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    Is an entity in a surface

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    • Al HartA Offline
      Al Hart
      last edited by

      Thanks ThomThom,

      I'll give these a try.

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • artmusicstudioA Offline
        artmusicstudio
        last edited by

        hi,
        this seems to be an interesting approach, but
        what is returned by the method?

        is it an array of elements, i can iterate?
        i am not yet familiar with "keys" etc..... -:)

        if this gives back all entities of the "surface", how could i iterate thru it?
        when i try, i get errors,
        thanx
        stan

        @thomthom said:

        <span class="syntaxdefault">def get_surface</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  surface </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{}</span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Use hash for speedy lookup<br /></span><span class="syntaxdefault">  stack </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">  until stack</span><span class="syntaxkeyword">.empty?<br /></span><span class="syntaxdefault">    face </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> stack</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shift<br />    edges </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">select </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> e</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">soft</span><span class="syntaxkeyword">?</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">    for edge in edges<br />      for face in edge</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">faces<br />        next if surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">key</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        stack </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> face<br />        surface</span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">]</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face<br />      end<br />    end<br />  end<br />  surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">keys<br />end<br /></span>
        
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        • S Offline
          slbaumgartner
          last edited by

          The return is an Array of all the Faces from any surface containing the Face passed as the argument. If the Face is not in a surface, the return will be an empty array.

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          • artmusicstudioA Offline
            artmusicstudio
            last edited by

            @slbaumgartner said:

            The return is an Array of all the Faces from any surface containing the Face passed as the argument. If the Face is not in a surface, the return will be an empty array.

            hello,
            thanx a lot. yes,

            in the mean time i renamed the array to @surface.keys and got the array back. works perfectly.

            i have to find out, if there is a way to return this array without renaming (return xxxx ???)

            stan

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            • thomthomT Offline
              thomthom
              last edited by

              Where did you get @surface from?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                @artmusicstudio said:

                i am not yet familiar with " keys" etc..... -:)

                Go to the Ruby Resources "Sticky Thread" here:
                RUBY PROGRAMMING REFERENCES

                Get the CHM files for whatever version Ruby your SketchUp is using.
                SketchUp v8, 2013 and earlier uses Ruby 1.8.6
                (some earlier version used Ruby 1.8.5 and 1.8.0, FYI)

                THEN ... lookup the Hash#keys() method

                I'm not here much anymore.

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                • artmusicstudioA Offline
                  artmusicstudio
                  last edited by

                  @thomthom said:

                  Where did you get @surface from?

                  hi thomthom,

                  the method is

                  having a smooth mesh with any loops projected on it and intesect

                  selection of one or more surfaces by user and calling the method

                  iterating thru selected surfaces

                  iteration thru all elements within one of them

                  further operation with edges within the surface, especially the smooth ones

                  this peace of code for surface works super for me.

                  stan

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                  • artmusicstudioA Offline
                    artmusicstudio
                    last edited by

                    @dan rathbun said:

                    @artmusicstudio said:

                    i am not yet familiar with " keys" etc..... -:)

                    Go to the Ruby Resources "Sticky Thread" here:
                    RUBY PROGRAMMING REFERENCES

                    Get the CHM files for whatever version Ruby your SketchUp is using.
                    SketchUp v8, 2013 and earlier uses Ruby 1.8.6
                    (some earlier version used Ruby 1.8.5 and 1.8.0, FYI)

                    THEN ... lookup the Hash#keys() method

                    hi dan, thanx,
                    next one to be studied (of still so many....). -:)

                    just to be sure of universality (ruby-versions), i run the code always in 2014 and v8 in win7, vista and xp....
                    stan

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                    • S Offline
                      slbaumgartner
                      last edited by

                      TT's snippet earlier in this post contains a couple of bugs: it will raise an exception if the
                      argument isn't a Face (or something that supports #edges), and it will find false surfaces
                      built where more than two Faces meet at a soft Edge. The below fixes these issues.

                      
                      def get_surface( face )
                        return [] unless face.is_a?(Sketchup;;Face)
                        surface = {} # Use hash for speedy lookup
                        stack = [ face ]
                        until stack.empty?
                          face = stack.shift
                          edges = face.edges.select { |e| e.soft? && e.faces.length == 2}
                          for edge in edges
                            for face in edge.faces
                              next if surface.key?( face )
                              stack << face
                              surface[ face ] = face
                            end
                          end
                        end
                        surface.keys
                      end
                      
                      
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                      • tt_suT Offline
                        tt_su
                        last edited by

                        That's for that revised version! 😄

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