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    Making tyres in SU

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    • L Offline
      lecra
      last edited by

      Gilles,

      @gilles said:

      I mean this, it will increase the size of the file.

      No specific reason 😲 It comes out of the idea to incorporate the tread in the profile and then revolve. This will produce a lot of additional faces which are not desired in the game engine I use, using a lot of memory. Below you can see the very beginning of the model:

      flotatio.jpg

      A bientôt.

      KR; Lecra

      I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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      • gillesG Offline
        gilles
        last edited by

        You could do it this way.
        Less work.


        FlotationTire.png

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • L Offline
          lecra
          last edited by

          Gilles,

          @gilles said:

          You could do it this way.
          Less work.

          I know. I take this way out of another idea.

          The problem is still the UV mapping of the tread and sidewall. I had a look at the UV Tools Gaieus mentioned, but I really don't know how to use that. It is so complicated!!

          KR; Lecra

          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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          • gillesG Offline
            gilles
            last edited by

            http://forums.sketchucation.com/viewtopic.php?t=39442#p348501


            FlotationTire.png

            " c'est curieux chez les marins ce besoin de faire des phrases "

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            • L Offline
              lecra
              last edited by

              Dear Gilles,

              @gilles said:

              http://forums.sketchucation.com/viewtopic.php?t=39442#p348501

              Thank you for your short tutorial. I will give it a tray, even if QuadFace is still a 'black book' for me! 😮 😉

              KR; Lecra

              I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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              • oganocaliO Offline
                oganocali
                last edited by

                You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.

                Ogan

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                • L Offline
                  lecra
                  last edited by

                  Hi oganocali,

                  @oganocali said:

                  You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.
                  Ogan

                  Where do you mean can I use this plugin? Concerning what? Can this help me fighting against the texture mapping issues I have?

                  KR; Lecra

                  I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                  • oganocaliO Offline
                    oganocali
                    last edited by

                    Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                    crossexample.jpg

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                    • L Offline
                      lecra
                      last edited by

                      Hi oganocali,

                      @oganocali said:

                      Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                      [attachment=0:3vfaxnzg]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:3vfaxnzg]

                      Ohh, I see. Interesting. I was searching for this tool, but I'm not sure if I understood that this is part of the Amorph plug-in, right?

                      Thank you for your support.

                      KR; Lecra

                      I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                      • oganocaliO Offline
                        oganocali
                        last edited by

                        Yes this is part of Tgi3D Amorph. This feature is available unlimited for free in the training version.

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                        • L Offline
                          lecra
                          last edited by

                          Hi all,

                          Me again! I hope to nott bother you with my problems but this story with the tires is really producing headache to me. In this tread i received a lot of suggestions how to make such a tire. I choose the one with thomthom Quadface tool. This one is leading me to something that I also don't understand:

                          How can I have this space on the left and right side at the edge and not having the canal near to the sidewall edge? I have deleted the canal left and right in the texture but this does not help.

                          quadface.jpg

                          Attached the model:
                          FlotationTireStrautmann6.skp

                          KR; Lecra

                          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                          • L Offline
                            lecra
                            last edited by

                            oganocali,

                            @oganocali said:

                            Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                            [attachment=0:96mqqya7]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:96mqqya7]

                            Could you show me how you have formed the cylinder with TIG cross section tools?

                            KR; Lecra

                            I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                            • oganocaliO Offline
                              oganocali
                              last edited by

                              Here is a video explaining the usage of Tgi3D cross section editing tool. In your case you should texture the cylinder before you edit it into the tire shape.

                              [flash=800,620:x8ykvevl]http://www.youtube.com/v/11mhfNJlduE?fs=1&hl=en_US[/flash:x8ykvevl]

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                              • L Offline
                                lecra
                                last edited by

                                Hi oganocali,

                                @oganocali said:

                                Here is a video explaining the usage of Tgi3D cross section editing tool. In your case you should texture the cylinder before you edit it into the tire shape.

                                I have downloaded the training version, installed but I have just only this toolbar available and there is no cross section tool available! What I'm doing wrong??

                                tgi3d.JPG

                                KR; Lecra

                                I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

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                                • oganocaliO Offline
                                  oganocali
                                  last edited by

                                  Hi,
                                  Opps the video showed old icons. 😳

                                  The 4th tool from the left is the cross section tool. In SU most tools provide a hint if you hover the cursor over the icon a few seconds.

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                                  • H Offline
                                    Hussel Hann
                                    last edited by

                                    attempt to model the tyre..its a tedious job. 😳
                                    if only there is a plugin that able to wrap something to a curve surface...or maybe it do exist but i've missed it.


                                    tyre 2.gif

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                                    • H Offline
                                      Hussel Hann
                                      last edited by

                                      rendered with KT.
                                      trying so hard to get the effect as per the real thing but to no avail... 😢


                                      tyre or tire.jpg

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