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    Simple Artisan examples collection

    Scheduled Pinned Locked Moved Organic Modelling
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    • pilouP Offline
      pilou
      last edited by

      Ultra nice! 😎

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • panixiaP Offline
        panixia
        last edited by

        @box said:

        Thanks Cotty, Yes, I'm fully aware of how to make the faces flat or regular. That's not what I wanted, so they aren't Artifacts they are design decisions.
        Look at the shape you get when you pull a spoon out of thick honey, it's a fluid solid and behaves in a very particular way. The surface tension isn't uniform so you get stretching.

        ok if it's intentional and you are happy with thw result that's fine πŸ‘
        i was only pointing it in case you did'nt know of the control loops stuff, when you know what you are doing, "rules" can be broke here and there β˜€

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        • HieruH Offline
          Hieru
          last edited by

          @panixia said:

          i was only pointing it in case you did'nt know of the control loops stuff, when you know what you are doing, "rules" can be broke here and there β˜€

          Makes sense to me.

          Molten glass has a much greater surface tension than something like honey, so whilst you will get deformation when pulling away gathers of glass, flat surfaces will tend to remain pretty even.

          If I was modelling this I would add control loops and then move their position to allow for varying degrees of deformation/stretch.

          I'd forget about actually making it in glass as it would be an absolute nightmare. Pulling multiple gathers off the plate whilst maintaining it's shape is one thing, but then adding in a pre-blown centre piece and twisting the gathers before everything collapses is insane....and then you'll have to keep everything in place whilst reheating the plate so that it will form-fit with the wood.....aaaarghhhh!!!!

          www.davidhier.co.uk

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          • BoxB Offline
            Box
            last edited by

            Obviously my 35 years of working with molten glass are meaningless.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              @solo said:

              Blender?

              yes, and rendered using freestyle edges

              Download the free D'oh Book for SketchUp πŸ“–

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              • HieruH Offline
                Hieru
                last edited by

                @box said:

                Obviously my 35 years of working with molten glass are meaningless.

                Pretty sure I didn't say that or give cause for you to take offence.

                If you aren't bothered about the topology and the model/render works for your purposes, then you've done a good job. I was just offering some friendly advice on how you could improve the model next time around.

                And just because I can see the difficulty in making the design in reality, it doesn't follow that I think you don't know what you are doing and you are not up to doing the job.

                www.davidhier.co.uk

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                • BoxB Offline
                  Box
                  last edited by

                  I must have a better look at Blender when I have time.

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                  • panixiaP Offline
                    panixia
                    last edited by

                    quadface/vertextools training.. work in progress.. 😎
                    any good reference for ear topology?

                    faceofquadfaceswip.jpg

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                    • bazB Offline
                      baz
                      last edited by

                      @panixia said:

                      quadface/ 😎
                      any good reference for ear topology?

                      Pardon, could you say that again?

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                      • olisheaO Offline
                        olishea
                        last edited by

                        http://www.creativecrash.com/tutorialimages/242/009.jpg

                        oli

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                        • bazB Offline
                          baz
                          last edited by

                          Ah...thanks Oli, I woz a bit sarcastic, as in simple aritsan examples. Go for it tho, its educational πŸ˜„

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                          • panixiaP Offline
                            panixia
                            last edited by

                            thanks oli.. ill'try πŸ˜„

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • panixiaP Offline
                                panixia
                                last edited by

                                that looks cool rich (and rather complex too)

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                                • panixiaP Offline
                                  panixia
                                  last edited by

                                  a first try.. still to refine a lot.. πŸ˜’


                                  head test.jpg

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    Just a very simple bottle opener that I had to knock together in a rush.

                                    The model and proxy are available to download from the 3DWarehouse


                                    BottleOpener-Scene.jpg

                                    www.davidhier.co.uk

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                                    • panixiaP Offline
                                      panixia
                                      last edited by

                                      how did you render the wire?

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        It's an overlay done with Photoshop.

                                        I could have rendered it with a wire procedural, but doing it in post was going to be quicker.

                                        www.davidhier.co.uk

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          progression so far..


                                          head smoothed.jpg


                                          smoothedman.jpg


                                          quadman.jpg

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            click the .gif to see little animations...

                                            sud-d-eye.gif

                                            sud-d-nose.gif

                                            sud-d-mouth.gif

                                            sud-d-infill.gif

                                            [sw:vx9u4r7y]3Cmw6sEACTAXQJ9[/sw:vx9u4r7y]

                                            Download the free D'oh Book for SketchUp πŸ“–

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