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    Cartoon making using sketchup

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      Just learn blender and you won't need such a potent cocktail. It can do this..

      [flash=800,600:jv2lej61]http://www.youtube.com/v/eRsGyueVLvQ[/flash:jv2lej61]

      Download the free D'oh Book for SketchUp 📖

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      • iichiversiiI Offline
        iichiversii
        last edited by

        Ah yes Rich, i taught this would be mentioned, but what im trying to highlight we can produce animations close to this using sketchup with a few outside programs, sketchup being the main program for modelling im interested in what other programs are used in conjunction with sketchup to make simular animations, i have tried blender in the past and found it quite difficult to use, on the other hand sketchup is so easy to use and very fast to pick up, so i have read many forums asking about animation in sketchup so im sharing my ideas and programs cocktails i use to produce some fine animations, and i would like to hear others have to offer, many out there like myself dont have time to be starting over and learning how to use programs such as blender... etc...

        Bring on the Rain...

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        • S Offline
          sepo
          last edited by

          You mentioned Pixar like quality. Do you have any animation that we could see?

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          • iichiversiiI Offline
            iichiversii
            last edited by

            Sure Sepo, Dont want to be giving too much away about the cartoon i but these Character clips together in the last Hr, now bare in mind they were rushed and due to my incredibly slow internet connection they took quite some time to upload, let me know what you think...

            Ok first clip is of a character walkcycle, created in sketchup and using layers to create each movement, altogether 16 pics where stiched together foe the animation, rendered in shaderlight

            Next clip is again same Character animated to demonstrate facial movement and script testing, this was also rendered with shaderlight and crazytalk 6 pro was used for facial animation, again this was quickly put together, face can be animated better and the outline around the head can be removed for better animation
            ooops second clip didnt upload so ill have to post that in the morning, sorry

            Bring on the Rain...

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            • iichiversiiI Offline
              iichiversii
              last edited by

              Here are 3 pics once stitched together demos a firing animation, the clip can be repeated for automatic fire, also have other animations for example reloading, stoppages, firing in the kneeling,standing, lying and moving positions


              F1.jpg

              Bring on the Rain...

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              • iichiversiiI Offline
                iichiversii
                last edited by

                Second pic


                F2.jpg

                Bring on the Rain...

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                • iichiversiiI Offline
                  iichiversii
                  last edited by

                  And third, let me know what ye all think


                  f3.jpg

                  Bring on the Rain...

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                  • iichiversiiI Offline
                    iichiversii
                    last edited by

                    Lol, everyone asks that about the legs, well i have tried animating legs and it just didnt work out so well, taught id go for the Rayman look where he had no legs, i designed the animations for both cartoon animation and game design, to be honest i taught i could create a game at first but learning c++ was more difficult than i taught so i gave up on it and proceeded to do a cartoon, not aiming for a feature length just yet, im more on the lines of developing episodes, also working on a kids cartoon baesed around Myths and Legends, not much has being done with it so far but its a concept, Dawn Of Heroes is more of an adult army humour cartoon, but with a childish look, kinda like southpark if ya know what i mean, what exactly do you mean about some SU output in walk cycle???

                    Bring on the Rain...

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                    • S Offline
                      sepo
                      last edited by

                      Well, you do not have to know C++ to make game. You could for instance use UDK or Unity game engine and make your game...
                      Yes I thought you would struggle with joints in SU...that is really why you need Maya... or Blender if you want free non industry standard software.
                      I just would like to see couple of scenes from SU, hence request of SU images.

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                      • S Offline
                        sepo
                        last edited by

                        Looks unteresting.. I would like to see some SU output in walk cycle. BTW what is the reason for missing legs....simplicity of joint/muscle movement?
                        I understand you do not want to talk about catoon ...but are you working on feature animation or are these animations for some game development?

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                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          Its funny you mentioned that, i downloaded UDK and Unity game engine, couldnt make tails end of it, lol, do you know if Characters and game maps can be imported into these game engines from sketchup????

                          Bring on the Rain...

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                          • S Offline
                            sepo
                            last edited by

                            for Unity you should check some of these
                            http://www.youtube.com/watch?v=Z8YGKQvEz1Y&feature=related
                            http://www.unity3dstudent.com/

                            for UDK check this
                            http://www.autobodyshoptoronto.com/importing-a-complex-static-mesh-udk-tutorials-by-javahawk/
                            scroll down and you will see several other links.

                            I do not think you can import directly SU files as such though.

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              heres a demo of my character which i rigged last nite, just a simple test..

                              Bring on the Rain...

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                              • iichiversiiI Offline
                                iichiversii
                                last edited by

                                Heres a test clip i put together to demo cartoon animation in sketchup

                                Bring on the Rain...

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