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    [Plugin] TextureRandomizer

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    • TIGT Online
      TIG Moderator
      last edited by

      This is an ancient thread...
      But a simple search shows that v1.3 of this tool is available from in PluginStore [that's premade into an RBZ]
      https://sketchucation.com/pluginstore?pln=TextureRandomizer

      To make any single RB file into an RBZ you need to ZIP the RB then change the file-type suffix to RBZ...
      Then install it as from hat file...

      OR you could simply put the RB directly into the relevant Plugins folder, and then restart SketchUp so that it loads...

      TIG

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      • kdewinterK Offline
        kdewinter
        last edited by

        @tig said:

        This is an ancient thread...
        But a simple search shows that v1.3 of this tool is available from in PluginStore [that's premade into an RBZ]
        https://sketchucation.com/pluginstore?pln=TextureRandomizer

        To make any single RB file into an RBZ you need to ZIP the RB then change the file-type suffix to RBZ...
        Then install it as from hat file...

        OR you could simply put the RB directly into the relevant Plugins folder, and then restart SketchUp so that it loads...

        Thanks for your swift reply !

        1 Reply Last reply Reply Quote 0
        • N Offline
          noldo
          last edited by

          Hi TIG, thanks for the plug-in. It would be handy to have an option to fix the offset for textures evenly within groups.
          When you have groups with two or more internal faces often the texture is continuous and due to the way the plug-in is structured now this continuity is interrupted, because the faces are treated separately.
          Would it be feasible?

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          • TIGT Online
            TIG Moderator
            last edited by

            You can copy the UV mapped texture you've set, using the eyedropper tool that's part of the native Material tool, to select it, then paint the adjacent surfaces with the texture so the UV mapping matches across the facets...

            TIG

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            • N Offline
              noldo
              last edited by

              I have not explained myself well, I try to upload a video to explain myself better.

              After randomizing, the alignments become misaligned.
              An option would be needed to fix one (and only one) random offset for each group / component.


              2022-07-23 17-03-52.mov

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              • TIGT Online
                TIG Moderator
                last edited by

                Then the various faces' textures' randomization is no longer random !
                They'd all be the same using your rules...
                So if that's what you want, edit one face's texture and transfer its UV mapping to other faces using the eyedropper tool...
                Then they match, but have a random 'seed' to start with...

                TIG

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                • I Offline
                  ionutzor
                  last edited by

                  Hello,
                  Just donate to you and don t see button to download

                  Please help

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                  • TIGT Online
                    TIG Moderator
                    last edited by

                    The Download button is the red one in the PluginStore listing.
                    If you are using the ExtensionStore³ then it's a similar button saying Install, as no RBZ is needed as it's done automatically...

                    TIG

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                    • TutorialsUpT Offline
                      TutorialsUp
                      last edited by

                      Hi, TIG Thanks for the extension
                      Can you please answer this question please, somebody, asks on my recent video? https://youtu.be/OCmKV7Rb7bQ

                      "Any idea how this works for attached maps? Like for Enscape? Does the bump map align with the texture?
                      "
                      Thanks

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                      • TIGT Online
                        TIG Moderator
                        last edited by

                        I think there's no connection between the two, but why not try it and report back...

                        TIG

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                        • S Offline
                          sada1078
                          last edited by

                          Thanks very much 👍 ! Really was looking for a tool like this for easy floor customization...

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            bsfranza
                            last edited by

                            hi there, its normal that in su 2024 it does not work with nested geometry? groupds and instances only are supported with one depth step 😕

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                            • TIGT Online
                              TIG Moderator
                              last edited by TIG

                              After a hiatus of 14 years, here's v1.4
                              Please re-read the edited usage in the first post in this thread:
                              https://community.sketchucation.com/topic/133971/plugin-texturerandomizer
                              Download it from the PluginStore page or ExtensionStore dialog within SketchUp.
                              https://sketchucation.com/pluginstore?pln=TextureRandomizer
                              NOTE how the code and interface was revisited by myself and raumstaerke.de , who added a single dialog for settings using AI.

                              TIG

                              C 1 Reply Last reply Reply Quote 1
                              • C Offline
                                carteblanche @TIG
                                last edited by

                                @TIG I would like to thank you ! It's a really simple & powerful plugin to quickly handle texture. So glad you've just made an update.

                                Great job and thanks again !

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