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    ComponentInstance name and Group name

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    • N Offline
      njeremy2
      last edited by

      this is my code :

      	#Explode all components and groups
      	def Explosion(entities)
      		nb = 0
      		componentOrGroup = true
      		#Stop until there is no group ou component left
      		while 1
      			found = false
      			if componentOrGroup == false
      				break
      			end
      			entities.each do |chose|
      				if chose.typename == "ComponentInstance" || chose.typename == "Group" || ????
      					if chose.name[0] != 95	#We check if the first character is "_" from ASCII table, if it's right we explode the group or component
      						chose.explode
      						nb += 1
      						found = true
      					end
      				end
      			end
      			if found == false
      				componentOrGroup = false
      			end
      		end
      		return nb
      	end
      
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      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        Do not use typename, is VERY slow.

        Use .is_a?()

        ie:

        if chose.is_a?(Sketchup::ComponentInstance) || chose.is_a?(Sketchup::Group)

        I'm not here much anymore.

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        • thomthomT Offline
          thomthom
          last edited by

          Yes - as Dan says never ever use .typename.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • TIGT Offline
            TIG Moderator
            last edited by

            There is NO || ????
            You could try alternative tests: e.g. if it's an instance get the instance.definition.name etc

            Also methods [def] should start with a lower-case letter...
            😕

            TIG

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            • TIGT Offline
              TIG Moderator
              last edited by

              Let's put this another way... 😕
              What are you trying to do?
              [In words, not 'code'...]
              I deduce that it's to find if something is an instance and then check that instance.definition.name against a 'text' pattern ??

              If so it is much easier than you are making it...

              TIG

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              • N Offline
                njeremy2
                last edited by

                thx ! I'll try this tomorrow

                Hmmm let me explain, it's little bit difficult for me to explain that in English

                I want to create a plugin which count every components and groups in the design.
                With this plugin, you can calculate the texture you need for a group or component (Tomorrow, I will take screenshot to show you my work (but it's in French...)

                For example, I have a component called "Wood Table" (definition name) and you call it "Table 200x300"
                My plugin will count how many tables I have on design and how much texture of Wood I apply on all tables.
                If I don't the plugin calculate the texture (I hope you understand this sentence 😄 ), I have to put "_" (character n° 95 in ASCII TABLE) and the plugin ignore the Table. (ex: "Table 200x300 --> "_Table 200x300")
                But in my case, it only work for the name of groups and component, but I want to add the case for component-name. How should I do ?

                Thanks a lot to everyone ! 😉

                Jeremy

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Instead of iterating entities to get all instances and then find their definitions, why not iterate the definitions list to get their instances ?

                  TIG

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                  • N Offline
                    njeremy2
                    last edited by

                    @tig said:

                    Instead of iterating entities to get all instances and then find their definitions, why not iterate the definitions list to get their instances ?

                    I just beginning ruby for sketchup less than 7 days, I don't know anything... 😞

                    I just modified the code from someone.
                    Tomorrow, I will show you exactly what i'm trying to do.
                    I don't have sketchup in that computer

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I wrote a summary about instances and definitions in SketchUp: http://www.thomthom.net/thoughts/2012/02/definitions-and-instances-in-sketchup/
                      Hope it might help.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        njeremy2
                        last edited by

                        @thomthom said:

                        I wrote a summary about instances and definitions in SketchUp: http://www.thomthom.net/thoughts/2012/02/definitions-and-instances-in-sketchup/
                        Hope it might help.

                        I already read it 😉 thanks you !

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                        • N Offline
                          njeremy2
                          last edited by

                          My plugin :

                          http://img850.imageshack.us/img850/4889/99044371.png

                          http://img844.imageshack.us/img844/2120/46271262.png

                          http://img198.imageshack.us/img198/9208/98217431.png

                          http://img59.imageshack.us/img59/1905/86462454.png

                          http://img32.imageshack.us/img32/4237/71551261.png

                          My group has a name : "GroupWood"
                          2 same components : 1 with name "Bench1" and the 2nd without name.
                          The plugin will retrive all informations and put that in table in HTML webpage.
                          In component section, if the name of component is empty, the plugin retrive definition name. If it has a name, it takes the name.

