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    Making "round" things look round when rendered

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    • N Offline
      NickGenerator
      last edited by

      i have a little question concerning rendering.

      what do i generally have to do to make the rendered cylinders look smooth and round like the left one in SU??


      render.png

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      • massimoM Offline
        massimo Moderator
        last edited by

        I don't know Maxwell so I might be wrong, but I know that some SU's internal renderers need a grouped geometry in order to render a smoothed geometry correctly. So if you already have a smooth geometry try by grouping it.

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        • GaieusG Offline
          Gaieus
          last edited by

          That would be my advice, too. On the Twilight forums I read that it is due to something in SU itself so it may apply in other renderers, too.

          Gai...

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          • N Offline
            NickGenerator
            last edited by

            grouping did the job. thanks, guys.

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