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    Is an entity in a surface

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    • thomthomT Offline
      thomthom
      last edited by

      @al hart said:

      I am looking for a similar function to determine if a single entity - say a face - is part of a surface.

      <span class="syntaxdefault">def is_part_of_surface</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> entity </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  if entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Edge </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">soft</span><span class="syntaxkeyword">?<br /></span><span class="syntaxdefault">  elsif entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">any</span><span class="syntaxkeyword">?</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> e</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">soft</span><span class="syntaxkeyword">?</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">  else<br />    false<br />  end<br />end<br /></span>
      

      @al hart said:

      (and/or to get an array of all entities which are in the same surface)

      I'm actually about to write such a method for my own plugin. Don't have it yet, but it's just traversing all connected faces of soft edges.

      (Note that it's only the soft property that SU use in regard to what is a Surface, smooth is just used for shading.)

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        <span class="syntaxdefault">def&nbsp;get_surface</span><span class="syntaxkeyword">(&nbsp;</span><span class="syntaxdefault">face&nbsp;</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;</span><span class="syntaxdefault">surface&nbsp;</span><span class="syntaxkeyword">=&nbsp;{}&nbsp;</span><span class="syntaxcomment">#&nbsp;Use&nbsp;hash&nbsp;for&nbsp;speedy&nbsp;lookup<br />&nbsp;&nbsp;</span><span class="syntaxdefault">stack&nbsp;</span><span class="syntaxkeyword">=&nbsp;[&nbsp;</span><span class="syntaxdefault">face&nbsp;</span><span class="syntaxkeyword">]<br />&nbsp;&nbsp;</span><span class="syntaxdefault">until&nbsp;stack</span><span class="syntaxkeyword">.empty?<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">face&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">stack</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shift<br />&nbsp;&nbsp;&nbsp;&nbsp;edges&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">select&nbsp;</span><span class="syntaxkeyword">{&nbsp;|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|&nbsp;</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">soft</span><span class="syntaxkeyword">?&nbsp;}<br />&nbsp;&nbsp;&nbsp;&nbsp;for&nbsp;</span><span class="syntaxdefault">edge&nbsp;in&nbsp;edges<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxkeyword">for&nbsp;</span><span class="syntaxdefault">face&nbsp;in&nbsp;edge</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">faces<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;next&nbsp;</span><span class="syntaxkeyword">if&nbsp;</span><span class="syntaxdefault">surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">key</span><span class="syntaxkeyword">?(&nbsp;</span><span class="syntaxdefault">face&nbsp;</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">stack&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">face<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;surface</span><span class="syntaxkeyword">[&nbsp;</span><span class="syntaxdefault">face&nbsp;</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">face<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end<br />&nbsp;&nbsp;&nbsp;&nbsp;end<br />&nbsp;&nbsp;end<br />&nbsp;&nbsp;surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">keys<br />end<br /></span>
        

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • Al HartA Offline
          Al Hart
          last edited by

          Thanks ThomThom,

          I'll give these a try.

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • artmusicstudioA Offline
            artmusicstudio
            last edited by

            hi,
            this seems to be an interesting approach, but
            what is returned by the method?

            is it an array of elements, i can iterate?
            i am not yet familiar with "keys" etc..... -:)

            if this gives back all entities of the "surface", how could i iterate thru it?
            when i try, i get errors,
            thanx
            stan

            @thomthom said:

            <span class="syntaxdefault">def get_surface</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  surface </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{}</span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Use hash for speedy lookup<br /></span><span class="syntaxdefault">  stack </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault">  until stack</span><span class="syntaxkeyword">.empty?<br /></span><span class="syntaxdefault">    face </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> stack</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shift<br />    edges </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">select </span><span class="syntaxkeyword">{</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">e</span><span class="syntaxkeyword">|</span><span class="syntaxdefault"> e</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">soft</span><span class="syntaxkeyword">?</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">    for edge in edges<br />      for face in edge</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">faces<br />        next if surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">key</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        stack </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> face<br />        surface</span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> face </span><span class="syntaxkeyword">]</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face<br />      end<br />    end<br />  end<br />  surface</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">keys<br />end<br /></span>
            
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            • S Offline
              slbaumgartner
              last edited by

              The return is an Array of all the Faces from any surface containing the Face passed as the argument. If the Face is not in a surface, the return will be an empty array.

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              • artmusicstudioA Offline
                artmusicstudio
                last edited by

                @slbaumgartner said:

                The return is an Array of all the Faces from any surface containing the Face passed as the argument. If the Face is not in a surface, the return will be an empty array.

                hello,
                thanx a lot. yes,

                in the mean time i renamed the array to @surface.keys and got the array back. works perfectly.

                i have to find out, if there is a way to return this array without renaming (return xxxx ???)

                stan

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Where did you get @surface from?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @artmusicstudio said:

                    i am not yet familiar with " keys" etc..... -:)

                    Go to the Ruby Resources "Sticky Thread" here:
                    RUBY PROGRAMMING REFERENCES

                    Get the CHM files for whatever version Ruby your SketchUp is using.
                    SketchUp v8, 2013 and earlier uses Ruby 1.8.6
                    (some earlier version used Ruby 1.8.5 and 1.8.0, FYI)

                    THEN ... lookup the Hash#keys() method

                    I'm not here much anymore.

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                    • artmusicstudioA Offline
                      artmusicstudio
                      last edited by

                      @thomthom said:

                      Where did you get @surface from?

                      hi thomthom,

                      the method is

                      having a smooth mesh with any loops projected on it and intesect

                      selection of one or more surfaces by user and calling the method

                      iterating thru selected surfaces

                      iteration thru all elements within one of them

                      further operation with edges within the surface, especially the smooth ones

                      this peace of code for surface works super for me.

                      stan

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                      • artmusicstudioA Offline
                        artmusicstudio
                        last edited by

                        @dan rathbun said:

                        @artmusicstudio said:

                        i am not yet familiar with " keys" etc..... -:)

                        Go to the Ruby Resources "Sticky Thread" here:
                        RUBY PROGRAMMING REFERENCES

                        Get the CHM files for whatever version Ruby your SketchUp is using.
                        SketchUp v8, 2013 and earlier uses Ruby 1.8.6
                        (some earlier version used Ruby 1.8.5 and 1.8.0, FYI)

                        THEN ... lookup the Hash#keys() method

                        hi dan, thanx,
                        next one to be studied (of still so many....). -:)

                        just to be sure of universality (ruby-versions), i run the code always in 2014 and v8 in win7, vista and xp....
                        stan

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                        • S Offline
                          slbaumgartner
                          last edited by

                          TT's snippet earlier in this post contains a couple of bugs: it will raise an exception if the
                          argument isn't a Face (or something that supports #edges), and it will find false surfaces
                          built where more than two Faces meet at a soft Edge. The below fixes these issues.

                          
                          def get_surface( face )
                            return [] unless face.is_a?(Sketchup;;Face)
                            surface = {} # Use hash for speedy lookup
                            stack = [ face ]
                            until stack.empty?
                              face = stack.shift
                              edges = face.edges.select { |e| e.soft? && e.faces.length == 2}
                              for edge in edges
                                for face in edge.faces
                                  next if surface.key?( face )
                                  stack << face
                                  surface[ face ] = face
                                end
                              end
                            end
                            surface.keys
                          end
                          
                          
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                          • tt_suT Offline
                            tt_su
                            last edited by

                            That's for that revised version! 😄

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