sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] FredoTools - v4.5c - 24 Jun 24

    已排程 已置頂 已鎖定 已移動 Plugins
    463 貼文 123 Posters 673.1k 瀏覽 121 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • Dave RD 離線
      Dave R
      最後由 編輯

      I used TIG-Weld to do it but I only welded the curves. I did not weld the entire perimeter. Why are the curves exploded in the first place? Maybe you should redraw them so they aren't exploded.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

      1 條回覆 最後回覆 回覆 引用 0
      • O 離線
        oo7wazzy
        最後由 編輯

        HI Fredo

        I downloaded the LibFredo6 package for Sketchup 19 on MAC. It is loaded and installed, but I can't see any of the tools. It is showing in the Window drop down menu but nowhere else that I can see. Have I done something wrong in the installation ? In the extension manager it is Enabled. Any help would be appreciated.
        Thanks

        1 條回覆 最後回覆 回覆 引用 0
        • Dave RD 離線
          Dave R
          最後由 編輯

          Have you quit and restarted SketchUp after installing?

          Fredo Tools shows in the Tools menu. Do you see that?

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 條回覆 最後回覆 回覆 引用 0
          • R 離線
            rv1974
            最後由 編輯

            Many years I dream of ability to explicitly move the end vertex, run CurviShear and get desired slope (it means curve as required condition has to be ditched).


            Capture.PNG-kkk.PNG

            1 條回覆 最後回覆 回覆 引用 0
            • fredo6F 離線
              fredo6
              最後由 編輯

              @rv1974 said:

              Many years I dream of ability to explicitly move the end vertex, run CurviShear and get desired slope (it means curve as required condition has to be ditched).

              Unless I am wrong, you can do it natively

              1. Launch the Move tool with no selection

              2. Hover an extremity, click and drag vertically.

              3. The curve should deform itself

              1 條回覆 最後回覆 回覆 引用 0
              • R 離線
                rv1974
                最後由 編輯

                It won't happen (the curve will be deformed in plan view and it won't even remotely resemble a ramp). That's why CurviShear was created.


                GIF 1-2-2020 2-00-55 PM.gif

                1 條回覆 最後回覆 回覆 引用 0
                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  @rv1974 said:

                  It won't happen (the curve will be deformed in plan view and it won't even remotely resemble a ramp). That's why CurviShear was created.

                  In short, you would like an interactive version of CurviShear....

                  1 條回覆 最後回覆 回覆 引用 0
                  • R 離線
                    rv1974
                    最後由 編輯

                    No (although I wouldn't disagree). Take a look at TT's Edge tools (last 5 commands).
                    https://sketchucation.com/pluginstore?pln=tt_edgetools
                    I'm talking of CurviShear to adopt the similar way of input.
                    I wouldn't call it interactive. I just feed Curvishear real geometry (bunch of connected edges or polyline) and get result without any input in modal window.


                    GIF 1-2-2020 4-43-26 PM.gif

                    1 條回覆 最後回覆 回覆 引用 0
                    • fredo6F 離線
                      fredo6
                      最後由 編輯

                      @rv1974 said:

                      Take a look at TT's Edge tools (last 5 commands).
                      https://sketchucation.com/pluginstore?pln=tt_edgetools

                      But then tt_edgetools does the job.

                      Do I miss something?

                      Or do you want to keep the original curve?

                      1 條回覆 最後回覆 回覆 引用 0
                      • R 離線
                        rv1974
                        最後由 編輯

                        CurviShear generates right 'ramp' curve, TT's 'Make colinear' doesn't. That's the main difference 🙂
                        The only CurviShear's weak link is UI.


                        Group_728.skp

                        1 條回覆 最後回覆 回覆 引用 0
                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @rv1974 said:

                          CurviShear generates right 'ramp' curve, TT's 'Make colinear' doesn't. That's the main difference 🙂
                          The only CurviShear's weak link is UI.

                          Ok. Understood. I put it on my list, but this is what I mean by 'interactive'.

                          1 條回覆 最後回覆 回覆 引用 0
                          • D 離線
                            dalenster
                            最後由 編輯

                            Hello, Not sure if I'm posting in the correct location. I have a shape with an image as the face. I'm trying to round the corners and have a smooth transition. However, I'm getting the following results. Is there a workaround, I'm I doing something wrong. I don't think this was a problem in the previous version.

