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    Render Question

    Scheduled Pinned Locked Moved WIP
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    • Dave RD
      Dave R
      last edited by

      @N08/6838817219/" target="_blank" rel="noopener noreferrer nofollow ugc">
      http://farm8.staticflickr.com/7018/6838817219_8cccf47892_z.jpg

      Etaoin Shrdlu

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      • massimoM
        massimo Moderator
        last edited by

        The box looks better. πŸ‘ However you almost completely lost the shadows. In the very first image you posted they were too strong. Maybe you could try as a start with this studio setup. You can choose from two setups: with direct mesh emitters (you can apply for example ies lights to them) or with pointlights+umbrellas.
        Or also put the box in a very simple studio screen and use one of these HDRi as lighting. πŸ˜„

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        • irwanwrI
          irwanwr
          last edited by

          πŸ‘
          also thanks to massimo, notareal, and others for those links to note.

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          • Dave RD
            Dave R
            last edited by

            Thanks Massimo. I'll give that a try.

            I went to bed while this was rendering. It was finished this morning so I'm posting it. I don't mind so much that the shadows are gone from the first one.

            @N08/6840658965/" target="_blank" rel="noopener noreferrer nofollow ugc">
            http://farm8.staticflickr.com/7018/6840658965_d029c70c9a_z.jpg

            Etaoin Shrdlu

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            • irwanwrI
              irwanwr
              last edited by

              πŸ‘ nicely done

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              • bazB
                baz
                last edited by

                Looks good Dave, tho' I agree about the background.
                Small tip, save the model to another file just for rendering. As I found out the hard way, once you start beveling, rounding corners etc. it's a pain to work with if you need to make alterations.
                Baz

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                • Dave RD
                  Dave R
                  last edited by

                  Thanks irwanwr and Barry.

                  Barry, you make a good point. I do have several copies of this one already because I've been using it as a training tool for some instruction I'm doing. I can draw this box now in about 6 minutes including the dovetails all around. Usually I don't care about the bevels and I don't expect to be doing a lot of this rendering business. πŸ˜‰

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                  • irwanwrI
                    irwanwr
                    last edited by

                    btw, what rendering method did you use there, Dave?
                    i like the soft shadow.

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                    • Dave RD
                      Dave R
                      last edited by

                      This last one was done in KT using preset #8. there are two spotlights both set to cast soft shadows. The radius of the light more to the front is set at 0.15 and the other light is set to 0.10.


                      KT F Box.png

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                      • irwanwrI
                        irwanwr
                        last edited by

                        πŸ‘
                        Thank you, Dave. I've never thought of using either soft shadows or lights.
                        Mostly using the preliminary custom preset for quick setting and rendering.

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                        • Dave RD
                          Dave R
                          last edited by

                          Having been a professional photographer in a former life, I tend to think in terms of studio lighting for renders so Massimo's suggestions make a lot of sense to me. Still, I much prefer the sketchy stuff I normally do.

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                          • R
                            Roger
                            last edited by

                            Model the tabletop surface instead of using a bump map. Also light from the top left rear (shadow cast forward) and set up a reflector off camera to bounce light back into the resulting dark front of the box.

                            Trust me. πŸ˜„

                            http://www.azcreative.com

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                            • boofredlayB
                              boofredlay
                              last edited by

                              Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.


                              DaveR_Box_Pshop.jpg

                              http://www.coroflot.com/boofredlay

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                              • R
                                Roger
                                last edited by

                                @unknownuser said:

                                Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.

                                That is pretty close to what I had in mind. Nice word to the Dave/Eric team.

                                http://www.azcreative.com

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                                • Dave RD
                                  Dave R
                                  last edited by

                                  Well, I'm getting closer. I changed the style of the box back closer to the original. I still need to work on the materials a bit but I think it is getting better. Thanks to all for the suggestions.

                                  @N08/6864671773/" target="_blank" rel="noopener noreferrer nofollow ugc">
                                  http://farm8.staticflickr.com/7038/6864671773_3f88fa508f_z.jpg

                                  πŸ˜„

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                                  • Dave RD
                                    Dave R
                                    last edited by

                                    So that means I've taken a step or two back?

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                                    • bazB
                                      baz
                                      last edited by

                                      That would depend on which way you were facing in the first place.

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                                      • bazB
                                        baz
                                        last edited by

                                        Totally unconvincing render Dave. And where did you get that woodgrain material, awful!
                                        Baz

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                                        • Dave RD
                                          Dave R
                                          last edited by

                                          πŸ˜†

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                                          • Dave RD
                                            Dave R
                                            last edited by

                                            Final.

                                            @N08/6867171161/" target="_blank" rel="noopener noreferrer nofollow ugc">
                                            http://farm8.staticflickr.com/7196/6867171161_bf035f371c_z.jpg

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