                          If I put "" before the name of the group or name of component, the plugin ignore the texture of them.
                          But if I put "
                          " before the definition name, it doesn't work. I would like to add this third condition my program.

                          Someone can help me ? 😄

                          http://img42.imageshack.us/img42/2721/36062394.png

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            You are not making this easy by hiding your code from use and then expecting us to 'fix' it.
                            Here is how I would check some text [refernced as 'str'] to see it it starts with a ''
                            str=~/^_/
                            If there's no match it returns 'nil' if there's a match you get 0.
                            So to test a 'name' against the pattern just use
                            ` if name=~/^
                            /

                            do something

                            endTest the group.name, instance.nameand instance.definition.name` in turn 😕

                            TIG

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                            • N Offline
                              njeremy2
                              last edited by

                              I'm not hiding anything, I just forgot to sent you! ^^

                              
                              =begin
                              author ; njeremy2
                              # This software is provided as an example of using the Ruby interface
                              # to SketchUp.
                              
                              # Permission to use, copy, modify, and distribute this software for 
                              # any purpose and without fee is hereby granted, provided that the above
                              # copyright notice appear in all copies.
                              
                              # THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
                              # IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                              # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                              =end
                              
                              Sketchup;;require 'sketchup'
                              
                              # Conversion pouces² vers m²
                              def p2m2(superficie)
                              	superficie/1550.0
                              end
                              
                              #Conversion pouces3 vers m3
                              def p2m3(volume)
                              	volume/61023.7440947323
                              end
                              
                              #Ajoute à la classe float une méthode permettant d'arrondir avec 2 chiffres après la virgule
                              class Float
                              	def round2
                              		i=((self*100).round.to_f)/100
                              		return i
                              	end
                              end
                              
                              #Permet d'exporter dans un fichier html le nom et la quantité des Composants, Matières, Groupe (+volume). L'utilisateur peut choisir d'exporter les données qu'il souhaite
                              #L'utilisateur peut choisir d'ignorer certains composants ou groupes (comme les végétaux) en les préfixant d'un _
                              class Export
                              	#Initialisation
                              	def initialize
                              		UI.messagebox "Variables chargés 1"
                              		@model = Sketchup.active_model
                              		@entities = @model.entities
                              		@materials = @model.materials
                              		UI.messagebox "Variables chargés 2"
                              		
                              		
                              		
                              		
                              		
                              		
                              		
                              		@tabGroupes = []
                              		@tabMateriaux = []
                              		@tabComposants = []
                              		@nomFichier = @model.path
                              		@cheminScript= '/ATI/scripts/exportS.html'
                              		4.times do
                              			@nomFichier.chop!
                              		end
                              		@nomFichier += "_ExportS.html"
                              		input()
                              	end
                              	
                              	#Demande de renseignements à l'utilisateur
                              	def input
                              		prompts = ["Nom et chemin du fichier à exporter", 
                              			   "Composants",
                              			   "Matières en m²",
                              			   "Groupes"
                              			   ]
                              			   # "Volume des Groupes" supprimé du formulaire
                              		defs = ["#{@nomFichier}", "Oui", "Oui", "Oui", "Non"] # "non" supprimé pour volume des groupes
                              		list = ["", "Oui|Non", "Oui|Non", "Oui|Non"]		
                              		resultats = inputbox(prompts, defs, list, "Paramétrer l'export")
                              		@nomFichier = resultats[0].to_s
                              		@composants = resultats[1].to_s
                              		@matiere = resultats[2].to_s
                              		@groupe = resultats[3].to_s
                              		# @volume = resultats[4].to_s
                              	end
                              	
                              	#Exporte le nombre et le nom de chaque chose dans un fichier html défini par l'utilisateur
                              	def exporter
                              		listerElements()
                              
                              		#Créer le fichier
                              		fichierExport = File.new("#{@nomFichier.to_s}", "w")
                              		
                              		#Ecrire les informations dedans
                              		#Formulaire html
                              		fichierExport.write "<html>"
                              			fichierExport.write "<form method=\"GET\" action=\""
                              			fichierExport.write @cheminScript.to_s
                              			fichierExport.write "\">"
                              			
