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    [Plugin] SolidSolver

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    • bmikeB 離線
      bmike
      最後由 編輯

      @tig said:

      It is - http://sketchucation.com/pluginstore?pln=TIG_solidsolver
      And it works just fine in v2014.
      Many such Plugins needed no adjustment to be compatible...

      A simple search in the PluginStore's own Search box is a powerful ally... 😉

      Please don't move Plugins over from an earlier SketchUp version [unless you really have to!]: get the latest Plugins version that is available - some Plugins have had to be reconfigured to also work in v2014, whilst a few others still need fixing [hopefully none of mine?].

      well, all that came up was your manifold plugin. but i found it. had to add a space between solid and solver. and then scroll down a bit.

      😉

      thanks.

      mike beganyi design + consulting llc

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        Sometimes you need to think what you are searching for... and split compounded names...
        That said SolidSolver WILL work in the search [because I just renamed the Plugin's title in the database 😉 ]

        TIG

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        • D 離線
          deskpilot
          最後由 編輯

          Hi TIG, greetings from South Australia. Your plugin is just what I need but, when I download it, I get this notification in my download page:

          TIG_solidsolver_v2.2.rbz

          That seems fine but when I click on it to open it, I get the usually 'windows can't read this etc' So how do I load it into SU2014 on win7 64bit system?

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          • pilouP 離線
            pilou
            最後由 編輯

            rename it in TIG_solidsolver_v2.2.zip
            unzip
            and put the result in the Plugins folder!
            This last one can be in different place following your Windows system!

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • TIGT 離線
              TIG Moderator
              最後由 編輯

              No need to faff on with RBZ to ZIP etc.
              In all SketchUp versions since v8M2 you just have to use the purpose-built native-tool from the Preferences > Extensions > Install... button... to get the contents of any RBZ directly installed into your default Plugins folder, and loaded...

              TIG

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                Here's an updated version that also tries to fix intersecting forms - which might appear initially 'solid' but have intersecting faces, and will mess up 3d-printing...
                v3.0...
                http://sketchucation.com/pluginstore?pln=TIG_solidsolver

                TIG

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                • TIGT 離線
                  TIG Moderator
                  最後由 編輯

                  Here's an update to v3.1 http://sketchucation.com/pluginstore?pln=TIG_solidsolver
                  It corrects some typos with the code. 😳
                  It should now correctly find intersections, holes, flaps, partitions etc and try to correct these and make a selected group or instance a proper 3d-printable solid... 🤓

                  TIG

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                  • pbacotP 離線
                    pbacot
                    最後由 編輯

                    It was already great! Now new and improved! Thanks TIG!

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      Here's v3.2
                      http://sketchucation.com/pluginstore?pln=TIG_solidsolver
                      It is now faster, more robust, and resolves intersecting forms, partitions, and reversed faces better...

                      TIG

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        Here's v3.3
                        http://sketchucation.com/pluginstore?pln=TIG_solidsolver
                        There's a fix for an intersection glitch when solving multiple groups in succession, and the resulting edges were sometimes getting transformed inappropriately...

                        TIG

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                        • cottyC 離線
                          cotty
                          最後由 編輯

                          Thank you for the nice updates!

                          my SketchUp gallery

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                          • TIGT 離線
                            TIG Moderator
                            最後由 編輯

                            Here's v3.5 http://sketchucation.com/pluginstore?pln=TIG_solidsolver
                            [we skipped v3.4 !]
                            It fixes some face and tiny folded face failures - which might rarely need two tries to end up with a successful 'solid' !

                            TIG

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                            • cottyC 離線
                              cotty
                              最後由 編輯

                              I've tried with an group with some nested components, confirmed the question if I want to explode them, but they are still there afterwards...
                              (model here: http://blog.cotty.de/2015/04/pfosten/)

                              my SketchUp gallery

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                @cotty said:

                                I've tried with an group with some nested components, confirmed the question if I want to explode them, but they are still there afterwards...
                                (model here: http://blog.cotty.de/2015/04/pfosten/)
                                Thanks for the report.
                                I suspect what happens is that it's not a solid because it contains nested containers.
                                So you elect to explode them.
                                SolidSolver then does a test to see if any part of the geometry intersects - it may report 'solid' be be unprintable in 3d !
                                Having done the check it reports your model is already solid, but at that point it undoes its intersection check, which undoes the exploding too...
                                I can fix it, just needs a convoluted check/trap...
                                Watch for an update asap...

                                TIG

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  Following Cotty's report...
                                  Here's v4.0 http://sketchucation.com/pluginstore?pln=TIG_solidsolver Any nested contents will now stay exploded after the ensuing intersecting-faces check, leaving a true-solid.
                                  The processing speed has also been greatly improved by recoding the intersecting-faces checker.

                                  TIG

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                                  • cottyC 離線
                                    cotty
                                    最後由 編輯

                                    Thank you for the fast update, improvement confirmed!

                                    my SketchUp gallery

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                                    • TIGT 離線
                                      TIG Moderator
                                      最後由 編輯

                                      Here's v4.1 http://sketchucation.com/pluginstore?pln=TIG_solidsolver A rare fail with tiny hole healing has been resolved.

                                      TIG

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                                      • J 離線
                                        jtri
                                        最後由 編輯

                                        When I ran Solid solver on a component in this model I would get a bug splat. I fixed all my components so that they are solids and ran Solid Solver and still go a bug splat. Any ideas? I am using Ver 8 of SketchUp.
                                        Thanks


                                        15.4.5 bigger bottom stay.skp

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                                        • D 離線
                                          driven
                                          最後由 編輯

                                          some of your geometry is on the Bottom Stay layer, move it to Layer 0 and it's solid...
                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • J 離線
                                            jtri
                                            最後由 編輯

                                            Thanks! I did not see that.......

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