Scale component => unique
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So Explode it / make a normal component and all will works fine!
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@unknownuser said:
So Explode it / make a normal component and all will works fine!
sure i've tried that in a first place. exploding and recreating doesnt work as well
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@tig said:
I get no issues with the car/tree or anything else.
No change with plugins disabled.
I also noticed that the component with a car changed got uniqued pls find attached.
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@unknownuser said:
I have the same problem as described first post when I scale the original with the bench as Dynamic Component
But no Problem when I transform the bench in Normal Component
Scaling seems normal as shown on my image above
Of course the car is scaling also because I don't move it before the tool scaleOH! you are right! I thought it worked before when i tried without a car, but now a see its the bench! Thaaanks what a drama
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I have the same problem as described first post when I scale the original with the bench as Dynamic Component
(even without copy move)
But no Problem when I transform the bench in Normal Component
Scaling seems normal as shown on my image above
Of course the car is scaling also because I don't move it before the tool scale -
@maso said:
@unknownuser said:
I have the same problem as described first post when I scale the original with the bench as Dynamic Component
But no Problem when I transform the bench in Normal Component
Scaling seems normal as shown on my image above
Of course the car is scaling also because I don't move it before the tool scaleOH! you are right! I thought it worked before when i tried without a car, but now a see its the bench! Thaaanks what a drama
Okey, bug found. Its the bench. such a simple component ?!
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@unknownuser said:
:enlight:
It's not a simple Component, it's a Dynamic Component!
Sure action of Dynamic Component depends of WHO and HOW it was made!My boss just confessed
He "redesigned" the standard scalable dynamic bench from the internet.. didnt really work -
It's not a simple Component, it's a Dynamic Component!
Sure action of Dynamic Component depends of WHO and HOW it was made!So in this case seems it was not good coded!
It makes a false axis Scales & Move during just a 2D Scale! -
Thank You both guys for your help.
Issue solved, still it seems to be a bug.
Quite complicated to achieve, but stil a bug
Thanks again
M. -
The Boss has always right!
But modify a Dynamic Component is some dangerous without some experience of that!@unknownuser said:
but stil a bug
Absolutly not!
Just a disfunction (false code) of the bench!
A bug inside the bench yes!
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