[Idea] Material swapper
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following texture resizer by Aerilius (Thank you) - i finally write this idea i've always been too shy to ask..
the plugin i have in mind would be able to:
1 - export all the textures to a folder X (this we can already do anyway, so it is optional)
2 - allow browsing to a folder Y - where i have other textures
3 - swap all the textures of the model, with the others from the folder Y - (textures would just have the same name to make it easy?)this way we could process the materials, or swap them with higher res ones - before rendering or printing..
what do you think? waste of synapses?
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Hi, CadFather:
I can see nothing wrong with this idea, especially with the justification you present. You change from a low res example texture to a final high res texture in the finished product. Kind of like Fredo6's GhostComp for components in a busy file. There may already be something like this in the Plugins Index. I did not check. -
yes, in fact one could pass them through fotosketcher for example (http://www.fotosketcher.com/)
and finish off with an arty looking model, mixed with our good old sketchy styles (here i imagine google eavesdropping..) -
Try this
TextureSwapper
http://forums.sketchucation.com/viewtopic.php?p=365582#p365582 -
TIG, will you stop going faster than my neurons??
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I take no credit for the great idea... just for making it work
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well...when you have only one neuron working at each moment - every idea looks great!
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