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    [Plugin] TextureRandomizer

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    • N 離線
      noldo
      最後由 編輯

      Hi TIG, thanks for the plug-in. It would be handy to have an option to fix the offset for textures evenly within groups.
      When you have groups with two or more internal faces often the texture is continuous and due to the way the plug-in is structured now this continuity is interrupted, because the faces are treated separately.
      Would it be feasible?

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        You can copy the UV mapped texture you've set, using the eyedropper tool that's part of the native Material tool, to select it, then paint the adjacent surfaces with the texture so the UV mapping matches across the facets...

        TIG

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        • N 離線
          noldo
          最後由 編輯

          I have not explained myself well, I try to upload a video to explain myself better.

          After randomizing, the alignments become misaligned.
          An option would be needed to fix one (and only one) random offset for each group / component.


          2022-07-23 17-03-52.mov

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            Then the various faces' textures' randomization is no longer random !
            They'd all be the same using your rules...
            So if that's what you want, edit one face's texture and transfer its UV mapping to other faces using the eyedropper tool...
            Then they match, but have a random 'seed' to start with...

            TIG

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            • I 離線
              ionutzor
              最後由 編輯

              Hello,
              Just donate to you and don t see button to download

              Please help

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                The Download button is the red one in the PluginStore listing.
                If you are using the ExtensionStore³ then it's a similar button saying Install, as no RBZ is needed as it's done automatically...

                TIG

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                • TutorialsUpT 離線
                  TutorialsUp
                  最後由 編輯

                  Hi, TIG Thanks for the extension
                  Can you please answer this question please, somebody, asks on my recent video? https://youtu.be/OCmKV7Rb7bQ

                  "Any idea how this works for attached maps? Like for Enscape? Does the bump map align with the texture?
                  "
                  Thanks

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    I think there's no connection between the two, but why not try it and report back...

                    TIG

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                    • S 離線
                      sada1078
                      最後由 編輯

                      Thanks very much 👍 ! Really was looking for a tool like this for easy floor customization...

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                      • B 離線
                        bsfranza
                        最後由 編輯

                        hi there, its normal that in su 2024 it does not work with nested geometry? groupds and instances only are supported with one depth step 😕

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