                            https://muzeoprints.com/wp-content/uploads/2020/01/Rounded-corner-with-image-fail.jpg

                            1 條回覆 最後回覆 回覆 引用 0
                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              @dalenster said:

                              I'm trying to round the corners and have a smooth transition. However, I'm getting the following results. Is there a workaround, I'm I doing something wrong. I don't think this was a problem in the previous version.

                              It would be helpful to say which tool you use (RoundCorner, FredoCorner, or something else).

                              None of these tools have the objective to ensure texture continuity. In general, texture application should be done after the geometry is generated.

                              Anyway, posting the model would help.

                              1 條回覆 最後回覆 回覆 引用 0
                              • K 離線
                                kubap
                                最後由 編輯

                                Hi Fredo,
                                It's a great plugin, especially ThruPaint. Thank you 😄

                                Is it possible to add an option to paint algong the shortest/lognest sides when painting whole groups/components?

                                It would be great for example for wood furniture so the texture always goes along the long side of a plank. For example when you have a cupboard made of many planks every plank is textured along the longer sides automatically, as it is in real furniture.

                                Now it's kind of random and the only way is to correct it manually face after face.

                                1 條回覆 最後回覆 回覆 引用 0
                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @kubap said:

                                  Is it possible to add an option to paint along the shortest/longest sides when painting whole groups/components?

                                  Unfortunately, Sketchup does not provide any UV control for painting objects (groups or components). The positioning of textures is based on axes and position of the objects.

                                  So, if you want control of orientation, you have to paint at the face level.

                                  Fredo

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    NEW RELEASE: FredoTools v3.8b - 05 Feb 20

                                    Requirement: LibFredo6 v9.5e or above

                                    FredoTools 3.8b is a minor release for ReportLabelArea, allowing to count the material coming from object containers, when faces are painted with the dedfault material.:


                                    See FredoTools plugin home page for Download.

                                    See also main post of this thread for User Discussion.

                                    Fredo

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • B 離線
                                      bharralure
                                      最後由 編輯

                                      Bonjour Fredo,
                                      Je rencontre un problème avec "Volume Solide", aussi bien dans SU19 que SU20.
                                      Je joins un Gif qui, j'espère sera plus explicite que ma mauvaise prose.
                                      Test_VolumeSolide.gif

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @bharralure said:

                                        Je rencontre un problème avec "Volume Solide", aussi bien dans SU19 que SU20.
                                        Je joins un Gif qui, j'espère sera plus explicite que ma mauvaise prose.

                                        Je ne comprends pas trop ce qui se passe dans le Gif. Le modèle me serait plus utile.

                                        Fredo

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • B 離線
                                          bharralure
                                          最後由 編輯

                                          Bonjour Fredo,
                                          Je viens seulement de prendre connaissance de votre réponse, et je vous en remercie. Je ne comprends pas pourquoi je na'ai pas été automatiquement alerté ?

                                          Je cherche à connaître le volume de A (qui doit être de 0,00096 m³) que l'on peut obtenir en déduisant C (0,08502 m³) de B (0,08502 m³).
                                          "Volume Solides" indique 0,04080 m³ du fait de la présence de "96 faces orientées incorrectement", même après avoir utilisé "AutoReverseFaces", et alors que "Solid Inspector²" ne trouve pas d'erreur.
                                          Si j'inverse les faces sur C, "Volume Solides" trouve 241 Faces orientées incorrectement (ce qui est normal), et indique un volume faux. "AutoReverseFaces" corrige l'erreur parfaitement, et dans ce cas "Volume Solides" indique une valeur correcte.
                                          Ma question est donc : pourquoi cela ne fonctionne pas sur A ?

                                          Je viens de me souvenir qu'une version antérieure avais posé problème pour la volume des pièces crées "en miroir" (je n'ai pas retrouvé le post). Je viens donc de le rajouter à mon modèle que joins, le résultat est également faux.
                                          Test_VolumeSolide.19.skp

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            NEW RELEASE: FredoTools v3.8c - 10 Feb 20

                                            Requirement: LibFredo6 v9.5e or above

                                            FredoTools 3.8c is a minor release for SolidVolume, to fix and issue whereby the volume could be sensititive to the orientation of faces.


                                            See FredoTools plugin home page for Download.

                                            See also main post of this thread for User Discussion.

                                            Fredo

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 23
                                            • 24
                                            • 16 / 24
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement