Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
🛣️ Road Profile Builder | Generate roads, curbs and pavements easily  Download 
Making "round" things look round when rendered
- 
i have a little question concerning rendering.
what do i generally have to do to make the rendered cylinders look smooth and round like the left one in SU??

 - 
I don't know Maxwell so I might be wrong, but I know that some SU's internal renderers need a grouped geometry in order to render a smoothed geometry correctly. So if you already have a smooth geometry try by grouping it.
 - 
That would be my advice, too. On the Twilight forums I read that it is due to something in SU itself so it may apply in other renderers, too.
 - 
grouping did the job. thanks, guys.
 
Advertisement