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    [Plugin] Generate Ceiling Grid (Updated 27-Mar-2014)

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    • S Offline
      SUFractal
      last edited by

      @gullfo said:

      seems to work perfect. including complex ceilings. but... if you have the face @ zero on the z-axis, you do see the inverted faces which are flush with the grid and not dropping through. so just make sure your ceiling face is above the zero plane... then again i may have spoke too soon... a complex ceiling definitely exhibits some strange results even when sitting above the 0 on z-axis...

      Each time I've tried (and just did again), my ceiling plane was 'elevated'. The plugin worked perfectly until this last tweak ... I'm no programmer or ruby person, but it would appear something occurred w/in the last effort?

      I've also tried both 2 x 2 and 2 x 4 grids.

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      • T Offline
        tomot
        last edited by

        @sdmitch said:

        tomat, check the case of the "x" in the options. It looks like lower case which will not match the "X" in the case statement.

        YES! YES!...... I forgot to read my own Sticky note "Watch the use of case" 😳

        (if the SU API Ruby Console was more inclusive by incorporating the entire Ruby reference perhaps this error would have been properly flagged when a script is run)

        [my plugins](http://thingsvirtual.blogspot.ca/)
        tomot

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        • sdmitchS Offline
          sdmitch
          last edited by

          Apparently all my test shapes have been at Z=0. Elevation does matter. Sorry about that.

          Well at least I thought elevation mattered. I did a move/copy on a shape and elevated it. When I ran the plugin, I got the pulled down faces without texture, but when I created a elevated shape, it didn't have the problem. I then tried to duplicate the create at Z=0 and move/copy to an elevation and results were normal! What a lovely thing an intermittent problem is!!!

          Nothing is worthless, it can always be used as a bad example.

          http://sdmitch.blogspot.com/

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          • Z Offline
            ZFRPS
            last edited by

            first,I need to speak sorry,and i get carried away for this plugin,because i believe this plugin is one of "BIM" plugins,BIM need details ,if this can done , I hope !

            However,i must thanks sdmitch and everyone again,this plugin is great.

            sketchup is bim

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            • gullfoG Offline
              gullfo
              last edited by

              yea, being its occurring over several runs, it may be a variable scope issue where something is persisting which causes the subsequent run to make incorrect assumptions...

              Glenn

              http://www.runnel.com

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              • B Offline
                Ben Ritter
                last edited by

                Sam, thank you. Good stuff!

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                • S Offline
                  SUFractal
                  last edited by

                  @sdmitch said:

                  Apparently all my test shapes have been at Z=0. Elevation does matter. Sorry about that.

                  Well at least I thought elevation mattered. I did a move/copy on a shape and elevated it. When I ran the plugin, I got the pulled down faces without texture, but when I created a elevated shape, it didn't have the problem. I then tried to duplicate the create at Z=0 and move/copy to an elevation and results were normal! What a lovely thing an intermittent problem is!!!

                  Sam, I had tried both methods you described, but still had the same issues.

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                  • sdmitchS Offline
                    sdmitch
                    last edited by

                    Ok, I have done about all I can do with this plugin. I have tested numerous shapes including gullfo's and the plugin produced the expected results, with minor exceptions, without fail using all size,origin,rotation options while creating tiles.

                    zfrps, I fixed that "gap" thing for you.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

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                    • S Offline
                      SUFractal
                      last edited by

                      @sdmitch said:

                      Ok, I have done about all I can do with this plugin. I have tested numerous shapes including gullfo's and the plugin produced the expected results, with minor exceptions, without fail using all size,origin,rotation options while creating tiles.

                      zfrps, I fixed that "gap" thing for you.

                      Working OK from what I can see. Thanks so much sdmitch!

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                      • guanjinG Offline
                        guanjin
                        last edited by

                        @sdmitch said:

                        Ok, I have done about all I can do with this plugin. I have tested numerous shapes including gullfo's and the plugin produced the expected results, with minor exceptions, without fail using all size,origin,rotation options while creating tiles.

                        zfrps, I fixed that "gap" thing for you.

                        Create a surface option is not valid, how the choices that are surface
                        Choose, or have surface

                        I come from China, is to learn

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                        • T Offline
                          tomot
                          last edited by

                          @guanjin said:

                          Create a surface option is not valid, how the choices that are surface
                          Choose, or have surface

                          You do have a surface now, you can place a texture on the entire surface, unfortunately I would have preferred to see the use of individual tiles as we had previously. I inadvertently over wrote and did not save the last script. Perhaps if sdsmith is not getting tired of this yet πŸ˜„ he could introduce 3 choices: none, tiles, surface.

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            You get the "surface" if you say "No" to Make Tiles. If you don't want the surface, simply delete it.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • guanjinG Offline
                              guanjin
                              last edited by

                              @sdmitch said:

                              You get the "surface" if you say "No" to Make Tiles. If you don't want the surface, simply delete it.

                              We asking for too much, thank you for the great plug πŸ˜‰

                              I come from China, is to learn

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                              • RonSR Offline
                                RonS
                                last edited by

                                Works like a charm for me. Thank You Sam for all of your hard work.

                                Design is not just what it looks like and feels like. Design is how it works.
                                Steve Jobs

                                RonS

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                                • guanjinG Offline
                                  guanjin
                                  last edited by

                                  @sdmitch said:

                                  You get the "surface" if you say "No" to Make Tiles. If you don't want the surface, simply delete it.

                                  QQζˆͺε›Ύ20120308003707.jpg

                                  No matter how select all the options are in the middle, invalid!!! πŸ˜’

                                  I come from China, is to learn

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                                  • T Offline
                                    tomot
                                    last edited by

                                    I was mistakenly concerned that I would not be able to remove individual panels in order to create light panels. But that is not the case, the Surface can be intersected with the model (namely the Grid), by right-clicking the context menu. Now that the Surface and the Grid have been intersected, individual panels can be be removed as required, for lights. thanks again sdmith

                                    [my plugins](http://thingsvirtual.blogspot.ca/)
                                    tomot

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                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      @guanjin said:

                                      No matter how select all the options are in the middle, invalid!!! πŸ˜’

                                      The "Origin Pt:" selection controls the position. If "Corner" gives you the same
                                      results as "Center" then you appear to be the only one.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • guanjinG Offline
                                        guanjin
                                        last edited by

                                        @sdmitch said:

                                        @guanjin said:

                                        No matter how select all the options are in the middle, invalid!!! πŸ˜’

                                        The "Origin Pt:" selection controls the position. If "Corner" gives you the same
                                        results as "Center" then you appear to be the only one.

                                        The same surface option, is invalid, only the first option is effective!

                                        πŸ˜’

                                        I come from China, is to learn

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          @guanjin said:

                                          @sdmitch said:

                                          @guanjin said:

                                          No matter how select all the options are in the middle, invalid!!! πŸ˜’

                                          The "Origin Pt:" selection controls the position. If "Corner" gives you the same
                                          results as "Center" then you appear to be the only one.

                                          The same surface option, is invalid, only the first option is effective!

                                          πŸ˜’

                                          If Make Tiles = Yes, you get a group of tiles, one for each "cell", which are painted with the current material. If Make Tiles = No, the original selected shape is painted with the current material . If you don't want a ceiling, simply delete the "Ceiling" group.

                                          If you seperate the Ceiling from the Grid, you will see this difference more clearly.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • S Offline
                                            SUFractal
                                            last edited by

                                            Thanks for all the hard work and updates sdmitch!

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