter(materiau, 3)
                          			end	
                          		end
                          	end
                          	
                          	#Regarde l'objet passé en paramètre et en tient le compte dans le tableau correspondant
                          	def compter(chose, type)
                          		#Init
                          		trouve = false
                          		
                          		#On récupère le tableau qu'on l'on va devoir traiter
                          		tab = @tabGroupes if type == 1
                          		tab = @tabComposants if type == 2
                          		tab = @tabMateriaux if type == 3
                          		#x représente le nombre d'occurences, si c'est un matériau on l'initialise à 0 car on contera la surface totale plus tard.
                          		#si c'est un groupe ou composant on l'initialise à 1 pour pouvoir compter
                          		if type > 2
                          			x = 0
                          		else
                          			x = 1
                          		end
                          		
                          		
                          		#On regarde si l'élément existe déja, si oui on incrémente la case du tableau qui compte, si non on ajoute une nouvelle case
                          		tab.each do |element|
                          			if chose.name == element[0].name
                          				element[1] += x
                          				trouve = true
                          			end
                          		end
                          		
                          		if trouve == false
                          			tab.push([chose, x])
                          		end
                          		
                          		#on rend le tableau que l'on à traité
                          		@tabGroupes = tab if type == 1
                          		@tabComposants = tab if type == 2
                          		@tabMateriaux = tab if type == 3
                          	end
                          	
                          	#Calcule la surface de chaque matériau
                          	def calculerSurfaceMateriau(entities)
                          		#Récupérer toutes les faces
                          		tabFaces = []
                          		entities.each do |element|
                          			if element.typename == "Face"
                          				tabFaces.push(element)
                          			end
                          		end
                          		
                          		#On regarde si la face possède un matériau, et si oui on calcule la surface
                          		tabFaces.each do |face|
                          			materiau = face.material
                          			materiauBack = face.back_material
                          			if materiau	|| materiauBack			
                          				surface = p2m2(face.area)
                          				@tabMateriaux.each do |materiauxEnregistres|
                          					if materiau
                          						if materiauxEnregistres[0].display_name == materiau.display_name
                          							materiauxEnregistres[1] += surface
                          						end
                          					end
                          					if materiauBack
                          						if materiauxEnregistres[0].display_name == materiauBack.display_name
                          							materiauxEnregistres[1] += surface
                          						end
                          					end
                          				end
                          			end
                          		end
                          	end
                          
                          	#Eclate tout les groupes et composants
                          	def eclater(entities)
                          		nb = 0
                          		composantOuGroupe = true
                          		#Tant qu'il reste un composant ou un groupe, on boucle en permanence pour tous les éclater. Dès qu'il n'y en a plus, on arrête		
                          		while 1
                          			trouve = false
                          			if composantOuGroupe == false
                          				break
                          			end
                          			# UI.messagebox "texte juste avant la boucle"
                          			entities.each do |chose|
                          				if chose.typename == "ComponentInstance" || chose.typename == "Group" 
                          				# UI.messagebox "Texte juste apres qu'il vérifie si c'est un groupe ou si c'est un composant"
                          					if chose.name[0] != 95	#On vérifie que la premiere lettre ne soit pas un _ (on compare les codes ascii), [0] designe la position du caractere a rechercher
                          						chose.explode
                          						nb += 1
                          						trouve = true
                          					end
                          				end
                          			end
                          			if trouve == false
                          				composantOuGroupe = false
                          			end
                          		end
                          		return nb
                          	end
                          	
                          	#Annule nb actions
                          	def annuler(nb)
                          		nb.times do
                          			Sketchup.undo
                          		end
                          	end
                          	
                          	#Recoit un tableau de tableau et le vide des éléments uniques
                          	def purgerTab(tab)
                          		tabReturn = []
                          		tab.each do |element|
                          			if element[1] != 0
                          				tabReturn.push(element)
                          			end
                          		end
                          		return tabReturn
                          	end
                          end
                          
                          1 Reply Last reply Reply Quote 0
                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Something like

                            if (chose.is_a?(Sketchup;;ComponentInstance) && chose.definition.name=~/^_/ ) || (chose.name=~/^_/)
                              chose.explode
                              nb += 1
                              trouve = true
                            end
                            

                            😕

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              njeremy2
                              last edited by

                              it didn"t work ...

                              I will try something else. Another way

                              I practice in how I get the name of definition through a table, and then I will associate that with my code

                              1 Reply Last reply Reply Quote 0
                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                If you have a reference to the instance you can easily get its definition, from which you can easily get the name of that.
                                I don't see where the difficulty is ?
                                You just need to add some extra tests to your code of instances... in more than one place - my example was how to get the initial name to use...

                                TIG

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  njeremy2
                                  last edited by

                                  @tig said:

                                  If you have a reference to the instance you can easily get its definition, from which you can easily get the name of that.
                                  I don't see where the difficulty is ?
                                  You just need to add some extra tests to your code of instances... in more than one place - my example was how to get the initial name to use...

                                  Yeah but i'm beginning ! so I have to learn what is exactly the difference between componentdefinition and componentinstance, it's hard for me !

                                  Every document is written in english, I have to translate some words and then i have to understand each specific vocabulary of sketchup ... (in less than 1 week !)

                                  I have to go easily on that !! 😄

                                  I will continue monday because I have no tools to continue at home

                                  thx TIG! 👍

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    njeremy2
                                    last edited by

                                    Hi everyone !

                                    I have found how to correct my code !! 😄

                                    It's was just an error of algorithm.

                                    At first time I had this condition :

                                    chose.name[0] != 95
                                    

                                    And I would like to have this :

                                    chose.name[0] != 95 || chose.definition.name[0] != 95
                                    

                                    but it doesn't work ...

                                    The solution is :

                                    chose.name[0] != 95 && chose.definition.name[0] != 95
                                    

                                    As I said, I'm beginning !

                                    Thanks to all! especially TIG

                                    1 Reply Last reply Reply Quote 0
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