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    Thea - IBL help?

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    • marked001M Offline
      marked001
      last edited by

      question for you guys...I've got a small model (snow globe) that I'm planning to stick on a table in a background HDRI. Is there any way to zoom in on the background image so I can focus in on my model? I realise I can render it big and then zoom in, but any way to avoid this? Hopefully I'm explaining this correctly. thanks.

      screen1.jpg

      http://www.revision21vis.com

      instagram: revi21on

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Did you try changing the BG Mapping image 'Wrapping' to Fit? This is if the image for the BG is not a Spherical HDR...at least that's my understanding... πŸ˜•

        Download the free D'oh Book for SketchUp πŸ“–

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        • GaieusG Offline
          Gaieus
          last edited by

          Also, if it is spherical, you can crop it and it will zoom in. Be careful not to render where the seam will inevitably appear (top and bottom should not matter if you are not looking up/down)

          Gai...

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          • marked001M Offline
            marked001
            last edited by

            I'll give that a try, Gai... the image wont be distorted if I crop a spherical image? thanks.

            http://www.revision21vis.com

            instagram: revi21on

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            • N Offline
              notareal
              last edited by

              @marked001 said:

              I've got a small model (snow globe)...

              Looking the image, your snow globe is out of scale (a small cell in Thea ground grid is 1x1 meters). First of all, your model needs to be in correct scale or render result is not realistic.
              Then adjust camera's focal length and the distance from the target so that object matches to the IBL. It's easiest if you use IR and "## Current View ##" -camera. If you render the final image in dark room, again select "## Current View ##" camera.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • srxS Offline
                srx
                last edited by

                notareal...
                by the way, how to save the current view for later use?

                www.saurus.rs

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  Just insert a new camera. It will cover the view you have in the workspace. πŸ˜‰


                  Cattura_1.JPG

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                  • N Offline
                    notareal
                    last edited by

                    @massimo said:

                    Just insert a new camera. It will cover the view you have in the workspace. πŸ˜‰

                    πŸ‘ Exactly! Also remember to set suitable resolution for the new camera.

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • marked001M Offline
                      marked001
                      last edited by

                      thanks for the help guys, i've actually gone back to a white studio background now.. and i've got one more question.

                      I've got everything setup and looking good in the interactive rendering of the viewport.. but then when i render in darkroom.. lighting, etc is different and not looking anywhere near the same.. camera, f stop, etc are all set the same.. any ideas of what i'm doing wrong??

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • N Offline
                        notareal
                        last edited by

                        @marked001 said:

                        thanks for the help guys, i've actually gone back to a white studio background now.. and i've got one more question.

                        I've got everything setup and looking good in the interactive rendering of the viewport.. but then when i render in darkroom.. lighting, etc is different and not looking anywhere near the same.. camera, f stop, etc are all set the same.. any ideas of what i'm doing wrong??

                        There can be differences between IR and the darkroom, usually differences are not that dramatic. Without knowing exactly what's going on, it's hard to give definite answer. For example if you use progressive BSD (biased rendering) in IR with ambient occlusion & light, result can be different to the darkroom with TR2 (unbiased render) or vice versa. I think we better continue in detail in Thea Render forum. http://www.thearender.com/forum/

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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