Render Question
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Thanks Massimo. I'll give that a try.
I went to bed while this was rendering. It was finished this morning so I'm posting it. I don't mind so much that the shadows are gone from the first one.
@N08/6840658965/" target="_blank" rel="noopener noreferrer nofollow ugc">

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nicely done -
Looks good Dave, tho' I agree about the background.
Small tip, save the model to another file just for rendering. As I found out the hard way, once you start beveling, rounding corners etc. it's a pain to work with if you need to make alterations.
Baz -
Thanks irwanwr and Barry.
Barry, you make a good point. I do have several copies of this one already because I've been using it as a training tool for some instruction I'm doing. I can draw this box now in about 6 minutes including the dovetails all around. Usually I don't care about the bevels and I don't expect to be doing a lot of this rendering business.

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btw, what rendering method did you use there, Dave?
i like the soft shadow. -
This last one was done in KT using preset #8. there are two spotlights both set to cast soft shadows. The radius of the light more to the front is set at 0.15 and the other light is set to 0.10.

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Thank you, Dave. I've never thought of using either soft shadows or lights.
Mostly using the preliminary custom preset for quick setting and rendering. -
Having been a professional photographer in a former life, I tend to think in terms of studio lighting for renders so Massimo's suggestions make a lot of sense to me. Still, I much prefer the sketchy stuff I normally do.
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Model the tabletop surface instead of using a bump map. Also light from the top left rear (shadow cast forward) and set up a reflector off camera to bounce light back into the resulting dark front of the box.
Trust me.

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Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.

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@unknownuser said:
Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.
That is pretty close to what I had in mind. Nice word to the Dave/Eric team.
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Well, I'm getting closer. I changed the style of the box back closer to the original. I still need to work on the materials a bit but I think it is getting better. Thanks to all for the suggestions.
@N08/6864671773/" target="_blank" rel="noopener noreferrer nofollow ugc">


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So that means I've taken a step or two back?
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That would depend on which way you were facing in the first place.
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Totally unconvincing render Dave. And where did you get that woodgrain material, awful!
Baz -

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Final.
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Sublime

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