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    [Plugin] Image 2 Model

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    • sdmitchS Offline
      sdmitch
      last edited by

      If Susan is showing up it because she is in your default template.

      I take a look at exploding.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • TIGT Offline
        TIG Moderator
        last edited by

        You could always some code at the start to erase all model entities...
        Sketchup.active_model.entities.erase_entities(Sketchup.active_model.entities.to_a)
        [or a Sketchup.active_model.entities.clear [edit]]
        Then .purge_unused for all model components, materials, layers and styles before adding the new image into the now sanitized model.
        Surely image.explode will do the desired extra step ?

        TIG

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        • sdmitchS Offline
          sdmitch
          last edited by

          Added a .clear! to make sure the new file is empty. Exploded the image and hide the edges.


          Image2Model.rb

          Nothing is worthless, it can always be used as a bad example.

          http://sdmitch.blogspot.com/

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          • TIGT Offline
            TIG Moderator
            last edited by

            The 'entities.clear' only erases the instance of Susan [and any other stuff placed in the default template].
            BUT the definition still remains in the SKP, as do any now-unused related materials, layers etc.
            It's best to have a '.purge_unused' for these after the '.clear'...

            TIG

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            • sdmitchS Offline
              sdmitch
              last edited by

              I haven't been able to find .purge_unused.

              sorry, I did find it for materials and styles.

              Searching returned no results.

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • TIGT Offline
                TIG Moderator
                last edited by

                Your search tool is faulty...
                https://developers.google.com/sketchup/docs/ourdoc/definitionlist#purge_unused
                https://developers.google.com/sketchup/docs/ourdoc/materials#purge_unused
                https://developers.google.com/sketchup/docs/ourdoc/layers#purge_unused
                https://developers.google.com/sketchup/docs/ourdoc/styles#purge_unused

                TIG

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  I did the search, .purge_unused, at

                  https://developers.google.com/sketchup/docs/

                  which is the Ruby API page and it found nothing. Apparently it was the "." that cause the failed search. Lots of results without it.

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    First post updated with [plugin] tag.

                    Got a bit busy and haven't had a chance to truly say thanks! SDMitch, I owe you a beer! Plugin works great. Thanks again!

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • guanjinG Offline
                      guanjin
                      last edited by

                      @sdmitch said:

                      Added a .clear! to make sure the new file is empty. Exploded the image and hide the edges.

                      I opened the PNG image, the view does not show

                      I come from China, is to learn

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                      • C Offline
                        coreymurray
                        last edited by

                        Just wanted to say thanks for this plugin, it really is super helpful!

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                        • S Offline
                          shoopa
                          last edited by

                          @Earthmover
                          can You do a quick explanation video tutorial?
                          thanks!!

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