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    Partial transparent material

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    • P 離線
      perk
      最後由 編輯

      Hi all,

      It's been quite some time since I have been on here but I am back and have a question about material creations. I have created a material which is basically a type of perforated steel plate. The material I created works well in SU (I know it needs a little work but for now it does the job) The problem I am encountering is when I bring it into kerkythea the transparent potion renders as solid white. How would I go about keeping the transparent portion in Kerky?

      Thanks


      I know its a bit large but this is the mat I am using.

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      • massimoM 離線
        massimo Moderator
        最後由 編輯

        Hi Jeff. It works fine here. In KT the png textures are automatically imported as diffuse+clipmap material. Just check you have the "alpha channel" ticked as the picture below.


        Cattura.JPG

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        • GaieusG 離線
          Gaieus
          最後由 編輯

          Dang. Massimo... Finally I could have felt useful... 😒

          KTClip.png
          (On top of all, I did not realise I could use the original image posted above) 😄

          Gai...

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          • massimoM 離線
            massimo Moderator
            最後由 編輯

            You are more than useful Gai. 😄
            No need anyway to add anything. It should be all "automatic". 😉

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            • P 離線
              perk
              最後由 編輯

              Ok I dont have the option for alpha channel under bitmap options.

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              • massimoM 離線
                massimo Moderator
                最後由 編輯

                That's weird because I used the map you posted so you should have that option. Have you imported in SU the image as texture or as image?

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                • P 離線
                  perk
                  最後由 編輯

                  it's a texture in SU.

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                  • massimoM 離線
                    massimo Moderator
                    最後由 編輯

                    Could you please upload just the problematic part of your textured model? (SU 7 or below)

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                    • GaieusG 離線
                      Gaieus
                      最後由 編輯

                      Make sure to select the clip map image (step 1) so that it's highlighted in green. Then also select that image thumbnail where I show step 2. The alpha option only appears then.

                      Gai...

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                      • P 離線
                        perk
                        最後由 編輯

                        Here is a screen shot from Kerky and a simple model with the material


                        huh.png

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                        • massimoM 離線
                          massimo Moderator
                          最後由 編輯

                          I see no model. 😕

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                          • P 離線
                            perk
                            最後由 編輯

                            Sorry, Here's the link.

                            Error 404 (Not Found)!!1

                            favicon

                            (sketchup.google.com)

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                            • massimoM 離線
                              massimo Moderator
                              最後由 編輯

                              Hmmm...Really strange, it works just fine here. Have you the latest version of SU2KT exporter?


                              Cattura.JPG

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Hm. Interesting. For me (also?) the material is exported as jpg, not png (therefore, obviously, no alpha channel can be found). I do not know why this is happening.

                                I could reload the jpg image with the png however. Copy the png to the material folder KT creates when exporting and when opening the material browser in KT, change the jpg material for the png material.

                                Gai...

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                                • P 離線
                                  perk
                                  最後由 編輯

                                  It should be the latest. I just reinstalled it 3 weeks ago. What is the latest version and how do I check my current version?

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                                  • P 離線
                                    perk
                                    最後由 編輯

                                    Gaieus

                                    Copying the png. into the folder seems to be working 😍 . Thanks for the help gents. Once again you guys have proven why this is one of my favorite forums.

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                                    • GaieusG 離線
                                      Gaieus
                                      最後由 編輯

                                      Plugins > Kerkythea exporter > About...

                                      Hm. Interesting. Mine says:

                                      SU2KT version 3.1 beta2 27th October 2007 😲
                                      Now I am pretty sure this is not the latest version. 😆

                                      True however that nowadays, if I need to open native Kerky at all, I first tweak everything in Twilight and export from there (lazy solution for mediocre rendering talents)

                                      Gai...

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                                      • massimoM 離線
                                        massimo Moderator
                                        最後由 編輯

                                        the latest version should be here I guess. 😄

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                                        • P 離線
                                          perk
                                          最後由 編輯

                                          HUM.

                                          Mine is 3.0 6th oct 2007. I just reinstalled it not sure why mine would be even older than yours.

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                                          • GaieusG 離線
                                            Gaieus
                                            最後由 編輯

                                            All right. Now I updated my SU2KT plugin and it exports the material correctly as png and even the alpha is already added as a clip mask. I really do not know what I have been waiting for. 😄

                                            Gai...

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