                              			#Titre en haut a gauche de l'écran (titre du fichier de sauvegarde)
                              			fichierExport.write "<head>"
                              				fichierExport.write "Projet ; <b>"+(@model.title).to_s+"</b><br />"
                              				fichierExport.write "<input type=\"hidden\" value=\"#{@model.title}\" name=\"nomModele\">"
                              			fichierExport.write "</head>"
                              			
                              			#Tableau
                              			fichierExport.write "<table border=\"1\" align=\"CENTER\">"
                              			
                              			#Affichage des têtes de colonnes
                              			fichierExport.write "<tr><td></td><td bgcolor=\"#99FF00\"><b>Nom</b></td><td bgcolor=\"#99FF00\"><b>Quantité ou surface</b></td></tr>"
                              			
                              			#Composants
                              			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Composants</b></td></tr>"
                              			i = 0
                              			@tabComposants.each do |composants|
                              				fichierExport.write "<tr><td></td>"
                              				fichierExport.write "<td>"
                              				if (composants[0].name == "")
                              					fichierExport.write (composants[0].definition.name).to_s
                              					fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].definition.name}\" name=\"nomComposant#{i}\">"
                              					else
                              					fichierExport.write (composants[0].name).to_s
                              					fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].name}\" name=\"nomComposant#{i}\">"
                              				end #endif
                              				fichierExport.write "</td>"
                              				# fichierExport.write "<td>" ## Ajout colonne début
                              				# fichierExport.write (composants[0].definition.name).to_s
                              				# fichierExport.write "<input type=\"hidden\" value=\"#{composants[0].definition.name}\" name=\"nomComposant#{i}\">"
                              				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                              				fichierExport.write "<td>"
                              				fichierExport.write composants[1].to_s
                              				fichierExport.write "<input type=\"hidden\" value=\"#{composants[1].to_s}\" name=\"nbComposant#{i}\">"
                              				fichierExport.write "</td>"
                              				fichierExport.write "</tr>"
                              				i += 1
                              			end			
                              			
                              			#Groupes
                              			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Groupes</b></td></tr>"
                              			i = 0
                              			@tabGroupes.each do |groupe|
                              				fichierExport.write "<tr><td></td>"
                              				fichierExport.write "<td>"
                              				fichierExport.write (groupe[0].name).to_s
                              				fichierExport.write "<input type=\"hidden\" value=\"#{(groupe[0].name).to_s}\" name=\"nomGroupe#{i}\">"
                              				fichierExport.write "</td>"
                              				# fichierExport.write "<td>" ## Ajout colonne début
                              				
                              				
                              				
                              				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                              				fichierExport.write "<td>"
                              				fichierExport.write groupe[1].to_s
                              				fichierExport.write "<input type=\"hidden\" value=\"#{groupe[1].to_s}\" name=\"nbGroupe#{i}\">"
                              				fichierExport.write "</td>"
                              				# #Si on gère les volumes et que le groupe n'est pas plat, on affiche son volume
                              				# if @volume == "Oui" && p2m3(groupe[0].volume) > 0
                              					# fichierExport.write "<td>"
                              					# fichierExport.write (p2m3(groupe[0].volume).round2).to_s
                              					# fichierExport.write " m3"
                              					# fichierExport.write "<input type=\"hidden\" value=\"#{(p2m3(groupe[0].volume).round2).to_s}\" name=\"volumeGroupe#{i}\">"
                              					# fichierExport.write "</td>"
                              				# end
                              				fichierExport.write "</tr>"
                              				i += 1
                              			end
                              			
                              			if @matiere == "Oui"
                              				#tout péter
                              				nb = eclater(@entities)
                              				
                              				#Calculer la surface des matériaux
                              				calculerSurfaceMateriau(@entities)
                              				
                              				#On purge le tableau des matériaux qui n'ont pas de surface (cas qui peut arriver s'il y a des végétaux et que l'utilisateur à préfixé le nom
                              				#avec un _
                              				@tabMateriaux = purgerTab(@tabMateriaux)				
                              				
                              				#tout reconstruire
                              				annuler(nb)
                              			end
                              			
