sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Vray lighting problem

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    3 Posts 3 Posters 442 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • eidam655E Offline
      eidam655
      last edited by eidam655

      hello all,

      i'm working on a school project and thought i could ask some questions about problems i'm facing. images in attachments. on the 'colder' one, more blueish, the GI Saturation was 1.0 and the Light Cache Subdivision was set to 300 (the original images are rendered at 5000 x 5000 px, these are crops). on the warmer one i reduced the saturation to .25 and increased the subdivision to 1000.

      first try. saturation 1.0, LC subdivs 300, IM min/max rate -3/-1

      second try. saturation 0.25, LC subdivs 1000, IM min/max rate -3/0

      in both of the images if you look at the edges where a sun-lit facade meets the ground, you'll see that that area is somehow too bright (it's a problem when it affects the shadow of the opposite building)

      i would like to ask two questions:

      • how is my problem called, ie. what to google solution for? (it's most probably not color bleeding... it's hard to UTFG when you don't know what you are searching for 😄)
      • and if anyone had any idea - how do i fix this?

      thanks for any answer,
      ~Adam

      EDIT: of course, the attachments x)

      I'm using SketchUp 2017, V-Ray 3.4

      1 Reply Last reply Reply Quote 0
      • V Offline
        valerostudio
        last edited by

        I do believe the issue is your GI bouncing in the corners off of that white material. I never use pure white. I would try something thats 229 229 299 RGB value or less. No material in the real world is ever pure white 255 255 255. Try that for starters.

        1 Reply Last reply Reply Quote 0
        • stefanqS Offline
          stefanq
          last edited by

          When you use high quality settings for IM (subdivisions and such) you're starting to loose detail, geometry is "floating". Lower the settings, or, use detail enhancement, or, my favorite one, use AO.
          Cheers!

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          • First post
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement