[Plugin] Slicer5
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@TIG de acuerdo , probare a ver que pasa , cuando encuentre el problema y lo solucione lo pondre por aqui , por si a algun otro neofito en el tema le sirve jajajaj
gracias
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hey im using slicer but and its working good but when i check yes on adding outline to adjacent part its crashes on export to dxf any idea why?
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No.
But please repeat this with the Ruby Console open and report any messages...If you don't export to DXF are the pieces made as you expect, with the outlines etc ?
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So I know this is an old topic but maybe someone can help me. I have a solid entity with 1440 cu ft of volume shown when I check on entity info.
I need to adjust this volume along a specific axis maintaining relative dimensions so slicer seemed like a perfect tool to do this. It worked great slicing up the volume along the axis in 2" slices.
I then wanted to get the volume of each slice. No can do. All the slices are grouped as a component so I exploded that component. I clicked on one and no volume information. So I thought, well maybe it's got to be a group. I exploded the individual slice and then grouped it. Still no volume info. So one more try I exploded once more, selected all connected and grouped again. Still no volume information.
Am I missing something?
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I'm having an issue with the plugin and trying to figure out what I'm doing wrong.
The first two and last two slices always seem to have a smaller gap than the rest, sometimes they'll even overlap. Is there a way around this?


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If you object's overall size is not an exact multiple of the spacing & thickness [allowing for the last-most slice/gap], then this will occur.
It looks like the start/end gaps are 1/2 a gap ?Also choosing to centralize the slice can exacerbate this result - try centralizing the gap ?
You can also tweak the start/end insets to adjust the sliced result.Supplying the model would help us see what's what...
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@TIG Ah, the multiples will be the issue then, I was just throwing random shapes and spacings and seeing what came out.
Thanks for the help!
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Will this take slices along a curve, perpendicular to the path? I.e., take cross-sections along a snake.
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Can you take slices along a curved path, perpendicular to the path, for a given increment? I want to model a snake.
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@Chelmite no. It makes parallel slices.
For your snake you could create a plane component and use Copy Along Path to do what you are looking for.
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