                              			#Matières
                              			fichierExport.write "<tr><td bgcolor=\"#7CF8F8\"><b>Matières</b></td></tr>"
                              			i = 0
                              			@tabMateriaux.each do |matiere|
                              				fichierExport.write "<tr><td></td>"
                              				fichierExport.write "<td>"
                              				fichierExport.write (matiere[0].display_name).to_s
                              				fichierExport.write "<input type=\"hidden\" value=\"#{matiere[0].display_name.to_s}\" name=\"nomMat#{i}\">"
                              				fichierExport.write "</td>"
                              				# fichierExport.write "<td>" ## Ajout colonne début
                              				
                              				
                              				
                              				# fichierExport.write "</td>" ## Ajout d'une colonne fin
                              				fichierExport.write "<td>"
                              				fichierExport.write (matiere[1].round2).to_s
                              				fichierExport.write " m²"
                              				fichierExport.write "<input type=\"hidden\" value=\"#{matiere[1].round2.to_s}\" name=\"surfaceMat#{i}\">"
                              				fichierExport.write "</td>"
                              				fichierExport.write "</tr>"
                              				i += 1
                              			end	
                              		
                              			#Nombre de groupes, de composants et de matériau
                              			fichierExport.write "<input type=\"hidden\" value=\"#{@tabGroupes.length}\" name=\"nbGroupes\">"
                              			fichierExport.write "<input type=\"hidden\" value=\"#{@tabComposants.length}\" name=\"nbCompos\">"
                              			fichierExport.write "<input type=\"hidden\" value=\"#{@tabMateriaux.length}\" name=\"nbMats\">"
                              		
                              		#Fermeture des balises et bouton d'export au format csv
                              			fichierExport.write "</table>"
                              			fichierExport.write "<br />"
                              			fichierExport.write "<input type=\"submit\" value=\"Exporter au format csv\">"
                              			fichierExport.write "</form>"
                              		fichierExport.write "</html>"
                              		
                              		#Fermer le fichier
                              		fichierExport.close
                              		
                              		#Message pour l'utilisateur
                              		UI.openURL @nomFichier	
                              		
                              	end	
                              	
                              	#Crée un tableau avec tout les éléments comptés par type
                              	def listerElements	
                              		#On parcours tout les éléments et on les comptes
                              		@entities.each do |groupes|
                              			if groupes.typename == "Group" && @groupe == "Oui"
                              				compter(groupes, 1)
                              			elsif groupes.typename == "ComponentInstance" && @composants == "Oui"
                              				compter(groupes, 2)
                              			end
                              		end
                              		if @matiere == "Oui"
                              			#On purge les matériaux inutilisés
                              			@materials.purge_unused
                              			@materials.each do |materiau|
                              				compter(materiau, 3)
                              			end	
                              		end
                              	end
                              	
                              	#Regarde l'objet passé en paramètre et en tient le compte dans le tableau correspondant
                              	def compter(chose, type)
                              		#Init
                              		trouve = false
                              		
                              		#On récupère le tableau qu'on l'on va devoir traiter
                              		tab = @tabGroupes if type == 1
                              		tab = @tabComposants if type == 2
                              		tab = @tabMateriaux if type == 3
                              		#x représente le nombre d'occurences, si c'est un matériau on l'initialise à 0 car on contera la surface totale plus tard.
                              		#si c'est un groupe ou composant on l'initialise à 1 pour pouvoir compter
                              		if type > 2
                              			x = 0
                              		else
                              			x = 1
                              		end
                              		
                              		
                              		#On regarde si l'élément existe déja, si oui on incrémente la case du tableau qui compte, si non on ajoute une nouvelle case
                              		tab.each do |element|
                              			if chose.name == element[0].name
                              				element[1] += x
                              				trouve = true
                              			end
                              		end
                              		
                              		if trouve == false
                              			tab.push([chose, x])
                              		end
                              		
                              		#on rend le tableau que l'on à traité
                              		@tabGroupes = tab if type == 1
                              		@tabComposants = tab if type == 2
                              		@tabMateriaux = tab if type == 3
                              	end
                              	
                              	#Calcule la surface de chaque matériau
                              	def calculerSurfaceMateriau(entities)
                              		#Récupérer toutes les faces
                              		tabFaces = []
                              		entities.each do |element|
                              			if element.typename == "Face"
                              				tabFaces.push(element)
                              			end
                              		end
                              		
