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    [Plugin] SketchUV - now free

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    • jason_marantoJ Offline
      jason_maranto
      last edited by

      Tube mapping looks to be a especially nice new tool. πŸ‘ πŸ‘

      Best,
      Jason.

      I create video tutorial series about several 2D & 3D graphics programs.

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      • N Offline
        ninopiamonte
        last edited by

        If only I have bucks I would buy that plugin! πŸ˜’

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        • utilerU Offline
          utiler
          last edited by

          Well done, Dale!! I'm going there now to purchase.... πŸ‘

          purpose/expression/purpose/....

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Woohoo! Great job Dale! A MUST HAVE PLUGIN!

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • FrederikF Offline
              Frederik
              last edited by

              Excellent plugin, Dale... πŸ‘
              I've always wondered why the Google SU team haven't made better UV-tools... 😐
              Well... It's fortunate for you guys, who then have the option to work on various plugins and get some $$... πŸ˜„
              Nevertheless, it should be a standard in SU IMHO...

              Cheers
              Kim Frederik

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              • thomthomT Offline
                thomthom
                last edited by

                Looking forward to see the models people make with this tool. πŸ˜„

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • M Offline
                  moghamdi
                  last edited by

                  I tried to use it on my sofa, but I could not get the result that I am looking for.

                  I used Box map and planner map, but it did not work.

                  Can you please help me with this?
                  I attached SKP file.

                  Thank you.


                  Sofa1.zip

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                  • A Offline
                    agamemnus
                    last edited by

                    I just got the newsletter. No visible link to the review.

                    I can't find the review via google. (try putting "sketchuv" on there... no hits)

                    http://news.sketchucation.com/ is a horrible indecipherable mess.

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Here is the announcement, Agamemnus:
                      http://forums.sketchucation.com/viewtopic.php?f=323&t=44500

                      The links are in big, fat letters at the bottom of the first post.

                      Gai...

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                      • A Offline
                        agamemnus
                        last edited by

                        Thanks.

                        That soldier example was very impressive...

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                        • N Offline
                          numerobis
                          last edited by

                          @solo said:

                          really? 😲 you do not have Artisan? I'd suggest you get that too.

                          i have tested the free demo but found it to be too slow and lagging for intuitive sculpting and it's still no subD-modeling so the geometry gets broken and the model becomes very large and unhandy... - i prefer subD-modeling in max and export it to sketchup or merge the geometry before rendering.
                          Real SubD-modeling in sketchup would be incredible!!! Hope dies last...

                          (maybe i'll integrate silo or voidworld into my workflow - quite nice little modeling apps, but this would be one import/export step more... which holds me back for now)

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                          • W Offline
                            Whaat
                            last edited by

                            @moghamdi said:

                            I tried to use it on my sofa, but I could not get the result that I am looking for.

                            I used Box map and planner map, but it did not work.

                            Can you please help me with this?
                            I attached SKP file.

                            Thank you.

                            Hello,

                            Box mapping will show seams at curving surfaces so it is not ideal for that part of the couch. I recommend using the exact same technique that I used in the tutorial video attached to the first post of this thread (first part of the video):

                            1. Separate the surface into smaller surfaces using the Path Select Tool
                            2. Use planar projections on each surface
                            3. Align them using the UV transformation tools

                            In the attached video, I actually began with box mapping, and then used the seams as a guide to separate the surfaces. I didn't have to switch the material to the UV Texture but I thought it would help with the alignment.

                            [flash=560,315:34f1096s]http://www.youtube.com/v/MKH7AkTq-f0[/flash:34f1096s]

                            SketchUp Plugins for Professionals

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              This is still magic to me. 😲

                              Gai...

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                              • W Offline
                                Whaat
                                last edited by

                                @krisidious said:

                                will this work for mapping cars? and will the maps transfer over to other programs well like Max?

                                can you optimize UVW maps with it? using all the area on a map for more than one piece of geometry?

                                Hi Kris,

                                You can map cars by dividing the surfaces into separate panels and applying planar projections to it. I expect it would work very well. Any surfaces that were especially tricky could be easily unwrapped using Roadkill (a free UV unwrapping app) that you can export and import UVs with using SketchUV.

                                You can not optimize maps with it directly. However, by exporting to another app, that can be done. Again, using Roadkill, the maps are automatically optimized by default as you unwrap the mesh. See this tutorial:

                                [flash=560,315:mq6wro7c]http://www.youtube.com/v/NXS6_WdXZ3s[/flash:mq6wro7c]

                                The maps should transfer perfectly to Max as long as you first use the triangulation function prior to 3DS export. This is explained in this tutorial:

                                [flash=560,315:mq6wro7c]http://www.youtube.com/v/baQwxL6mgMQ[/flash:mq6wro7c]

                                SketchUp Plugins for Professionals

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                                • numbthumbN Offline
                                  numbthumb
                                  last edited by

                                  A kind of magic IΒ΄m willing to learn.
                                  And how did you make your signature dissapear Gaieus? πŸ˜„

                                  Comfortably numb...

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @whaat said:

                                    ...The maps should transfer perfectly to Max as long as you first use the triangulation function prior to 3DS export...

                                    Well, I do not know about Max itself (although why would it be different) but have tried a couple of 3rd party apps and indeed, with triangulation on, it exports perfectly.
                                    And Dale, you need to make a new video for this feature. This one shows the UV maps a bit distorted but the plugin does not distort them (any longer). πŸ‘

                                    [off:2c139be9]
                                    @numbthumb said:

                                    And how did you make your signature dissapear Gaieus?

                                    It's there...
                                    http://forums.sketchucation.com/ucp.php?i=profile&mode=signature[/off:2c139be9]

                                    Gai...

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                                    • KrisidiousK Offline
                                      Krisidious
                                      last edited by

                                      awesome... Thanks Whaat.

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • J Offline
                                        jorge2011
                                        last edited by

                                        beautiful coincidence.
                                        This new plugin comes with excellent new fredo tool for manipulating textures

                                        [flash=853,505:2ik15ks3]http://www.youtube.com/v/l2QjLlUQVrY&fs=1[/flash:2ik15ks3]

                                        thank you very much whaat

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Very complementary! β˜€

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • McGyverM Offline
                                            McGyver
                                            last edited by

                                            Super impressive!!
                                            I have a question in regards to exporting a finished model (to OBJ or DAE)...
                                            With some plugins that allow you to modify, or reposition a texture, when the finished model is exported, multiple copies of the texture image are generated (or in some cases, copies of parts of the image)... does this occur with SketchUV?
                                            Thank you in advance for any info.

                                            [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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