                              		#On regarde si la face possède un matériau, et si oui on calcule la surface
                              		tabFaces.each do |face|
                              			materiau = face.material
                              			materiauBack = face.back_material
                              			if materiau	|| materiauBack			
                              				surface = p2m2(face.area)
                              				@tabMateriaux.each do |materiauxEnregistres|
                              					if materiau
                              						if materiauxEnregistres[0].display_name == materiau.display_name
                              							materiauxEnregistres[1] += surface
                              						end
                              					end
                              					if materiauBack
                              						if materiauxEnregistres[0].display_name == materiauBack.display_name
                              							materiauxEnregistres[1] += surface
                              						end
                              					end
                              				end
                              			end
                              		end
                              	end
                              
                              	#Eclate tout les groupes et composants
                              	def eclater(entities)
                              		nb = 0
                              		composantOuGroupe = true
                              		#Tant qu'il reste un composant ou un groupe, on boucle en permanence pour tous les éclater. Dès qu'il n'y en a plus, on arrête		
                              		while 1
                              			trouve = false
                              			if composantOuGroupe == false
                              				break
                              			end
                              			# UI.messagebox "texte juste avant la boucle"
                              			entities.each do |chose|
                              				if chose.typename == "ComponentInstance" || chose.typename == "Group" 
                              				# UI.messagebox "Texte juste apres qu'il vérifie si c'est un groupe ou si c'est un composant"
                              					if chose.name[0] != 95	#On vérifie que la premiere lettre ne soit pas un _ (on compare les codes ascii), [0] designe la position du caractere a rechercher
                              						chose.explode
                              						nb += 1
                              						trouve = true
                              					end
                              				end
                              			end
                              			if trouve == false
                              				composantOuGroupe = false
                              			end
                              		end
                              		return nb
                              	end
                              	
                              	#Annule nb actions
                              	def annuler(nb)
                              		nb.times do
                              			Sketchup.undo
                              		end
                              	end
                              	
                              	#Recoit un tableau de tableau et le vide des éléments uniques
                              	def purgerTab(tab)
                              		tabReturn = []
                              		tab.each do |element|
                              			if element[1] != 0
                              				tabReturn.push(element)
                              			end
                              		end
                              		return tabReturn
                              	end
                              end
                              
                              1 Reply Last reply Reply Quote 0
                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Something like

                                if (chose.is_a?(Sketchup;;ComponentInstance) && chose.definition.name=~/^_/ ) || (chose.name=~/^_/)
                                  chose.explode
                                  nb += 1
                                  trouve = true
                                end
                                

                                😕

                                TIG

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                                • N Offline
                                  njeremy2
                                  last edited by

                                  it didn"t work ...

                                  I will try something else. Another way

                                  I practice in how I get the name of definition through a table, and then I will associate that with my code

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    If you have a reference to the instance you can easily get its definition, from which you can easily get the name of that.
                                    I don't see where the difficulty is ?
                                    You just need to add some extra tests to your code of instances... in more than one place - my example was how to get the initial name to use...

                                    TIG

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                                    • N Offline
                                      njeremy2
                                      last edited by

                                      @tig said:

                                      If you have a reference to the instance you can easily get its definition, from which you can easily get the name of that.
                                      I don't see where the difficulty is ?
                                      You just need to add some extra tests to your code of instances... in more than one place - my example was how to get the initial name to use...

                                      Yeah but i'm beginning ! so I have to learn what is exactly the difference between componentdefinition and componentinstance, it's hard for me !

                                      Every document is written in english, I have to translate some words and then i have to understand each specific vocabulary of sketchup ... (in less than 1 week !)

                                      I have to go easily on that !! 😄

                                      I will continue monday because I have no tools to continue at home

                                      thx TIG! 👍

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                                      • N Offline
                                        njeremy2
                                        last edited by

                                        Hi everyone !

                                        I have found how to correct my code !! 😄

                                        It's was just an error of algorithm.

                                        At first time I had this condition :

                                        chose.name[0] != 95
                                        

                                        And I would like to have this :

                                        chose.name[0] != 95 || chose.definition.name[0] != 95
                                        

                                        but it doesn't work ...

                                        The solution is :

                                        chose.name[0] != 95 && chose.definition.name[0] != 95
                                        

                                        As I said, I'm beginning !

                                        Thanks to all! especially TIG

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